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-   -   Hello, Children. (https://forums.graalonline.com/forums/showthread.php?t=82233)

thesmoothcriminal 02-12-2009 09:54 AM

Ok this is getting pathetic now

MiniOne 02-12-2009 10:33 AM

xD this was hella fun to read
Good work puppetmaster, great thread
Good Fun :)

Graal_PuppetMaster 03-08-2009 08:35 PM

Hello, My children.

I will release a partial amount of my creations tonight at 9:00 PM EST.

Matt 03-08-2009 09:06 PM

This thread for sure has my curiosity, i can't wait to see what it it.

Pimmeh 03-08-2009 09:54 PM

Oh wow, I cant wait :)

Chompy 03-08-2009 10:28 PM

9 PM EST, when is that from now?

Matt 03-08-2009 10:31 PM

Quote:

Originally Posted by Chompy (Post 1472386)
9 PM EST, when is that from now?

That's 4 hours from the time of this post.

Chompy 03-08-2009 10:53 PM

Quote:

Originally Posted by Matt (Post 1472387)
That's 4 hours from the time of this post.

Meh, that's like, 2 AM my time :[

I guess I'll check it out tomorrow.

jkool666 03-08-2009 11:55 PM

I'm actually really looking forward to seeing this.

Novice 03-09-2009 02:02 AM

Quote:

Originally Posted by Matt (Post 1472387)
That's 4 hours from the time of this post.

4 1/2

30 minutes now, I can't wait to see this.

Pimmeh 03-09-2009 02:19 AM

Nine minutes ;)

Graal_PuppetMaster 03-09-2009 02:28 AM

Evening, children.

"Dev Graal_PuppetMaster" is now open for you. Please take notice and state any issues you may have found, there will be some minor fixes in the near future that we are aware of, but you can now log on and experience the first phase of my experiments.

For this month, it is killing players and my creations. Demolish my creations and each other and the top 5 will learn the true power of the puppet master next month...

This is only the beginning.

Every month, five "puppets" are chosen.

There are new tasks for the players to fufill every month, with the puppets who oversee them using there abilities to help or to harm you. For this month, it is time to choose the first five puppets.

thesmoothcriminal 03-09-2009 03:09 AM

well that was crap

kia345 03-09-2009 03:14 AM

This is stupid.

What, were you attempting to combine HD worse than Classic's, with NPC baddies worse than Zodiac's, with (a) level(s) as dull and drab as Era's?

MiniOne 03-09-2009 07:57 AM

I like the concept of your idea, but you need to improve your levels and baddies. As well as making something new to do rather then just walking around hitting baddies who all look the same :(

Repetitive server.

Draenin 03-09-2009 11:54 AM

You know, when I first saw the opening for this server, I immediately thought of Dynamite Headdy:





It'd be interesting to see it going this direction, but I understand elements in this game are definitely 'out there.'

Elizabeth 03-09-2009 12:52 PM

you all should've listened to me, elizabeth always knows best.

thesmoothcriminal 03-09-2009 12:56 PM

Quote:

Originally Posted by Elizabeth (Post 1472558)
you all should've listened to me, elizabeth always knows best.

i love you

Elizabeth 03-09-2009 12:57 PM

Quote:

Originally Posted by thesmoothcriminal (Post 1472561)
i love you

LOLcaps

Pimmeh 03-09-2009 02:37 PM

Yeah, it is boring, but this isn't the full release. heck he didn't even apply for hosted, did he now? First draft, probably... Although it took him damn long to figure this part out

Chompy 03-09-2009 05:35 PM

I really like the intro :3

This might just be a small bit of something bigger. What do we know?

Angelu 03-09-2009 05:53 PM

Epic Fail atm.

Angel_Light 03-09-2009 10:10 PM

Good Effects, want more.

Chompy 03-09-2009 10:16 PM

Quote:

Originally Posted by Angel_Light (Post 1472705)
Good Effects, want more.

I do agree.

WaDaFack 03-09-2009 11:40 PM

I'm surprised this thread got the most posts/views in this section.

Angelu 03-10-2009 12:02 AM

Quote:

Originally Posted by WaDaFack (Post 1472740)
I'm surprised this thread got the most posts/views in this section.

The Esteria Thread is at 16000 views :)
You have to switch to From the beginning.

Quote:

Originally Posted by Angel_Light (Post 1472705)
Good Effects, want more.

Effects ? XD

kia345 03-10-2009 12:20 AM

Quote:

Originally Posted by Angelu (Post 1472747)
The Esteria Thread is at 16000 views :)
You have to switch to From the beginning.

