External Mac RC?
Mac requires a native RC.
Virtualizing Windows to use the native RC is way too resource-hogging for a portable. In all dimensions: Disk Space, CPU, and Memory. My system goes to a sluggish speed in these cases. Backing up things is also near impossible (communications from mother os to virtualized os is difficult) In-game client-rc is immensely slow... And I have time to write an entire line of code before I see the beginning of the line start to form. If I do a typo, I have to move the cursor to the point of interest to work, because waiting for the cursor to finish changing is too long. Also, it was badly designed for user experience. Backing up things is impossible. Alternatives are to abandon Mac, which I have no interest in doing. |
BootCamp?
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I'm with you, but unfortunately, Stefan has said Windows won't be getting offline RC updates, which means that Mac will NEVER get any kind of offline tools. Quote:
I have to use Boot Camp to develop, unfortunately. |
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Don't hold your breath. People have been asking for a Mac RC, Gani editor, and, most of all, level editor, for years, despite the fact that Apple has a site dedicated to Graal |
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I'd love to test it out more, but hey, I don't own or work for a server, so I can't do any development anymore. God, I can't even remember how to make guis :( |
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GS2 won't get fast enough after that. Not unless it's a native rc. Same with the level editor (painfully slow). |
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Excaliber, please learn what about what you're talking about before you start sprouting off incorrect information about it.
Chris has beta tested the external windows for Mac, not you obviously. |
Stefan just don't do external tools no more. Just gotta suck it up, I guess.
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