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-   -   Problem with Iricia/Zone Idea thread (https://forums.graalonline.com/forums/showthread.php?t=82650)

MiniOne 01-26-2009 04:02 AM

Quote:

Originally Posted by Jesper (Post 1455089)
Maybe the lamers are on all bases !

Then you have the same problem as nowadays.

Okay lets say you own 3 / 5 bases and someone is laming at each one which means 4 bases and graal's usual population is 30, which basically means 15 players a team and 3 - 4 base lamers at each base and then you could have your whole team spawn at one base and it should be simple to take out 3 - 4 lamers with 15 players which would reduce laming by quite a bit

Smalltime008 01-26-2009 04:19 AM

Why not give experience for taking bases? like 25 xp if you take a base? This might make the players want to take the bases and actually bring fighting out onto the map.. Or what about giving 100 zone money for winning a round on Ircia? who wouldnt want to win >:O

pooper200000 01-26-2009 04:23 AM

What incentive is there to get experience after the soldier rank? I can understand some of the incentives for money.

Smalltime008 01-26-2009 04:26 AM

Ok well experience might be more desired if you put a rank requirement on the gelat weapons?

and wouldnt it be cool to be a legend with no kills? :D

MiniOne 01-26-2009 06:08 AM

Quote:

Originally Posted by Smalltime008 (Post 1460045)
Ok well experience might be more desired if you put a rank requirement on the gelat weapons?

and wouldnt it be cool to be a legend with no kills? :D

Lol that be pretty weird a legend with no kills anyway i think this is better then the experience idea.
This idea is that each time your team wins or you capture a base (can't remember the specifics) you get points with these points you may purchase items (not sure what kind) and well that sounded like a good way of getting people back into the real objective of Iricia, Capture and Defend the bases. (Tsunami's Idea)


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