And Esteria seemed potentially fun. This is just some long, drawn out crap, unless whatever is in store is pretty amazing, which I doubt.

Pimmeh 03-10-2009 03:03 AM

Quote:

Originally Posted by kia345 (Post 1472749)
Quote:

Originally Posted by Angelu (Post 1472747)
The Esteria Thread is at 16000 views :)
You have to switch to From the beginning.

And Esteria seemed potentially fun. This is just some long, drawn out crap, unless whatever is in store is pretty amazing, which I doubt.

Esteria was canceled, wasn't it?

Angel_Light 03-10-2009 03:55 AM

Quote:

Originally Posted by Angelu (Post 1472747)
Effects ? XD

The Baddy attack/movement, seems to be extremely precise without lag nor any complication. So it is a Good Effect in my eyes, from a scripting stand point. Plus the opening was quite professional.

thesmoothcriminal 03-10-2009 04:06 AM

Quote:

Originally Posted by Angel_Light (Post 1472825)
The Baddy attack/movement, seems to be extremely precise without lag nor any complication. So it is a Good Effect in my eyes, from a scripting stand point. Plus the opening was quite professional.

dressing it up a bit much. Its just a level where you attack mindless baddies for points. Its nothing its no more precise then anyother baddy.

Angel_Light 03-10-2009 04:17 AM

Quote:

Originally Posted by thesmoothcriminal (Post 1472828)
dressing it up a bit much. Its just a level where you attack mindless baddies for points. Its nothing its no more precise then anyother baddy.

it's actually quite more precise if you watch closely. Better than the default baddies and much better baddie than ive seen on a lot of servers lately.

thesmoothcriminal 03-10-2009 06:12 AM

I dunno mate, if u hit enough of them and keep running they eventually kill each other. They can move over blocking tiles. Pretty precise if you ask me.

MiniOne 03-10-2009 07:31 AM

They should make a variety of baddies, so you wouldn't be killing the same one and allow them to give different points depending on the difficulty of the puppet. Also change the map up a bit so you aren't just walking around a green field. The intro though made me think this server might be really good xD mood killer when I walked out the door though.

Angel_Light 03-10-2009 04:52 PM

Quote:

Originally Posted by thesmoothcriminal (Post 1472858)
I dunno mate, if u hit enough of them and keep running they eventually kill each other. They can move over blocking tiles. Pretty precise if you ask me.

It's realistic, I never noticed the blocking tiles thing though...

Quote:

They should make a variety of baddies, so you wouldn't be killing the same one and allow them to give different points depending on the difficulty of the puppet. Also change the map up a bit so you aren't just walking around a green field. The intro though made me think this server might be really good xD mood killer when I walked out the door though.
You do realize a lot (not all) servers have it so all baddies work from the same system, all they do is change the appearance on each spawning. I don't like to base everything off looks.

It's decent for what it is. I would give it 3.5/5 stars

kia345 03-10-2009 06:59 PM

Quote:

Originally Posted by Angel_Light (Post 1472937)
It's realistic

If they're all his puppets, why would they be more interested in attacking each other than us? Why weren't they fighting themselves to begin with, if they evidently don't care who they kill?

Cloven 03-10-2009 07:32 PM

Quote:

Originally Posted by kia345 (Post 1472964)
If they're all his puppets, why would they be more interested in attacking each other than us? Why weren't they fighting themselves to begin with, if they evidently don't care who they kill?

Nobody said puppets were endowed with a conscience. Also, baddies should always be able to hurt each other (The fact that many servers do not recognize this is a fundamental flaw on Graal).

I'm still not a big fan of what I've seen so far, but I've certainly seen a lot worse.

thesmoothcriminal 03-11-2009 01:45 AM

Yes but its not like they are hurting each other while taking swings at me.

Ill be well far away running and they will stop every few seconds and swing at nothing and usually another baddy will be nearby or in the way and get hit.

Cloven 03-11-2009 10:03 PM

Quote:

Originally Posted by thesmoothcriminal (Post 1473039)
Yes but its not like they are hurting each other while taking swings at me.

Ill be well far away running and they will stop every few seconds and swing at nothing and usually another baddy will be nearby or in the way and get hit.

Yeah I agree that it requires improvement in multiple ways. My point was more that baddies should be able to hit/hurt other baddies from time to time, provided the primary focus isn't taken away from the player or players who may be combating them.

MiniOne 03-12-2009 08:06 AM

I think that there needs to be more unique levels. Rather then a repeat of basically the same level.

kia345 05-16-2009 05:05 AM

Remember when we actually cared about this?


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