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-   Bug Report (https://forums.graalonline.com/forums/forumdisplay.php?f=193)
-   -   Mac v6 beta test (https://forums.graalonline.com/forums/showthread.php?t=85509)

Admins 08-10-2009 10:15 PM

Quote:

Originally Posted by cbk1994 (Post 1513835)
Also, screenshots taken using ALT + 2 on the 64-bit version come out completely black. This doesn't happen on the older 32-bit version.

It's happening for both png and jpeg?

cbk1994 08-10-2009 11:25 PM

Quote:

Originally Posted by Stefan (Post 1514068)
It's happening for both png and jpeg?

I wasn't aware you could change the format? It's happening for PNG.

EDIT: Found the option, works fine for JPEG but not PNG.

Tigairius 08-11-2009 01:42 AM

Quote:

Originally Posted by Stefan (Post 1514067)
It could be possible to give access to the external windows so that you can directly set the position and layering.

Yes please :)

cbk1994 08-11-2009 02:45 AM

Quote:

Originally Posted by Tigairius (Post 1514095)
Yes please :)

Also a variable for the screen resolution (so you can center windows, for example).

Admins 09-06-2009 08:57 PM

When testing I've not seen any problem with showpoly, would it be possible to provide the server name + level name where I can test the problem ?

Admins 09-06-2009 11:30 PM

A new version will be available soon, fixed following things:
- has a menu now, with about, list of windows etc.
- command+q is working
- full cocoa
- saving screenshots as png is working
- correct blocking behaviour of transparent images for onwall2()

Admins 09-21-2009 01:04 AM

A new version has been sent to Skyld who will check it and provide the new version to the beta testers soon.
Fixed following things:
- Auto-mapping is not skewing graphics
- Auto-mapping correctly saves the images
- Alt, Ctrl and Shift are correctly handled as key presses
- Strafing is working in Zone again
- Tiles are correctly displayed if the player is hidden (this is an optimization only meant for iphone, it doesn't draw the tiles if it's GUI-only and the player is hidden)

alskdjfhg 09-21-2009 02:40 AM

Quote:

Originally Posted by Stefan (Post 1524189)
A new version has been sent to Skyld who will check it and provide the new version to the beta testers soon.
Fixed following things:
- Auto-mapping is not skewing graphics
- Auto-mapping correctly saves the images
- Alt, Ctrl and Shift are correctly handled as key presses
- Strafing is working in Zone again
- Tiles are correctly displayed if the player is hidden (this is an optimization only meant for iphone, it doesn't draw the tiles if it's GUI-only and the player is hidden)

No more slow poke Mac users?

Skyld 09-21-2009 04:37 PM

I have updated the bug list in the first post of this thread and also have made the new beta client available for download by existing beta testers. Anyone who is using the current Mac beta will see a message at the top of the screen when they log in to a server prompting them to download the new version.

Skyld 10-04-2009 04:31 PM

1 Attachment(s)
White pixels aren't displaying properly in tilesets, resulting in quite an ugly effect.

cbk1994 10-06-2009 02:39 AM

Not sure exactly why, but when resizing an external window (specifically, my SQL explorer), the entire client crashes :cry:

I can't think of anything weird that's happening in any onResize event.

Tigairius 10-06-2009 05:08 AM

Quote:

Originally Posted by cbk1994 (Post 1527936)
Not sure exactly why, but when resizing an external window (specifically, my SQL explorer), the entire client crashes :cry:

I can't think of anything weird that's happening in any onResize event.

Maybe you should post it.

fowlplay4 10-06-2009 05:27 AM

Quote:

Originally Posted by Tigairius (Post 1527957)
Maybe you should post it.

Provided he didn't change his code since the release. It should line up with this one:

http://forums.graalonline.com/forums...28#post1527628

cbk1994 10-06-2009 06:04 AM

Quote:

Originally Posted by fowlplay4 (Post 1527960)
Provided he didn't change his code since the release. It should line up with this one:

http://forums.graalonline.com/forums...28#post1527628

Yes, that's correct.

Tigairius 10-06-2009 06:13 AM

Quote:

Originally Posted by fowlplay4 (Post 1527960)
Provided he didn't change his code since the release. It should line up with this one:

http://forums.graalonline.com/forums...28#post1527628

Yes, but Stefan doesn't want to, nor should he have to, go sift for code, that's why I asked him to post the specific part that was causing problems.


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