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-   -   Event Coins - Can Drop? (https://forums.graalonline.com/forums/showthread.php?t=134260755)

xAndrewx 10-08-2010 06:33 PM

Event Coins - Can Drop?
 
Should we enable dropping of Event Coins??

KrimsonSky 10-08-2010 06:35 PM

/agreed

I think the transaction between Event Coins and Players can play a good roll in the economy.. definitely a new currency for Era.

jkldogg 10-08-2010 06:35 PM

Yes.

Reese 10-08-2010 06:35 PM

No bc then there will be an outrageous number of flaks and bows

ManDown 10-08-2010 06:50 PM

Do it..

Rufus 10-08-2010 06:55 PM

I think that you will most likely regret it if you do. I don't play Era, but I've seen this happen on every other server I have played on and they all end up wishing they hadn't bothered. It's hard enough keeping track of one economy, and in a dual economy one will always be preferred unless there is very strict balancing. Personally I think this makes jobs and the other methods of making money redundant; why bother working when you can enjoy yourself and gain prosperity through events?

jkldogg 10-08-2010 06:56 PM

There won't be an outrageous number. There will be only as many as they wanted it to be. (The amount they stocked - 5 of each.)

kia345 10-08-2010 07:03 PM

Event coins will become a higher tier of currency, one not accessible to every player, thus spacing out the economy more and creating more obstacles for the players wanting to gain expensive items.

Rufus 10-08-2010 07:04 PM

I think the problems with it are more deep-rooted than they would be immediately obvious. Classic limited the "tickets" that each Game Coordinator (Events Team) could distributed, but after a while it didn't even matter because events are there to stimulate the entertainment of the player. You can't just stop hosting events because there's too much currency out there, and this is usually remedied by price inflations. Imagine how it'll be when you can bargain for almost anything with Event Coins AND money.

Quote:

Originally Posted by kia345 (Post 1604921)
Event coins will become a higher tier of currency, one not accessible to every player, thus spacing out the economy more and creating more obstacles for the players wanting to gain expensive items.

Team events? New-ish players always leech prizes from them.

Cubical 10-08-2010 07:30 PM

How many are in the game right now?

Crono 10-08-2010 07:30 PM

I don't like trading EC.

salesman 10-08-2010 07:47 PM

Don't do it, but perhaps allow ECs to be traded in for a certain amount of money in the EC shop ($250 or something). The only problem with this is that I can everyone just cashing in ECs instead of buying event items. And of course, you'd have to watch out for corrupt ETs giving ECs to friends.

All in all, trying to mix the ECs with the regular economy is not a good idea.

xAndrewx 10-08-2010 08:05 PM

I agree- I don't think it will happen. Thanks guys ^^

jkldogg 10-08-2010 08:16 PM

$250 is trash. Trading EC in for money would need to at least be $500 each. They should make them trade able to players as well.

Cubical 10-08-2010 08:28 PM

nah 250 is more than generous, will pay for ammo atleast. you also have those people with like 80 of them that would be an easy 40k if they sold them for 500 each and just mess up the economy even more.

Reese 10-08-2010 08:45 PM

well I think that the amount of ECs given out each week should be limited, make em more rare like they were in the past

KrimsonSky 10-08-2010 10:21 PM

flak,bow, and flamethrower should raise price dramatically if ECs become transactional

hunterhunk 10-08-2010 11:27 PM

Something I would do if I was in charge of the Events Shop.

Either ditch all the stupid weapons like the Flak Cannon, Bow, etc... since they shouldn't be able to be purchased from a shop, or make them more ECs. I honestly think they should be around 600-800 ECs. Especially since there is an event bot that hosts now.

I'd prefer to see option 1 happen, but if you insist on keeping them make them more expensive.


Also, the concept of trading ECs is stupid. Please don't ever do that, especially with the Bow, Flak, etc. being in the shop.

Dnegel 10-08-2010 11:34 PM

http://pawsru.org/fc/src/fc25336_trap.jpg

Supaman771 10-08-2010 11:36 PM

Quote:

Originally Posted by hunterhunk (Post 1604987)
Flak Cannon, Bow, etc...

They're already half sold. 5 different players (or 4? idk) obtained (or had stored) 1500 EC in a 10 day period. (Not including other EC items sold)

Flak dropped to 1/4 of it's original price just because "It's in the shop", when only one of them has been sold. lolol

Another case of 'If it looks good on paper, it will fail on Era'.
Akeon Improvements: 0
Akeon Setbacks: 5+ (Thinking off the top of my head)

If we were playing baseball, he would've struck out on day one. Nice choice to help force the server into reset, not so much for anything else.

salesman 10-09-2010 12:39 AM

Who added the OP weapons back to the EC shop? Pretty dumb, imho

WillaWonka 10-09-2010 01:12 AM

I blame Kid Bass and all those race events that he did from the /evote ****.

xAndrewx 10-09-2010 09:23 AM

Quote:

Originally Posted by salesman (Post 1605023)
Who added the OP weapons back to the EC shop? Pretty dumb, imho

which ones? I can remove :)

SharkeySprinkles 10-10-2010 07:12 AM

Quote:

Originally Posted by xAndrewx (Post 1605130)
which ones? I can remove :)

I'm assuming someone added Flamer, Flak, Saber back?


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