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-   -   Varia Progress (https://forums.graalonline.com/forums/showthread.php?t=134257251)

Angel_Light 12-10-2009 07:52 PM

Varia Progress
 
Hello there, this thread is keep the community updated on the progress I'm making with Varia. So far many of the core systems are completed (Intro, movement, shop, inventory, etc) Only major one left to work on is the baddie system which I plan on having done by the end of today ( 12.10.2009). As of yet there really isn't much player content, but it's being worked on with great progress. Probably by the end of Christmas week will there be a simple quest for players to do. One thing I do ask is don't ask to be hired, I'm currently not looking for any staff during these alpha stages of the server. I plan on having based like the old Zelda games, but with a few screwballs here and there like Link's Awakening. (Forgive me mods for mentioning another game on the forums) You are welcome to come check it out and give me your input or report bugs, please do. Until my next update Happy Holidays.

Current keys layout (These are standard but they should reroute fine if you changed the default key config for Graal)
Q - Inventory
W - Stat Menu
A - Grab, ( With directional keys) push, pull
S - Sword
D - Use Primary Item
F - use Secondary Item
P - Save Current position
O - Toggle BGM playing on.off

Also most character NPCs you can grab to interact with, but ones you can't, you can double click them too.

Soala 12-10-2009 08:14 PM

Glad to see you're still working on such great projects :) !

Dnegel 12-10-2009 08:35 PM

I'll be there, great to hear that people make something else than the other servers.

Angel_Light 12-11-2009 09:07 AM

Baddie System is done, got our first basic baddie, real simple to beat once you get the sword. But challenging when they're in a pack. Next on the agenda is the leveling system. Probably be done in a few hours but definitely by tomorrow.

Update : Leveling System done!
Update 2: Time system/Day<->Night System done!
Update 3: Semi-decent bgm system going. Press 'O' to toggle it on/off.

Deas_Voice 12-11-2009 05:39 PM

nice work, are you making a server by yourself? (Sounds like it, but i wouldn't doubt it.)
:cool:

Draenin 12-11-2009 05:56 PM

A feature to 'save current position' has high potential for abuse. Just a heads-up.

Hiro 12-11-2009 08:32 PM

glad to see you are still working on the project we were once both working on: except you stopped talking to me altogether, i started getting bugs whenever we talked on AIM where i can never see your responses, and you didn't seem to want to talk to me anyways. i hope you are not planning to use my ideas anymore (such as the saving system) seeing as essentially i was kicked off the project since we can't seem to communicate anymore (and i seem to be the only one interested in communicating anyways?) and you never told me the premise for what seemed to be you half of the server - you always put it off as something you would show me later, which always made me somewhat suspect of what it was we were actually working on

i don't know your vantage point on it jex, but i wanted to keep working with you: when i combined my ideas with armageddon, i was hoping you would still work with me on it. it doesn't seem to have panned out that way, and a lot of the concepts and ideas we had planned on for varia are now being somewhat implemented on armageddon (not all of them, but many of the cores ideas are in some fashion being used) and i don't want to cause any problems between the two servers in that way. then again, i have no idea where you eventually went with the project, so perhaps you are not using anything me and you discussed at all?

Angel_Light 12-12-2009 04:08 AM

Quote:

Originally Posted by Draenin (Post 1543726)
A feature to 'save current position' has high potential for abuse. Just a heads-up.

On the actual quest it can only be used in "safe areas" so no abuse, don't worry, already thinking ahead.

Quote:

Originally Posted by Deas_Voice (Post 1543723)
nice work, are you making a server by yourself? (Sounds like it, but i wouldn't doubt it.)
:cool:

As of right now, yes.

Quote:

Originally Posted by Hiro (Post 1543746)
good babble

Sorry man, I've tried a few times but I guess we were having communication problems. And no worries about armageddon. We all play under one game so no use in fighting.

Hiro 12-12-2009 04:46 AM

Quote:

Originally Posted by Angel_Light (Post 1543833)
Sorry man, I've tried a few times but I guess we were having communication problems. And no worries about armageddon. We all play under one game so no use in fighting.

that's unfortunate. oh well (8

Angel_Light 12-12-2009 06:03 AM

Level details completed today basic progress you can do no.

