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EA - 66 (1st GFX Attempt)
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So I've decided to try doing GFX (x_x) but as you see, it didn't work out so well for me. I'd like to get some feedback for improvements please. Criticisms? Suggestions? Pointers? :D?
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However, it lacks one thing, you've divided the gun into several areas in your lineart, which is cool. But you all shaded them as if they were just plain round bulbs, they lack texture. |
Also, you made guns. So it's hard to be nice.
But it isn't bad looking. I guess it's hard to make guns look anything but plain. |
It looks more than decent and applying a texture on guns is something hard to figure out when you start.
I don't have any suggestion to make since I never made any gun myself, too bad. |
I like it
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what i mean is, a gun is never 100% smooth, there's edges, knobs, damage. Therefore your shading also shouldnt be 100% smooth. I thought it would help a bit if i showed an edit of what i mean. I hope you don't mind. |
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Better? Sorry for doubleposting.
---V3 |
I must say, so far i like V2 the best.
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I could see it being on Zone, nice work in my opinion.
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Looks good. You should see if you can make the colored sections more interesting. :cool:
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i can see a minigun if its turned upside down, is that just me?...
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