![]() |
PK Zone Adjustments
On the overworld, there are now some additional restrictions on how no-PK zones work to discourage running.
When you enter the 'unstick me' area, if you have shot anybody in the past 10 seconds, a timer will appear at the bottom of your screen. This timer will count down from 5. During this time, it's still a PK zone for you (you can shoot anyone else in a PK zone, anyone in a PK zone can shoot you). If you move, the timer doesn't count down. If you haven't shot anybody in the past 10 seconds when you enter unstick, it will act as normal (instant no-PK zone). For "convenience", we've also added a "!" symbol at the bottom-left of the screen. This symbol will appear if you've shot anybody in the past 10 seconds. This lets you know whether you can enter a no-PK zone on the overworld or not. http://img407.imageshack.us/img407/328/screenop.png If you notice any bugs or have any suggestions, please post them :) |
Wait so you can shoot other people when you are in PK mode even if it's a no-PK zone?
|
Quote:
|
Quote:
|
Quote:
|
cool
|
Quote:
|
good idea, nyte mentioned something like this is in the other thread, i see it was approved!
|
This is good news! :D
|
not sure if this is normal, but the first time the system used it froze graal up on me
|
Chris can't run from my anymore ^^ Yay!
Just kidding Chris <3 |
Quote:
|
Does this only work on the unstick me part of the world?
o.o What about events? Break any of 'em? |
Quote:
|
Working on making it work everywhere except events and the hospital.
Basically, if you don't want to fight, then don't engage the enemy. Once you engage, you cannot run from a pk zone to a no-pk zone without having to stand still for 5 seconds. If you are picking flowers, digging, etc and run inside, it will automatically be no pk as long as you didn't attack anyone. Happy pking |
It SHOULD work everywhere(except events of course :P), but the timer should be reduced to 0 after death respawn... or else people will just use the hospital to run then.
|
Quote:
|
It doesn't seem to be working as intended. The "!" icon in the bottom right disappears after 10 seconds - even with movement - on PK zones. It's really easy to just dance around for 10 seconds then hop inside.
I mean, that's what you described it's function as, but it doesn't really stop running. |
Quote:
|
Yeah but if you run for 10 seconds while staying outside, it still goes away.
I can just run away for 10 seconds in a diagional and then hop inside and I'm all fine. No waiting 5 seconds while standing still or anything. |
The movement timer is still being worked on I assume, which is why you can still run around and the timer will go down. Or they can make it so the more you move, it adds to your timer until you let all of it cool down.
|
We can maybe increase the time of the 10-seconds-since-hitting-someone rule, but either way, there's no real way to completely eliminate running.
|
Quote:
Although it might create some troubles in the future.. o.o |
How about moving in diagonals doesn't double your speed, as it usually does, if you've been shot in the past 5 seconds?
|
This **** is so much fun, good job :D
|
pretty pleased to see this but I'd like to see the time increased from 10 seconds.
|
I submited a ticket but I might aswell post here :P
see when you respawn @ the hospital you still get the five seconds thing, right now there are people getting you once you respawn at the hospital :(not fair! |
I thought it would only occur when you enter a predesignated no-pk zone(AKA you shoot someone and enter a house which is no-pk, you'd have to wait 10 seconds before the no-pk actually effects you), and that the overworld was still open-pk. However, from what I can tell it means if you wait long enough you can not be bothered by anyone?
Perhaps you should have the time you wait proportional to how much you kill. That way people who are always PKing will take longer to get no-pk(thus making it harder for them to wait, gain no-pk, then go get cheap first hits), while newbies and people who aren't interested will gain the benefit faster. Or just go with my initial idea in the first paragraph. |
The hospital has to be whitelisted, is the problem :O
|
Quote:
|
The way I'd like it to work is that if you engage someone in a PK zone, you will remain in a 'pk status' until you sit still in a no-pk OR pk zone for 5-10 seconds.
|
Quote:
|
How about you make it if you press esc or exit the game you get automatically killed if you've been hit in 50 seconds?
|
Quote:
|
Made a couple more adjustments:
|
This system is really great i must say, well done Chris really great addition :)
|
Can be better. Looking at it, I already see a lot of huge loopholes. But would have to see it first-hand to see that for sure. Either way, been a long time coming.
|
between health, bounty skulls, and that pk sign, that sure is a **** load of random crap placed around the player :P
|
I have an idea, how about we not **** with the pking because running is fun.
I do it all the time. I love it when everyone gets so pissy, then they wanna spar. Like theyve got something to prove. Then I go afk, and let them make masses about how stupid I am. |
Quote:
|
| All times are GMT +2. The time now is 09:06 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.