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ID-o-Matic
Every day, I hold an ID-o-Matic.
What's ID-o-Matic, you say? Well, on my remote control, is a list of players, and each of you are assigned a number so the server knows how to distinguish you between other players. It basically makes you an individual. Your number is beside your account names. You don't get the same one each time. And so, with that said, I have a cup of numbers that I have written out from 1-150, and I select a number from that cup and I search the list and find out who you are. If you win, you get 10 gralats. And that, my friends, is ID-o-Matic. :) So, stay tuned every day on Graal 2001 for your chance to win 2 blue shiny gralats. |
Sounds cool *wants 2 shiny blue gralats*;)
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Good idea. *gives Lycia a cookie*
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Wheres my cookie :(
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BTW what do u think of mah new sig?
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You could also make an NPC do this. Just so you don't need to tear up 150 little pieces of paper every time ;)
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hehe |
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That NPC would be easy
NPC Code: I think that would work |
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NPC Code: Even then, I wouldn't do it as an NPCw. |
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simple and efficiant |
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And everybody was happy so they went home to drink beer.
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Good idea, however it might be confusing to those who have never used an rc before.
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cool idea...
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Hmm... I'm presuming that Lycia's system works on server IDs, which are readable by NPCs. Though I'm not sure if the NPC Server can list all the players on the server. If not, then you could always do something like "come to suchandsuch room for a chance to win". Or maybe you could adapt the concept into a raffle. |
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I think she means she will draw a number, (maybe with an npcw) then look at the I.D.'s, and possibly doing a roll-over if nobody wins... |
Hmm... I'm not sure but wouldn't the following script work for that?
NPC Code: |
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how would that work? we wouldn't have the account name or nick of the player
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NPC Code:in just after the playerrupees+=10. :)setplayerprop #c,; |
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uh bump
Lycia used to hold this when 2001 first came out and she was ET Admin. |
that's a good idea, Lycia.
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