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-   -   Png2nw (http://forums.graalonline.com/forums/showthread.php?t=134261956)

jacob_bald6225 02-05-2011 02:56 AM

Png2nw
 
2 Attachment(s)
So I worked out how to take a png and turn it into a playable level. I figured I would share.

I took this level(I don't think Bartholomew will mind-- I doubt he even has this level anymore):
http://forums.graalonline.com/forums...ad.php?t=75934

And produce a level(attached)!

Notice how the npcs that were in the screenshot lay down the corner of a block, so this isn't really feasible with a level that has lighting effects or tons of npcs.

Not much else here-- just figured I'd share what I've been working on.


If you have a level that you want recovered from a screenshot throw it in here and ill have a run at it.

WhiteDragon 02-05-2011 03:40 AM

Good work. Now release the source. ;)

Darugo 02-28-2011 04:03 AM

That's awesome :D Have you tried inputting a screenshot of something that doesn't have a actual tileset?

Luda 02-28-2011 09:06 AM

Pretty cool

Crono 02-28-2011 11:13 AM

wait i just realized it said png2nw and not nw2png, is this for real?

Fulg0reSama 02-28-2011 11:25 AM

Quote:

Originally Posted by Crono (Post 1633699)
wait i just realized it said png2nw and not nw2png, is this for real?

This, because if so I see MAAAANY good things (plausibly bad things about this) as well.

Crono 02-28-2011 11:37 AM

Quote:

Originally Posted by Fulg0reSama (Post 1633700)
This, because if so I see MAAAANY good things (plausibly bad things about this) as well.

nothing bad could possibly come of this

Fulg0reSama 02-28-2011 12:24 PM

Quote:

Originally Posted by Crono (Post 1633701)
nothing bad could possibly come of this

Think a little hard on the base concept of this and you may see something.

Crono 02-28-2011 01:17 PM

Quote:

Originally Posted by Fulg0reSama (Post 1633703)
Think a little hard on the base concept of this and you may see something.

I already know what you were implying but that's not a problem.

Fulg0reSama 02-28-2011 01:37 PM

Quote:

Originally Posted by Crono (Post 1633706)
I already know what you were implying but that's not a problem.

I suppose not now, but I'll agree to the fact there's more pros than there are cons.

Crono 02-28-2011 01:51 PM

Quote:

Originally Posted by Fulg0reSama (Post 1633708)
I suppose not now, but I'll agree to the fact there's more pros than there are cons.

When would it be o_o;?

cbk1994 02-28-2011 01:55 PM

You used to be able to hit alt + 5 to save an online level. Level stealing wouldn't be a problem.

WanDaMan 02-28-2011 07:50 PM

Brilliant concept ! Have you thought about making a map image converter?

DustyPorViva 02-28-2011 08:21 PM

Quote:

Originally Posted by WanDaMan (Post 1633733)
Brilliant concept ! Have you thought about making a map image converter?

Probably impossible. Maps lose data from being shrunken down.

jacob_bald6225 03-03-2011 06:35 AM

Quote:

Originally Posted by DustyPorViva (Post 1633734)
Probably impossible. Maps lose data from being shrunken down.

Yeah-- I can't think of any way to take a map image and turn it in to levels.

For example -- if two tiles shared the same pixels just arranged in a different fashion(a mirrored version of the same tile like roof corners) it'd be impossible to differentiate.



Quote:

Originally Posted by Darugo (Post 1633658)
That's awesome :D Have you tried inputting a screenshot of something that doesn't have a actual tileset?

Like something that I don't have the tileset for... or like a photograph?


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