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Sword Invincibility
Did Stefan intend for some people to lose their invincibility after being hit after 1 or 2 steps only or after less than a second and for other people to be able to walk most of the way across the screen or be invincible for 3 seconds? That's always bugged me.
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i dont see why this would have been coded within the engine without it being deliberate, but it may have had something to do with fighting compus enemies rather than sparring
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CryClops
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