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How would this work in servers that do not allow global guilds? :P
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I predict a lot of people applying who think they can develop but actually can't. If this is the case, and they're actually taken on board, then they're not going to recognize that they're not all that, nothing is going to change in quality, and there will be no incentive to change or get better. High standards are kind of necessary in something like this, especially if people are learning from their example, but I'm not saying it should be elitist requirements.
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2. Special organization skills as this is a very important aspect in development, many many graphics designers have little to no plan on what steps they are going, they just work towards a goal that is impossible to achieve with no correct direction. And as far as Gold goes, I think that is not a big problem once the team is established, it would be more difficult if it was 20-30 developers in the team though. Lol Rufus :D I remember the times where the global guilds had an application time and many people applied (R.I.P. GGT -_-...) And people said that it would be slave labour...look... What have we done the past 8 years? The same... |
Let me get this straight.
You're going to entice developers to finally band together, work together, and contribute more, something that has proved an impossibility on a large scale for quite some time now, by throwing a non global RC global team at things and giving them the all fulfilling feeling of working together to do something meaningful? Give me a break. There would only be one reason a person would join the damn team, and that is for a position of power, that doesn't really have all that much power, just some new team flair. You're looking to entice talented devs, yet most talented devs wouldn't contribute to this at all, just nab a not so enticing global position and fade away(like the GST, which had more rights and authority that what is proposed here). The fact is, developers that are talented enough, will only really focus on projects and tasks that interest or benefit them, because there is simply no drive to work on something you don't want to work on in this game. There is no incentive, monetary or otherwise to join this team, beyond being on an omg global team(with no power or authority, might I add). The only way you'd form a team like this, is if there was a benefit to it. Beyond the promise of global power, etc etc, there's little to no reason to do this unless you get a chubby from working as a team, and judging from the state of development as a whole on this game now, there isn't very many people that do. |
Bell already said that players arnt forced to work on something that is not interesting...I guess there will be conferences and so on for decisions what project to help and so on...
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Your negativity is not helping in the least. Quote:
Again, I believe Stefan would need to contribute in his own way if this idea is to go anywhere. Quote:
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The trend in this thread amongst talented devs is that this would be an epic failure. Quote:
Talented developers aren't scattered by chance, longing for finding each other and working as one cohesive group, its because they've become so rare and desired, that a lot of them have a huge ego, and egos don't work well in a group setting. So they scattered more and more throughout the years What will magically make them finally collaborate in a group to do something meaningful, without some drastic changes being made? |
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And, note that Bell said the team members would still be able to work on their own projects where they wish. It would not require the team members to work in a group if they don't want to, but it would make it easier I believe. |
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See the GST, it had 3-4 extremely talented devs on it for months, and not a damn thing came out of it, what has changed now for the better? Nothing, things have gone downhill, not up. |
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