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-   -   EA - 66 (1st GFX Attempt) (https://forums.graalonline.com/forums/showthread.php?t=134258415)

alexrox222 03-17-2010 06:34 AM

EA - 66 (1st GFX Attempt)
 
2 Attachment(s)
So I've decided to try doing GFX (x_x) but as you see, it didn't work out so well for me. I'd like to get some feedback for improvements please. Criticisms? Suggestions? Pointers? :D?
----V1-------------V2

Liberated 03-17-2010 09:20 AM

Quote:

Originally Posted by alexrox222 (Post 1563136)
So I've decided to try doing GFX (x_x) but as you see, it didn't work out so well for me. I'd like to get some feedback for improvements please. Criticisms? Suggestions? Pointers? :D?

IMO it looks pretty ok, like the shape. Shading is not bad.
However, it lacks one thing, you've divided the gun into several areas in your lineart, which is cool. But you all shaded them as if they were just plain round bulbs, they lack texture.

adam 03-17-2010 04:22 PM

Also, you made guns. So it's hard to be nice.

But it isn't bad looking. I guess it's hard to make guns look anything but plain.

Soala 03-17-2010 05:07 PM

It looks more than decent and applying a texture on guns is something hard to figure out when you start.

I don't have any suggestion to make since I never made any gun myself, too bad.

Craigus 03-17-2010 05:32 PM

I like it

BigBear3 03-17-2010 07:17 PM

Quote:

Originally Posted by adam (Post 1563194)
Also, you made guns. So it's hard to be nice.

ss

alexrox222 03-17-2010 07:24 PM

Quote:

Originally Posted by Liberated (Post 1563160)
IMO it looks pretty ok, like the shape. Shading is not bad.
However, it lacks one thing, you've divided the gun into several areas in your lineart, which is cool. But you all shaded them as if they were just plain round bulbs, they lack texture.

So your saying some areas should be darker to give in multiple levels? I'm not familiar with the whole texture thing quit yet.

Quote:

Originally Posted by adam (Post 1563194)
Also, you made guns. So it's hard to be nice.

?

Quote:

Originally Posted by adam (Post 1563194)
But it isn't bad looking. I guess it's hard to make guns look anything but plain.

I didn't really have any specific direction I wanted my gun to go to... I just kindof made it as I went. Should I make it more complicated? Shade it with more colours...?

Liberated 03-17-2010 07:52 PM

1 Attachment(s)
Quote:

Originally Posted by alexrox222 (Post 1563211)
So your saying some areas should be darker to give in multiple levels? I'm not familiar with the whole texture thing quit yet.

No, that would be increasing the feel of volume,
what i mean is,
a gun is never 100% smooth, there's edges, knobs, damage. Therefore your shading also shouldnt be 100% smooth.
I thought it would help a bit if i showed an edit of what i mean. I hope you don't mind.

alexrox222 03-17-2010 08:25 PM

Quote:

Originally Posted by Liberated (Post 1563220)
No, that would be increasing the feel of volume,
what i mean is,
a gun is never 100% smooth, there's edges, knobs, damage. Therefore your shading also shouldnt be 100% smooth.
I thought it would help a bit if i showed an edit of what i mean. I hope you don't mind.

I think I kinda understand what you're saying... let me add it to my first post.

alexrox222 03-18-2010 09:36 AM

1 Attachment(s)
Better? Sorry for doubleposting.

---V3

Liberated 03-18-2010 06:28 PM

I must say, so far i like V2 the best.

Seeya 03-21-2010 04:24 AM

I could see it being on Zone, nice work in my opinion.

Stephen 03-21-2010 05:58 AM

Looks good. You should see if you can make the colored sections more interesting. :cool:

bahamutstevetff 03-21-2010 10:47 PM

i can see a minigun if its turned upside down, is that just me?...

alexrox222 03-22-2010 01:38 AM

Quote:

Originally Posted by bahamutstevetff (Post 1563942)
i can see a minigun if its turned upside down, is that just me?...

You're so right xD I should flip it over and do it again

bahamutstevetff 03-22-2010 02:38 PM

Quote:

Originally Posted by alexrox222 (Post 1563981)
You're so right xD I should flip it over and do it again

it would be cool :)


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