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npcserver shouldn't have global disconnect right
As stated above, due to the ability of disconnecting by command line, this opens up an obvious security hole which has potential for major abuse.
Note: the most obvious ways to abuse this have been tested and confirmed by myself. |
I'd rather see security features added rather than simply disabling it. For example, making it impossible to disconnect RCs.
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Just to clairify, this means that it is impossible to prevent npcserver from disconnecting players. Even if you untick the box under (npcserver).
It should just inherit disconnect permissions from its rights like everything else. |
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Ah, guess this is going to get fixed anyway.. I can totally disconnect Globals with it.
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Bump. This really should be resolved.
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It's already resolved.
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This is not resolved.
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I can't help but laugh at that.
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It may of been Jerret that disconnected me but it was Darkus fault for starting the war! I've emailed Stefan about it though. TSA said it wasn't working on Era but its obviously still working on Zodiac.
Must be fixed, I might think people hate me or something and get all emotional about it. |
When was the last time you restarted Zodiac's NPC-server?
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Well..
JerretNPC is a pretty kewl guy eh disconnects Bell and doesn't fraid of anything. It's a good thing Zodiac that I-have/has crashed enough that the (npcserver) restarts automatically. |
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gserver is probably what needs to be restarted, no?
As for npcserver having rights... what about equality, dude? NPCSERVER'S ARE... not people... but they still deserve the same rights as you and me! |
Bump, still broken.
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