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Scripted-RC FileBrowser
since i lately been forced to use linux without RC ( i did get 64bit os by misstake when i downloaded it, and i dont feel like reinstalling )
i been using scripted-rc, and what brothers me alot in the scripted-rc yet, is that in the file browser doesn't have a search future, so i got to look after a file among 100000 other files, that's a pain. in External RC you could open the folder and type the name, now i gotta look for it by scrolling. oh and, "edit by text" would be great, for fast editing of npcs in levels! what do you think? |
I believe you can code these kind of things into your Scripted RC yourself.
Explore the GUI Objects like so.. (You can find a lot of neat things this way :3) PHP Code:
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On a side note after installing the Beta for Ubuntu 9.10 I swiftly switched back to 9.04 because the remote control wouldn't work on 9.10. Quote:
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Well Tig was working on a new scripted playerlist window, which included searching that was supposed to mimic the search feature in RC, I think... maybe he and Skyld can work and get that implemented into the scripted RC.
Also, what about an /open command that would open a file directly without having to search through the browser? |
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but i am probably gonna remove it and reinstall it again anyway... and i gotta get wubi 8.10 (yes i use wubi cus i only got 15-30 gb left on this HDD) cus 9.04 wont make a boot option, so i install that and upgrade from 8.10 to 9.04 in linux. Quote:
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then they should add a "warp to player" into the playerlist, cus it's so annoying havin to type the nickname or the account to warp to someone :( Quote:
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I can add a searching feature similar to the one I added to the new playerlist into the new file browser before I add it. Should be fairly easy. Quote:
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what about the "edit file as text"? ~and a /open command for the file (dustys idea) Quote:
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u chat something like "/openfile osl.nw" in the scripted-rc and a guiwindow comes up with the text that the level contains ( like if u opened the level with a text editor but in graal ) and u could edit and save it. while we're at it, what's with the "trade" in the current playerlist? i mean, if u want to trade grelat items u go to the shop, having "trade" in the playerlist only confuses the player on a server where u can trade stuffs (Era, GK ect) Quote:
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Trade was used because it was expected that trading would be popular but no reason to discuss that... I can ask if it's ok to remove it. |
Well, there should be an /open and /opentext -- two separate commands.
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/openfile and /opentext then! :P |
The open file command should have the option to enable syntax highlighting for the text within the file. From using the internal text editor for the RC I noticed that it doesn't support syntax highlighting which is a big problem for me when I'm editing level scripts on Kingdoms Debug. The way I have to work around this is by creating a class on Testbed server for the coding and transfer it to Kingdoms Debug after it's complete. This limits testing mainly when the script contains code that only works on Kingdoms Debug which slows down the process meaning I have to transfer the script to Kingdoms Debug so I can edit it, then go back to Testbed server to correct it.
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like if u open a img it would show the img in a guiwindow or what? Quote:
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like downloading it? |
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