![]() |
GS2? In my editor?
Is it more likely than I think?
This may have already been asked before, (maybe even by me) but is there any chance players will be able to mess around with GS2 in the level editor? I'm actually interested in learning the new system, but I can't run any scripts I create until they're online, and it takes a lot of constant recoding + uploading most of the time to check anything. I know the old system is still being phased out, and I'm actually rather optimistic about the new stuff. |
Yeah, I really don't see how this could be that hard x_X
|
I'm just BEGGING for gs2 offline
|
I'd love to see GS2 in the editor too. The sad thing is that the focus has shifted so much towards online tools that getting an offline editor with GS2 support seems improbable :(.
|
It won't happen ... I find it pretty useless, anyway. There's no need for debugging scripts in level editor; in many cases it's better to create a class anyway.
|
I don't think it'd be too hard, if they let you run NPC servers off your computer(no, not like the Gservers, just the NPC server, to allow the compatibility).
But no, it won't happen. |
Quote:
|
Quote:
Quote:
Quote:
|
I'm only interested in learning right now. I don't exactly have a grip on GS2, and it's pretty much impossible for me to test out at the moment.
|
Quote:
|
Might as well just make a way for people to develop online. For example, they could make a server where anyone can learn to script or whatever.
|
Pay to learn to script. What fun. -_-
|
One cool way would be a level on a server that only you have access to edit. You could make it any way you want (both in level editing and scripting), and even allow people in it.
That would be good for both level editing and scripting :) |
Quote:
|
Quote:
|
Since they want everyone to start using the scripted stuff anyways....who knows. Maybe it would be too much hassle to take the virtual machine doing the scripting out and put into the editor. It also would lack serverside.
What they should do is set up the sandbox server for everyone (like a test wiki) much like what has been suggested here and in many threads before this. |
The first editor had gscript, and it had clientside and serverside functionality...
|
No serverside functionality. It did fully support clientside though... which is more than enough to get someone to a great start on learning.
|
I had expected that all scripts just acted like they were clientside.
Still, that's better than nothing. |
The GScript support in the original editor predates serversideness, where the clientside could do whatever it wanted. You could not do the actual serversidish things like with(getnpc()).
|
I think they should have it, but idk. It might be something to do that:
To be able to script GS2 = Need to have a server = $$$$ for Graal. It takes a lot of time to script a server = Might need to re-pay the server = $$$$ for Graal |
I'd like to learn how to script in GS2 as well :[
|
Quote:
|
Quote:
If GS2 would be able in Graal Editor, then I think many people would finish almost all the scripts for their server BEFORE buying a server. Graal simply would lose money. |
Quote:
|
Quote:
|
Quote:
A good scripter would type all his code into notepad. While blindfolded and engaged in intellectual discussion with his peers. And then copy it to the server on the release day. |
Quote:
|
Quote:
|
No, I used to write code on a notepad and copy it when I came home. Not very complex stuff though.
Why fight an offline gs2 editor anyway? There's really no way to learn without it. Sure, you can get a server, but I doubt any more than one or two people would ever get a server to learn. |
Quote:
|
Quote:
There's no point in it; it's just a waste of time. They just need to set up a testbed-type server. |
Quote:
Because the only way I learned was testing my scripts online. That's the best way to learn, and the only way you can be sure you have a grasp on anything. |
You only learn if you manage to have friends or someone willing to help and let you use their server. Otherwise, you're **** out of luck.
edit: or of course, buy a server |
You have to be mageborn to learn GS2, duh.
|
You (Mon Jul 14 18:08:20 2008):
According to Neener, he's said previous times that Graal is coming out with a new version soon. I was wondering with the next release of a newer version, if it could possibly be a GraalEditor (Offline) update as well; so it has GS2 capability and that clientside and serverside would work properly. So you would know that what you've created will work once its uploaded. --- Opposite (Mon Jul 14 18:21:06 2008): offline editor will not support GS2 no You is me and Opposite is Stefan. |
Heh, Stefan already posted he won't update ANY of the offline tools... YAY!
|
If you can find somebody that knows how to build applications and understands GS2 and Torque, it wouldn't be that hard for them to emulate the clientside part GS2, no? The hard part is finding somebody to do it for free.
|
Quote:
|
Yes it would be that hard
|
All times are GMT +2. The time now is 03:58 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.