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Lords
They were better before they roamed. Now they're impossible to find, making brutals a requirement for leveling even earlier.
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Agreed, they're a pain to find and are key to leveling as well.
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Have you looked in the places they get glitched (haunted house doors, dungeon entrances)?
Also maybe there should be a new spell like "find lord" that if you're within a certain distance can tell you the general direction of the lord. |
I'm still confused why they were modified in the first place. Seemed to work perfectly fine some years ago.
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Tig's initial idea seemed very cool, gave life to them. He even added spells for the Glok Lord, but some things just don't go as planned.
Switch has the right idea. (find lord spell) |
You guys know that lords roamed originally, right?
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I like it when they walking around main island. I remember the days, when we were waiting at a "lord spot" and sharing them with our friends or helping noobs to kill their first lord.
Don't forget lords are not just to get exp., they also part of the quests and needed to craft the first "good" armour. |
Yeah, but just making lord trips, killing lord after lord. Was great way of experience- and it was time consuming. It was never hard to find a lord, but it wasn't too easy either. I remember when i first started playing, seeing a lord was the greatest. You get to practice your strongest magics on him, you could equip your Ring of Thieves and circle him with your new gov+2 wooden bow, just the life.
I say we have a Lord revision- not completely, just make them stay outside, tbh. I don't like how i take a player to go trade in his Golden Keys for Stat potions, and i see all of the lords in one stack standing there, as if they could have been there for days. Doesn't seem like roaming to me. |
Make lords run into Bomboria Trade and kill idlers.
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