![]() |
Quote:
Secondly, you could read the last page to know that Ruins is dead right now and I don't plan on continuing it even if some people offered me servers to host it on. |
What a shame. Everyone always disappoints me, oh well. I got my hopes up for nothing.
|
Quote:
|
Quote:
|
Quote:
I understand that you might not want to upload your work on someone else's server, but if you really wanted to keep the project alive, you could easily continue working offline until you're able to buy more server-time. Levels, graphics, animations, and concepts can all be done without a server (and if Testbed ever comes back, you can test scripts out there). |
Quote:
Quote:
Quote:
I will continue the project offline though, but with testbed offline and me not going to have money to spend around anytime soon, Ruins won't be back online before a long time. |
Quote:
|
Quote:
|
While I sympathise for the loss of something that has undoubtedly received alot of effort towards it having done a large part towards a set of Core Systems myself it does amaze me how servers that are at some point deemed "a matter of weeks away from Classic/Gold tab" never quite make that jump up over the following months until they're abandoned :p.
To anybody reading this and thinking "I'm going to make a server and it's going to be special", there is an unfathomable amount of work required for it to become a reality and that's even if you do have scripting prowess which ofcourse is very difficult to find. From what I remember the last server to make the breakthrough to the Classic Tab which was Zodiac (over 4 years ago now) had been worked on for atleast 14 months possibly more until it did, even with Classic it's been about the same amount of time since we wiped and began rebuilding it, while still progressing it's by no means a guarantee it will make the breakthrough certainly any time soon. |
Personally as much effort was placed into Ruins, I think that the lack of scripting ability was their biggest downfall of all. They still had quite a lot but all of this time they've had for it has been done squeezed the most they could out of the current scripting resources at hand. But to me It's really sad because this server had humongous potential. I would actually be rather happy to play on it if it just had normal run around quests (Not too far off from iPhone classic beginnings) and with that being said, I really hope "a long time" is not long enough to wither away the hope and possibility of this server entirely.
|
It'll come back with a new name and different management just like the other 3 times. Looking forward to it.
|
Soala, you could probably find some empty server to host your stuff on. I know of people who have servers in subscription serving no purpose, and I'm sure at least of one of them would be willing to host Ruins.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
Quote:
There's also something people are not getting, but I will tell you once more: Ruins IS Crystia, in some way. The real Crystia, still being another project directed by Elk, is a complete different story, which only a few people know about. |
Quote:
Not anymore |
I wouldn't put my work on another server either, I wouldn't take the chance of someone denying me access to my work and then taking credit for it. You would have to involve the PWA to resolve the issue which could take weeks, and then in the end you don't even want to continue anymore and the server dies. We all know this is a very likely scenario.
|
I wouldn't put my work on anyone elses server again either, I've done that a couple of times and it always ends up with the "hoster" demanding this and that.
|
Quote:
|
Quote:
|
Quote:
|
THIS.
SUCKS. GENITALS. /caps |
Quote:
just kidding, but I agree with Soala, I would never let someone else host my work because they will always request something in return. |
Quote:
|
looool. why, just why?
|
Quote:
Quote:
Can't blame us either, trustworthy friends are somewhat REALLY rare. And let me tell you again, even if I had someone kind of trustworthy, it would still feel weird to host it somewhere else. Having Ruins hosted on my very own account feels more secure, and I can manage everything I want, only me and Axel. Even if I'd get full rights, I cannot accept the idea of having someone with full rights who's probably not even an experienced developer/manager. I just want to always be able to control everything. Got a problem? Deal with it, it's not going to change anytime soon. |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Pooooooooooooooooooooooooooooooooooooooooost.
|
inb4 jigga buys and hosts it sometime later.
|
Quote:
|
Quote:
Quote:
|
Jigga can go to hell.
|
Quote:
|
post++
|
Quote:
|
postcount += (my.postcount > Ruins_server_time);
|
| All times are GMT +2. The time now is 07:06 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.