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Getting back into the swing of things
I'm looking to start developing again. Been a while so cut me a break at the moment. I'll be listing some small stuff I'm kind of bursting through and getting done, just to get familiar again.
Plus the fact that my HD monitor stretches images, since my video card cant handle its correct resolution, doesn't help. I'll be updating some stuff, showing some W.I.P.'s, and stuff like that. Not looking to really perfect most of the smaller images I post here. I'm also currently looking for a server to work on as well. You can contact me via forum PM, or in this thread. If I'm found in-game, I will more than likely be on Maloria. I can do all forms of development, minus a major part in coding. I can make very minor systems. Thanks ahead of time to people who will be helping CC or "judge" my work. I hope to rapidly improve. First up - couple small things. (Belt - "Katars"/Sword - Boxes) http://img689.imageshack.us/img689/8...randombelt.png |
The "katars" look like hacksaws.
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Were meant to look similar to a saw, but with a glass-styled fixture.
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I like all the boxes, except for the one that has a hole in it or w.e. it looks like a bat is on top of it :p but other than that good work!
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I made this sword real quick, just to show how bad I suck at swords. I'm just clueless as to 'how' to shade it to make it look attractive or correct or anything. So I'm hoping somebody who is a bit better than I could show a little quick edit as to how they would do it. Would help a ton. http://img213.imageshack.us/img213/5...basicsword.png |
Sorry for double post.
Road is just placed here to show its a sidewalk. Might add some features such as cracks, and some more texture later. I am about to walk out the door. Not a fan of the end color, but its all good. (again, do 'not' mind the road tiles. They are not meant to be critiqued with everything else. Just a placeholder. ) http://img215.imageshack.us/img215/9572/aesidewalk.png Got a nice idea on what I could add to the sidewalks center "dip-down" effect later. But as for now I am off. EDIT: Alarm Timer - This thing looks god awful color-wise on my HD monitor. Looked perfectly fine on my dads PC though. Sooooo, hopefully a majority of you Graalians have regular non-HD monitors. http://img413.imageshack.us/img413/79/aetimer.png |
welcome back! your works are looking pretty fine still
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Grass transitioning. Brick walk. Don't mind Dusty's tree at the bottom. Was playing with it a bit. Will update sand/mud/grass when its textured.
http://img697.imageshack.us/img697/4673/tilework.png |
Good work finish them!
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Barrel. Might add an image with a tap on it, and water coming out.....maybe not.
http://img441.imageshack.us/img441/3199/aebarrel01.png Comments? Suggestions? Ideas on what else to make?? |
Oh my god, nice. Ok I got a couple things I want you to make: A warrior in a leather shirt/pants, black boots with metal armor shoulders, knee pads and a helmet.
Make a shield that is black with a slight red outline. The rest: rusty knife, screwdriver, bag of parchments, a piece of paper with some writing, red sword, black sword, black boots, white necklace, blue book with a red star in the middle. |
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@Angel: Looking good, you'll get back into it if you mess around for a while. |
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^fat
anyways, keep up the work, it's already getting good again. I especially love the barrel! |
I'm gonna have to deny your warrior request. Really not my thing at the moment. Haha sorry. Here's a couple of what you asked for. I'm getting tired, so I might update again tonight, might not.
EDIT: Added soda-machine. Didn't spend too much time on the actual "soda" cover you see there. Didn't feel like putting a lot of time into it. http://img718.imageshack.us/img718/948/aerandom.png By the way, until I join a staff team on a server, everything in this thread is free to use/edit/claim/w.e.... I will post otherwise if/once I join a server. |
Hey, welcome back, it's me Angel_Light, remember? Stuff is still look pretty good, as for the sword shading if your going for the more graal-isc look, cutdown the contrast/pixel detail, but if you're going for a RPG-isc sort of thing, just fade the saturation and it should be good, but over all doing good, I think your more fine tune than what you think. :p
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Yep, I remember :)
And thanks for the info/tips. I appreciate it. I still feel a little awkward one making a couple things, but I feel almost back at my regular level. Which still has room for much improvement. Just got back from work, so i'm going to rest a bit and update some more later. Please comment/crit/troll/make fun of anything you want. Thanks! |
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Tiles I've started. Colors will be redone np to fit the current server I'm making them for. Looking for comments and such on the actual pixel work on them, please and thank you.
http://img838.imageshack.us/img838/7725/aework.png Sorry the image is so big, I will be adding more work to it, and keeping you all updated. Not that too many of you give a **** anyways. |
Looks good, and I give a rats ass, developers gotta support developers :P
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Here is a screen shot of a rather plain environment. Just showing the outside tiles in action. We may be dulling out the grass a little more, since the server's theme would fit it better.
Just showing you what the tiles look like in action. Not too repetative in my opinion, especially if this is how it looks before any additions get thrown into the environment for more detail. Let me know how you feel. This is for the player world "Dev Spuppet", which will be later named 'Outland'. |
Horizontally it's not that repetitive, but it is to me vertically, it is, I can notice horizontal grass lines going across, ( every 2 tiles?) May alternate the pattern a bit more. Otherwise very good.
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The grass pattern is wayy too obvious to me...it almost looks like a grid.
edit: hmm, actually after a second look I agree with the post above mine. It looks like there's a bunch of horizontal lines. |
The grass looks like pure green water. x_x
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iSlayer.. We all know you would never steal from anyone, not even their graphic ideas.
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