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proposition to stop bunker laming
i find it annoying wehn the other team likes to sit inside your bunker shooting at the door for a long time and you can neither use the b1 warp or the dropship warp, so heres my uidea, a button outside the base, which can be used once every 5 minuets? and when pressed causes a mass explosion inside your own base, killing any smart asses laming the bunker enterance.
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But let the zone police be in charge over the red button of wrath and mass destruction. :D
I'd say, there would be a quite easy and clever way to solve this problem, aswell as doing more good things in one slap. The gas grenades, should be able to thrown into bunkers, filling closed rooms, in this case the bunkers with toxic slowly over time covering the whole and there-rot the victims to death with poison. It would make the unpopular gas grenades usefull, and once again a bought item. Also it would give a against resistance versus bunker campers and make it possible to counter attack. |
i liked my idea better,
i think it would be good, but only if the owners of the HQ can press it, and it only affects enemys. |
I had tried (and failed) the turret route. Would have been nice if the auto turrets worked. Anyways your best bet is to have a time limit of how long they can be on a spawn base before instant death occurs. But your best bet is to just start blasting the crap out of every enemy you can.
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I dont think Bunker laming is a problem if you want to go b1, Just walk there..
If you wanna go to Dropschip say ''unstuck me'' or go to enemy bunker |
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usually then i just sat above the doorway and killed anything that came out of the door. :D |
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Base laming shouldn't be a problem anymore, with the 10 second invincibility after spawn. But bunker camping could be easily dealt with, with the adjusted gas grenades. |
THE SIMPLEST WAY TO SOLVE THIS PROBLEM IS ONLY ALLOW THE TEAM WHICH OWNS THE BUNKER TO HAVE ACCESS TO IT!!!!!!!!!
:) its as simple as that |
Its just no problem :)
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how about stop "defending" your friends if they bunker(HQ) lame.
KILL THEM! |
Traitor
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We need a camera inside the bunker and a monitor outside.
Maybe that could help a bit. |
:O sounds kool
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maybe the D-TV news guy can name and shame epic lamers! |
Your all idiots whats having a camera inside do? you'll still have players charging in..... it won't reduce laming by much having a camera.
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But i think denying access to bunkers for the other team is the simplest way of doing this but there's a plentiful amount of ideas streaming in, lets just hope one of these will be followed upon. |
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There is one downfall I can see with the camera. Its going to lag the crap out of you because you will have a HUD to contend with. Unless they make it so you can turn it off.
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I think its a to big script anyway.
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A day, I heard of another way to go back to dropship by saying ''unstick me''. You know your bunker is lamed? Unstick yourself, go to dropship, take out proxes, and prox the door. The enemy will surelly come out once in a while.
About the b1 warp, take a good walk? Comon guys, aren't you tired of making some threads about laming? Thats all what we see these days! Just play smart and everything shall be ok. |
Tsu has spoken.
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I know.... They only have 1 thing in mind.
Stop the laming. And notice who's posting these threads. Most of them are part of these ''lamers''. |
xD yes most are lamers :) but i guess everyone lames now ... its just how the server is played
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I've come to the understanding that zone is a lame server and nothing we say will do anything since the majority of us (zoners) will always lame no matter what we have to say. Since none of us will take it into their own hands to stop laming. Though the simplest solution is just stop laming I don't believe a lot of the server will cooperate by stopping so we should just keep playing how the server is since we won't be seeing a big change in a instance.
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Fix the laming? Easy.
Take your jetpack, go take all bases. after a few games doing this, the other players will understand the laming won't be usefull, and they will start getting bases too. It's a mental game afterall! |
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and it doesn't do much I've attempted this plenty of times |
A prize every week or so should be given out to the player with the most won iricia games. Maybe that will actually cause people to play again
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otherwise its a really simple yet good idea. An incentive to actually take and keep bases. |
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Maybe the player who were player of the week, gets a new special (player of the week) weapon. The player of next week, will also get that weapon, and then it will be removed by the other player of the last week. Like a switch-cup (weapon) Good idea? |
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And it does work. When I don't feel like laming, (Yes, I'm honest) I do this. And players get pissed off and they start playing the game for wins. I remember these old days when we were all running at base 1 to protect it. That was insane. |
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