New Windows Client
This needs to be realesed soon, at least as a beta client. I don't care if there are bugs. With the current vista version I have playing Graal is impossible, I can't move, pk, spar, play events, ect. This has gotten really old really fast. So therefore, I really need the client now, otherwise there is no way I can keep playing under the circumstances. It's not very fun when it takes you 45 seconds to move through ONE level. So seriously, lets go.
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That's asking a whole lot.
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The Windows client is behind in the Mac client... and to be honest why would you worry about Beta? It's beta for a reason. It's to find bugs, and most of the time there are quite a few and some can be annoying enough to not really want to use it. I have the external windows client and I never touch it.
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You should just dualboot a different OS, like 7, XP, maybe a linux distro?
Disable Aero or something, it's probably your comp's fault, I haven't an issue with Graal on Vista. |
The new Graal version doesn't fix this issue, atleast not on the beta I was using. I experienced a lot of slowdowns on my midrange laptop, however when I had Vista on my PC it was fine. Windows 7 seems to run it more smoothly though, I'll let the forum know how it goes when I install it on my laptop. :redface:
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I do use the external windows on terrain maps like GK though, as there is a significant increase in speed. It's also a bit faster on gmaps and with particles, I think.
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The Mac version is really close to being done, but Stefan's said that the Windows client is way behind. I have no idea about the Linux client, but I really don't think that one's worth developing, anyway.
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Also, it isn't THAT hard to compile a game for multiple OS'es if you did the code right in the first place. If you can code you can do that with a little to no effort. I think he's going to wait with windows version bugfixes until he's done with the new additions to the client and fixing the problems for the other OS'es first. |
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In the Mac client, the main things that need to be done are bug fixes, which Stefan's been working through. After having done that, he will most likely be able to put more time into fixing it up on Windows too. |
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