Classic/Hosted Requirements for Playerworlds
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The Playerworld Administration has updated the Playerworld rules and criteria.
Hosted/Classic Requirements: The purpose of this document is to clearly and definitively state what the requirements are to become a Hosted or Classic server and their respective criteria. Hosted Requirements: Hosted status is given to servers that are awaiting approval Classic status. The Playerworld Administration uses the Hosted status as a way to get players involved in determining whether or not the server will be effective if it is to be approved for Classic status. This will help Graal’s administration is determining whether or not a Hosted server is to be approved for Classic status. 1) The server pending approval from the Playerworld Administration for Hosted status must have the following:
Hosted servers will be constantly reviewed by the Playerworld Administration. The Playerworld Administration will be looking for a constant flow of development and an active administration. If it is observed that the server is in a state of stagnation, a warning will be given to the server’s administration, and if nothing is done to change the current status of the server, the server’s hosted status will be terminated. Classic Requirements: Classic status is given to servers who are on the hosted server list and are successful. Successful is defined in terms of the average amount of players that play the server and a clear distinction from other Classic servers, making it a unique and entertaining server. 1) The servers pending approval from the Playerworld Administration for Classic status must have the following:
Once a server attains Classic status, the administration will be under constant observation from the Playerworld Administration. In addition, all managers of Classic servers will have to follow Classic-related rules set forth by the Playerworld Administration. Failure to do so will result in possible termination. (Note: All current Classic servers will remain Classic even under the new definitions.) Both the Playerworld Administration and Stefan determine whether or not a server meets these requirements. Thank you, The Playerworld Administration Attached to this post is the document if you need it. |
I have 2 questions.
1. Isn't the list/tab named "PlayerWorlds" rather than "Classic"? 2. What if a server which otherwise passes inspection wishes to go straight onto the PlayerWorlds tab and does not wish to spend time on the Hosted tab? It is my understanding that the purpose of the Hosted tab is to better advertise a promising server for the sake of attracting developers. |
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In response to your second question: The purpose, as stated in the document, of the Hosted tab is to determine whether or not the server is ready to be put on the Classic tab (I will refer to the Playerworld Tab as such). It is a way for the PWA and Stefan to see how well the server functions under the Hosted tab and we can move forward from there. Please do not hesitate to ask more questions or if you want things clarified. |
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Lets assume there is a server which: • Has already spent a considerable amount of time on the PlayerWorlds tab previously. • Has a significant known anticipation among the player base. • Had agreed with the PWA Admin of the time, at the point of deciding to redevelop, that upon completion of its plans will be able to go straight back onto the PlayerWorlds tab. • Is delaying such a promotion, until the level of completion has reached such a point where it is felt that not only will the server will pass the minimum requirements for merely reaching the PlayerWorlds tab, but be capable of sustaining a playercount long term. • The development team feels a spell on the Hosted tab would act as a hindrance to the potential success following a promotion to the PlayerWorlds tab. Therefore I ask whether it is necessary for such a server as assumed, or similar, to complete a spell on the Hosted tab prior to a promotion to the PlayerWorlds tab? |
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Regardless if they meet Classic requirements, they are required to go through a stint on the Hosted tab. The longevity is dependent on what the PWA deems sufficient to make a conclusion based on what we have observed. |
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Sticky this.
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I've stickied the thread, however what are the rule updates?
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I also misspoke. There is a small possibility that a server can by-pass hosted servers, however, the likelihood of this happening is very small.
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Tips to going and staying Classic:
1. Make something that people can actually have fun playing 2. Make sure it doesn't break dramatically 3. Actually fix it when it does 4. Don't disappear shortly after going classic 5. Don't be a jack ass (jackasses are more prone to requiring global takeover, not that they even bother anymore) PC Classic will have no problem skipping Hosted tab, these rules are just for the textbooks. |
Everyone should know that it lies in the own interest of their server to have the according amount of content to be classified as such.
Those are just brutal realistic guidelines for newbies that attempt to create something fantastic. One might think that they are rather preventing from purchasing Developer Gold :P...whatever the motives of the purchase may be lol... Blarg |
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PC Classic will not be required to go through this process. Thor's request to be UC until such time as he is prepared to be visible again was based on efficiency. |
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are you going to take it down? |
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