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-   -   Graal2001 is Moving Forward Again (https://forums.graalonline.com/forums/showthread.php?t=134261568)

Cow2001 02-19-2012 04:56 PM

:(

Matman58 02-19-2012 05:26 PM

Any status on this project? I don't seem to recall seeing anyone even on the server most of the time when I look at the server list on RC.

Geno 02-20-2012 12:22 AM

status update: re tiled the floors in godspeed spar!

Matman58 02-20-2012 05:21 AM

Quote:

Originally Posted by Geno (Post 1685092)
status update: re tiled the floors in godspeed spar!

Awesome! Now that is good progress! :D

gravator 07-08-2012 05:39 AM

UPDATE! Apparently the horse is still dead.....unless skyld wants to do something with it.

http://i632.photobucket.com/albums/u...dead_horse.jpg

Crono 07-08-2012 04:34 PM

Quote:

Originally Posted by gravator (Post 1699177)
UPDATE! Apparently the horse is still dead.....unless skyld wants to do something with it.

Nothing left on the horse apart from its skeleton at this point :(...

Loriel 07-09-2012 06:02 AM

Petition to s/Forward/Backward/ in the thread title

Kamaeru 07-09-2012 08:49 PM

1 Attachment(s)
I just logged in to check and it still looks how I expected

scriptless 07-09-2012 10:11 PM

Oh how I miss Graal2001.. but those tree's ... im not a fan of

Loriel 07-10-2012 12:15 AM

Quote:

Originally Posted by Kamaeru (Post 1699242)
I just logged in to check and it still looks how I expected

Oh man I love those two lamps

Loriel 07-10-2012 12:16 AM

Quote:

Originally Posted by scriptless (Post 1699254)
Oh how I miss Graal2001.. but those tree's ... im not a fan of

The tree tops look great if a bit flat, the trunks look like a pile of earthworms.

Did anyone ever get around to using layers for treetops or are you still walking on top of the sides of trees?

scriptless 07-10-2012 02:10 AM

Quote:

Originally Posted by Loriel (Post 1699259)
The tree tops look great if a bit flat, the trunks look like a pile of earthworms.

Did anyone ever get around to using layers for treetops or are you still walking on top of the sides of trees?

Agreed on tree tops. The bottom's were what kinda made it not feel right. As for the layers, the tilelayers still all draw under the player to my best understanding. REALLY wanting support for layers drawable over player with trancparency. Would be cool. But I cannot login to check as I am not staff on this server. But wouldn't it be a npc not a layer?

Loriel 07-10-2012 03:25 PM

Quote:

Originally Posted by scriptless (Post 1699264)
Agreed on tree tops. The bottom's were what kinda made it not feel right. As for the layers, the tilelayers still all draw under the player to my best understanding. REALLY wanting support for layers drawable over player with trancparency. Would be cool. But I cannot login to check as I am not staff on this server. But wouldn't it be a npc not a layer?

Well, yeah, last I checked layers didn't do what I want here, but putting dozens of treetop NPCs into every single level seems really gross, so I hoped some progress had been made~

DustyPorViva 07-10-2012 03:32 PM

I ran a small loop on PlayerEnters() that scanned for tree-top tiles and rendered a showimg. Add an option for the players to toggle and that could work out.

--Chris-- 07-26-2012 10:08 AM

sigh

fowlplay4 07-26-2012 10:18 PM

nah mate u r


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