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You see the only problem is it would make players think thats the real Murasamune...thats why I haven't done it... |
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btw, if you have a problem with New World, you have a problem with me. I am a part of New World, and it is a part of me. |
Re: Re: Re: Murasamune...probably gone....
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You're a stuck-up Malak, i never did such a thing and it's not something i did still.
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Oh and I take you you have such a big life. It only seems like you are scripting and posting all day and night but in reality you're actually out with the ladies all the time and going to clubs, right Soul Blade? - Shrimp Thank YOu to Spanky for letting me use his account |
sigh
I joined murasamune becausr it had potential...not that its gone...:( |
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These are REAL PEOPLE on the other end. It is no different then real life, except we're typing on computers, not talking in real life. |
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some people like pking servers and others dont and ect... |
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- Shrimp Thank You to Spanky for letting me use his account |
Re: Re: Re: Murasamune...probably gone....
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Doomsday is almost as bas as Delteria. YOU know nothing about Murasamune. Yeah Soulblade does say things that people don't like to hear, it's HIS own opinion, he has the right to say it. If he thinks that NW sux, then let him think that. |
Re: Re: Re: Re: Murasamune...probably gone....
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Re: Murasamune...probably gone....
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souldblade when reading your post
I feel good about not allowing Murasamune to be on as server yet We don't need another server with a few levels and some testing npcs. Faheria, ToT and Frolic are like testing servers too but at least their owners like the game. |
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What angers me even more is how long I've been working on it...and W-Dragoon...how long hes been working on it...and with all this time we didn't even get online...and FINALLY Stefan tells me why. It would have been nice if you told me months ago Stefan, but telling me now is just plain cruel... |
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I'm not leaving after I create Faheria but we'll see what happens when New World comes out. Kaimetsu and I were talking about turning Faheria into its own game.
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But yes I agree, Graal2001 is horrible now...it has good ideas, just not arranged properly I think. Then with that, what other server do you have to go on? Which all in all, I have reasoning to say Graal is no longer fun...but could be fun once again. Could someone close this thread? |
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lol
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What I have seen yet of M are
some testng npcs and weapons and chaotic levels which someone said will be be replaced, then I saw a generated overworld, not more. Do you really think that could beat existing playerworlds? I know that not all playerworlds are very good, but I often see nice stuff, e.g. on Atlantis, Frolic, Faheria. I only hear complaining about that your server is not put up, but not work in making your stuff better so that it gets up. I have seen some other nice examples of graphics and stuff that will be put up on M (?) but have not seen in action, It's getting annoying to hear people complaining about stuff and saying they will make a much better game that beats Graal 100 times, but cannot do a few levels and npcs of quality to prove they can make a half-way good playerworld |
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Also complaining about that I don't do events so often anymore is strange, when I did them then often many people complained because people are just there to speak with me or they complain that I 'play' instead of working on the game |
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(Oh and for anyone who is gunna nag on me for sucking up I really don't care. It's the truth he puts a lot of work into this game and he deserves some gratitude.) |
Stefan is abused by the players :(
If we players started to pay more respect to Stefan and stop peekeying him when he is doing events and stop complaining at him generally he might be able to have fun on Graal again, maybe take part in the toalls again! Am I wrong Stefan? |
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they just give me their ideas not first complaining how bad it is and that it is crappy and with their help it would be better and comments like 'thats it, I quit Graal' (after I have added golf) and 'ok now that you have put it on you have time for solving my problems' not seeing that Graal2001 content is may be 20% of my work |
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The thing is that if you want to get a server space you must convince me/us/the Graal community to put it up. If you do your own game project then that will not be a problem (because you own it ;-) but you cannot use the already existing work put in Graal and cannot let someone professionaly do they work. You will need to spend tons of hours working on the game engine, network code, server, npc stuff, possibly organize some money, running and protecting the server etc. I have never really got time to work on the content, it was more about 'nice idea I will add it if doesn't take much time'. For newworld we are doing it different, hopefully it turns out good. For you it is probably different: you can concentrate on the content |
*applause*
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well from things I have made, making an offline game engine is easy (at lest for me)...
just the online junk is more confusing because you have to orginize everything and send a ton of data through the server... and files and stuff, it just gets all hectic... |
It's about the little things
For a game like Graal (offline mode only) you would need to code: - reading images (gifs, pngs, mngs) - drawing images (DirectX) - drawing light effects - switching between fullscreen/window mode - playing sound and music - joystick support - sharing of images for different objects - level files + level editor + level generator - animation files + editor - npc script parsing - script commands - script debugger - configuration panels The basic Graal offline stuff has been made on one single day, so you can imagine that it could possible be done in a few months if good programmers work on it. For online mode: - server which stores accounts, sends it to the player at login, saves it all few minutes, sends data between players - client-side network code - special player interaction stuff like PMs, chatting, profiles, guilds - data compression and encryption - automatically downloading updated levels and graphics - npcserver which controls dynamic obects in the game - tools for administration - website tools for account creation - configuring the server machine, which includes making it unhackable and updating it all few days to prevent future hacks; also the machine needs to improved in speed, meaning testing and installing different libraries and kernels etc. |
I forgot the community and money stuff:
you will see that you need to change the server often because its expensive, and people are leaving the project or trying to destroy it or just needed to be motivated or trying to demotivate you |
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