Logon Server
Create your character
Get Sword from Town Elder
Get $100 from Student
Buy Tanned Hide from Shop
Get $20 from Chest
Go to the far west to kill baddies till you level up and get a total of $80
Go buy Wood Shield from Shop
Pull monument over in northwest level (Must have a sword and shield in your inventory to do this)

xnervNATx 12-12-2009 02:10 PM

Quote:

Originally Posted by Angel_Light (Post 1543852)
Level details completed today basic progress you can do no.

Buy Tanned Hide from Shop
Get $20 from Chest
Go buy Wood Shield from Shop

cant get tanned hide + shield, before you ask i got 284g

Unkownsoldier 12-12-2009 02:44 PM

I notice when you make your character the shoe color and the belt color are mixed up so when you change belt it changes shoes and when you change shoes it changes the belt.

sssssssssss 12-12-2009 06:15 PM

Quote:

Originally Posted by Angel_Light (Post 1543579)
I plan on having based like the old Zelda games, but with a few screwballs here and there like Link's Awakening.

Not doggin ya or anything, but isn't all the stuff on your server made so far quite "away" from any zelda game like LTTP or LA?

Angel_Light 12-13-2009 04:39 AM

Quote:

Originally Posted by xnervNATx (Post 1543884)
cant get tanned hide + shield, before you ask i got 284g

Hmm, I believe it may because the server didnt update your account on login in, working on it. FIXED! (Sorry for the inconvenience)

Quote:

Originally Posted by sssssssssss (Post 1543909)
Not doggin ya or anything, but isn't all the stuff on your server made so far quite "away" from any zelda game like LTTP or LA?

This is all preview stuff, just demonstrate what the server is capable of. The real server I haven't released to players yet. No worries. :]

Quote:

Originally Posted by Unkownsoldier (Post 1543886)
I notice when you make your character the shoe color and the belt color are mixed up so when you change belt it changes shoes and when you change shoes it changes the belt.

Thanks, Simple variable mix up. FIXED!

Elk 12-13-2009 11:59 AM

Interesting playerworld! Eager to see it further progressed!

Chompy 12-13-2009 03:08 PM

Quote:

Originally Posted by Elk (Post 1544123)
Interesting playerworld! Eager to see it further progressed!

I have to say I'm interested in the progress of this server as well, keep up the good work. Can't wait to see more content! ^^

xXziroXx 12-13-2009 03:29 PM

Something you might be interested in reading. :)

Angel_Light 12-13-2009 07:29 PM

Quote:

Originally Posted by xXziroXx (Post 1544139)
Something you might be interested in reading. :)

Oh yes I remember that article from months ago. :] Back in my Varia 4 revision, when I first started making progress. xD This is like 8 or 9, and i guarantee it will be 8 or 9 time more indept and better than that release. ;]

Angel_Light 12-16-2009 02:48 AM

Much progress has been made, The amount of content I'd like to release to the players is little over half done, (scripts/levels etc), I'm aiming for Christmas week to release to evaluated by players.

UPDATE::
OK! The intro/newbie quest is done, just making it look better (gfx and level wise) Definite release within the next few days!

Angel_Light 12-18-2009 07:17 PM

Ok, I have released the intro, now note, at the end you will be warped to your corresponding kingdom house. This current house warped too is the Eastern Kingdom house. I'll fix this in the next release, sometime mid-January

Known Bug: Sometimes you don't respawn properly when killed. Small bug in the HP system, will be fixed later today. FIXED!

Switch 12-20-2009 01:11 AM

Movement system is buggy, and the quest gives no hints on where to go or what to do. I'm not even sure if it's working correctly since I've tried to do everything possible to continue after getting the sword, sling, shield, hat, and red key.

Other than that, very nice work, although the effects in the first room of the temple/castle could be toned down since it's very laggy.

Fulg0reSama 12-20-2009 06:35 AM

Quote:

Originally Posted by Switch (Post 1545695)
although the effects in the first room of the temple/castle could be toned down since it's very laggy.

I agree with this statement


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