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-   -   Graal v6.113 for Windows Released (http://forums.graalonline.com/forums/showthread.php?t=134269561)

alskdjfhg 09-19-2014 01:29 AM

Quote:

Originally Posted by Gold1 (Post 1731219)
Shitload of bugs.
Can't set guild tags with special characters in your nickname.
Open the Q menu and it boots me out.
Reset's GUI back to defaults as well as option settings every time I log on.
Please fix this.
It's annoying.

^ All true.

It also crashes. You need to test way more before you release.

Gold1 09-19-2014 05:28 AM

Quote:

Originally Posted by alskdjfhg (Post 1731226)
^ All true.

It also crashes. You need to test way more before you release.

:asleep:

xAndrewx 09-19-2014 05:51 AM

Quote:

Originally Posted by Gold1 (Post 1731219)
Shitload of bugs.
Can't set guild tags with special characters in your nickname.
Open the Q menu and it boots me out.
Reset's GUI back to defaults as well as option settings every time I log on.
Please fix this.
It's annoying.

Please help us- which server are you experiencing this on?

Gold1 09-19-2014 06:16 AM

Quote:

Originally Posted by xAndrewx (Post 1731229)
Please help us- which server are you experiencing this on?

Unholy Nation

xAndrewx 09-19-2014 06:45 AM

Works fine for me. UN is using a custom script isn't it? (not default)

alskdjfhg 09-19-2014 06:56 AM

Quote:

Originally Posted by xAndrewx (Post 1731231)
Works fine for me. UN is using a custom script isn't it? (not default)

It doesn't save the server settings or hotkeys. They reset after restarting the client.

When paused, after a short period of time it will automatically unpause.

The client will occasionally stop working and crash.

xAndrewx 09-19-2014 07:18 AM

It all sounds like these are issues with the scripting not the client.

The pause issue seems to run on a 20 second timeout (counted). Again, this is a UN system. I've just been paused on NPulse till I unpaused.

Regarding the baddies, I am sure there are several baddy scripts in the code gallery which will replace the old baddies. Yes, some of the DEVs on UN will need to create scripts to check when all baddies are dead but it shouldn't be too difficult.
HTML Code:

function onCreated() {
  setTimer(1);
}

function onPlayerEnters() {
  if (timeout <= 0) setTimer(1);
}

function onTimeout() {
  if (players.size() <= 0) return;
 
    //Baddy count
  temp.c = 0;
  for (temp.obj: findareanpcs(0, 0, 64, 64)) {
    if (temp.obj.isinclass("baddy_core")) {

        //Dead flag here
      if (temp.obj.dead == false) temp.c++;     
    }
  }

    //If any baddies are alive-
  if (temp.c >
0) {
    this.chat = "BADDIES LEFT:" SPC temp.c;
  } else {
    this.chat = "No baddies left. Call another script";
  }
  setTimer(5);
}

p.s. thanks NPulse-dev for helping me test

Gold1 09-19-2014 09:14 AM

Wait what?
N-Pulse is dead.
Wtf?

xAndrewx 09-19-2014 09:22 AM

Check PM. Let's not get off track

Gold1 09-19-2014 09:42 AM

I was getting excited..
:cry:

Cubical 09-19-2014 10:27 AM

check email

MysticalDragon 09-19-2014 11:49 AM

I can help UN prepare for an updated transition.

Jakov_the_Jakovasaur 09-19-2014 04:36 PM

is it ever going to be acknowledged that bitwise operations are broken?

this is becoming like global guilds

alskdjfhg 09-19-2014 04:38 PM

Quote:

Originally Posted by MysticalDragon (Post 1731246)
I can help UN prepare for an updated transition.

You'd probably be the only one willing to do it.

My question is, why is this updated client not being forced?

Jakov_the_Jakovasaur 09-19-2014 04:42 PM

Quote:

Originally Posted by alskdjfhg (Post 1731264)
You'd probably be the only one willing to do it.

My question is, why is this updated client not being forced?

its probably a good thing that its not forced at the moment due to all the bugs that exist, as long as it doesnt turn into a situation reminiscent of the v5/v6 debacle where one of graals managers announced v6 as "released" while allowing people to carry on using v5 for another 9 months


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