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-   -   Suggestion Thread: Let's get down to some specifics. (https://forums.graalonline.com/forums/showthread.php?t=84678)

Rufus 04-03-2009 11:31 PM

Suggestion: Beds healing.

Shadow87 04-03-2009 11:42 PM

How about a murder mystery week, big prize for catching the killer!

Rufus 04-03-2009 11:56 PM

Quote:

Originally Posted by Shadow87 (Post 1480764)
How about a murder mystery week, big prize for catching the killer!

Through PKing, people get murdered every other hour. I was going to say minute but lol.

DarkCloud_PK 04-04-2009 08:13 AM

I'll be adding bed healing soon.
I'm probably going to close this thread and a start anew since this has gone awry since its creation.

fragman85 04-04-2009 09:53 AM

Why bed healing? oO

trifle 04-04-2009 10:54 AM

Quote:

Originally Posted by fragman85 (Post 1480824)
Why bed healing? oO

Thats how it was years ago.

fragman85 04-04-2009 11:24 AM

oh kk

jorollychu 04-04-2009 02:38 PM

new death animation

Shadow87 04-04-2009 05:07 PM

Hey hey, I have an idea, oh god, oh man, give us Guns...please.

MysticX2X 04-04-2009 05:32 PM

Quote:

Originally Posted by jorollychu (Post 1480869)
new death animation

I suggested that to Storm a while ago. (Except in specifics) I posted it somewhere in this thread as well.


Make Lava damage right.

jacob_bald6225 04-04-2009 09:54 PM

Quote:

Originally Posted by MysticX2X (Post 1480924)
I suggested that to Storm a while ago. (Except in specifics) I posted it somewhere in this thread as well.


Make Lava damage right.

Ya, I really liked your multiple death animation suggestion :P.

Plus Classic could store kill types and death types(Bomb kills, arrow kills, sword kills), not to put them in the profile, just keep total kills/deaths in there, but they could put up a stat room where you could look at someone's stats which have their kills of each type and such-o.

Would also be cool if Classic tried something like Halo 3's heatmaps on the overworld.
http://www.bungie.net/Online/HeatMaps.aspx

Would have to record X and Y of each kill, then plot them out.

Rufus 04-04-2009 10:06 PM

I'm gonna suggest having a boolean choice sign system like most games have. Like Ziplock, I really do not like the inconsistent chat commands that we've got placed all over. A system like this is very Zeldaesque, and could be implemented in a lot of areas, such as shops and quests.

Mockup:
http://i284.photobucket.com/albums/l...ign_system.png

jacob_bald6225 04-04-2009 10:10 PM

Quote:

Originally Posted by Rufus (Post 1480995)


To go along with that, anything that is player based I think shouldn't use the mouse and should use keyboard and the S button.

trifle 04-04-2009 11:26 PM

Treasure maps!
The map can take you to traps, a treasure chest with gralatsor tickets, other treasure maps or even npc's.
These maps should be able to find, buy or win in events.

MysticX2X 04-04-2009 11:46 PM

Zip showed me some neat concept with finding treasure and junk. Not sure what else he made of it.

jacob_bald6225 04-05-2009 12:51 AM

Quote:

Originally Posted by MysticX2X (Post 1481028)
Zip showed me some neat concept with finding treasure and junk. Not sure what else he made of it.

You got a link to the treasure map image?

MysticX2X 04-05-2009 12:56 AM

found this in our pm history
http://img155.imageshack.us/img155/3...originaoc7.png

Luda 04-05-2009 03:10 AM

This one isn't that noticeable but tons of little effects like these looks awesome.
Suggestion: Have gralats appear above your head for about 1 second when you pick them up (same height of the gralat above your head when you do S+A)
http://img14.imageshack.us/img14/5171/gralatidea.png
35 seconds in, watch it a couple of times


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