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Well, I noticed earlier in this thread someone mentioned the more recent pokemon games, and how they are 3D in a 2D environment. Personally I think that maybe that would be worth a try with Graal, since the perspective works out great, and it's easy to tile for compared to a 3D world.
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Stop trying to make Graal into something it isn't and go play another game if you want to play something with 3D.
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This isn't to say Graal CAN do 3D well, or that it would be worth the time(and I don't think it is). But to say that Graal is strictly 2D I just don't think is true. Everything has the potential to improve and explore other things, it's just a matter of whether it's worth it, and the quality put into it. Sonic is just one of those games that never did 3D very well, for example.
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All I'm saying is that a Graal 3D would kill current Graal due to splitting up developers, and Graal is short on those as it is.
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Graal is not the kind of place you're going to do well in if you can't dip your feet in and learn from mistakes. Is this a fault of Graal? Probably, but what can I say. Documentation is poor, help is limited and because of this, the handful of scripters get tired of dealing with the same questions over and over. ESPECIALLY when the person doesn't seem willing to experiment and learn on their own. This isn't like a programming or other popular game engine where you have a wiki being edited by a hundred or so people proficient. There are just a few people that bother with the wiki(it doesn't help you need a gold subscription), and they do it on their free time.
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Edit: I guess what I'm trying to say is that you can be taught how variables work or what loops do but until you start coding with them you won't fully understand how to script. |
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In fact, the scripting forums have been extremely awesome for weeks now. Everyone gets a good response almost right after they post, as long as the question wasn't "can you make me a car script" or whatever. The real problem is that the resources we do have are extremely hard to find, and impossible to use for many people. You can't post on the forums without paying for an account; the Graal wiki is pretty hidden; the Testbed server is also pretty hidden and, again, requires $$$ for an account. I think a button on Login for "looking to create your own world?" which sends you to an observer-mode-disabled RC-for-anyone Testbed and links you to the relevant stuff (forums, dev wiki, etc.), would go an extremely long way in encouraging new developers. Also, perhaps more boldly, open up the forums or certain sections of the forums to anyone using it -- a place for discussion is very important to people trying to learn. |
I think that a Graal 3D project would be welcomed. No, it wouldn't be all of Graal, no it wouldn't/shouldn't be more than one server (at least for along time, but yes, it would be extremely cool
Edit: No, this should not be for iPhone, Yes, this should be for PC |
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To say Graal must not be 3D and is good as 2D and there is too much competition is quite silly. Graal does have a relative uniqueness, but the main issue with Graals progress has been that new projects have always been on the horizon taking up more time than the current ones that are already out. When these projects are released, older ones are then left to be managed by player staff (some of whom can't manage things well).
The MMORPG market is populated by many games, many good many bad, but they are mostly the same. Graals relative uniqueness translated into 3D may make it more worthy of peoples money, even if it can not hope to compete with the much larger fish in the pond. If you disagree with me that's fine, just don't flame me. The graphics are great, I think they look very good. Would be interesting to see how the players or baddies would look. |
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Hey,
don't know why I quit this for so long, graal graphics are fun to work with, hehe. Heres a textured body, so the newbie is sort of finnished as a model. The pic on the bottom is the texture for the default newbie. Orange = Hands Blue = Sleeves Black = Belt (the one on the top is the back and the one in the middle of the texture is the front) White = Torso Light grey = Legs Red = Shoes The 2 other models have different textures, but it's the same ammount of polygons and the texturemap is the same size. Let me know what you guys think. |
so cute
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I dont know about the underpants outside the pants (superhero) look but other then that its kewl :)
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I know what you mean Galdor, but it's easy to make it so it looks like pants etc. aswell.
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always great PKT
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Awesome, would like to see it all playable
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looks like me, cute.
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These are unbelievably adorable.
I guess Stefan should start Graal3D back up, eh? |
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http://www.fottral.com/albums/album9...ance.sized.jpg |
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http://i.dailymail.co.uk/i/pix/2008/...x548_popup.jpg Though if this type of movement were to be made again I'd definitely like to see a similar style to PKT's work (I think Dusty attempted something similar with the original tileset too). |
if graal did another 3d server i think i would likr to see a mmo gk style 3d but with alot better graphics different characters looks ect i been trying to get stefan to reenable the graal 3d client and release the tools again but the problem would be
no one would be able to script a 3d server. alot of people have hard enough time with just a 2d server on here |
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http://forums.graalonline.com/forums...hp?t=134264082 |
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Those characters look really classic-like, good job PKT.
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this the one
http://forums.graalonline.com/forums...ad.php?t=56627 if they made the characters better it would be better and made different changes |
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I was "working" for the real Graal 3d project, and I didn't care for it. It to me, did not have the Graal feeling. It looked bad and it was running extreamly slow.
That is why I started this little project. Fewer polygons and alot smaller textures, but still had the feeling of playing graal, just in 3d. Btw, here is a small level I made, it's poor in detail so far, but now that the outer and inner corners and the main wall is made, I can use it as level-makers use tiles to make whatever kind of rooms I want. |
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