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-   -   Translation - Übersetzung (https://forums.graalonline.com/forums/showthread.php?t=47486)

DustyPorViva 09-06-2003 04:53 AM

The restart screen to select character attributes background was also in german O.o

Borgie 09-06-2003 05:40 PM

Many minor bugs... ;)
I'd rather like to see Stefan working on new stuff

Admins 09-12-2003 08:06 PM

Ok fixed (hopefully):
- replaced 'wichst' with 'weichst'
- fixed the language used for stats changes ("You seem to look better")
- "torch" is "Fackel" again, although the same word is used for an attack message too (You torch wolf or so)
- the "You paid" and "You lack" messages should be translated now
- the ship messages should be translated too
- renamed the crafting skill to "Handwerk"

The alchemy items are a little bit complicated, I guess they need to be english to work for the alchemy recipes.

GoZelda 09-29-2003 04:41 PM

Mh, maybe make the alchemy names some sort of freaky latin?

zell12 11-17-2003 07:13 PM

Someone traded me something for free yesterday, and in the price thing, instead of nothing, it had a german word, probably was nichts or something

Satrek2000 11-17-2003 09:00 PM

The way I get it, you get to see status notifivations or whatever in the language the persone uses who's concerned - i.e. if an evilbomy kills someone using german, you'll see "Böser Bomy killed XY." Same with someone killing someone, for example with large bullet will become with Grosses Geschoss.

KuJiGX 12-07-2003 06:17 AM

Question...
 
Just a question Stefan but do you do something like
if (playertouchsme) {
if (client.german) setstring this.message,43kfkdfdf;
if (client.english) setstring this.message,I like a lot of plat :-);
etc...;
}

Loriel 12-07-2003 07:09 AM

Re: Question...
 
Quote:

Originally posted by KuJiGX
Just a question Stefan but do you do something like
if (playertouchsme) {
if (client.german) setstring this.message,43kfkdfdf;
if (client.english) setstring this.message,I like a lot of plat :-);
etc...;
}

No :)
I think based on the language the client sends to the server, the server gets the texts not out of the scripts directly but from a translations database.

KuJiGX 12-07-2003 07:43 AM

well then why are certain things not working and others are. And their not working on certain npcs? Anyway why would German Effect english etc... :O

Loriel 12-07-2003 08:48 AM

Quote:

Originally posted by KuJiGX
well then why are certain things not working and others are. And their not working on certain npcs?

Because not everything is completely translated I guess.

GoZelda 12-07-2003 02:40 PM

No, because there's a problem with the interaction of multi-language players.

'You trade Flammende Schword of Bile+1 for 1337 platinum coins'
:\
'Matin killed Snakerekon_P2P with Flammende Aura'

etc.

Satrek2000 12-07-2003 06:59 PM

As I said above, the player's selected language appears to affect the message that is globally displayed for kills and duels. While this may be correct, why do we get halfhalf items in stores? I saw a Kochbuch: dust von Frost today...

thelostviking 12-20-2003 11:50 AM

bile weapons have a dot in the name
like naginate von bile. +2

Muha_builder 12-26-2003 11:15 AM

There's also one with the daggers.

Dolch von Bile +1

English people can trade the Dagger and then they have a Dolch von Bile +1 :o

This is a bug to isn't it :(

Nidonemo 02-21-2004 10:54 AM

The bugs seem to be less frequent, for me anyway. I still step into a glitch now and then and sometimes I hear of a Boser Bomy or a weird Grimoir name but I kinda look at it as "Learn German the Fast and Fun Way!"
:D


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