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Actually last I checked a ton of people wouldn't be re-upgrading. So even a month on classic to show people what its like might bring in new people.
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I support the idea of making it classic for a month or so. That would bring in players.
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Classic GK would definately help. Would get players hooked, but it would have to be reset for classic, would be retarded with the current itemization.
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Reset?
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reset and a different exp system
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To 'fix' GK you'd pretty much need a whole new system. Not just a reset.
I'm willing to bet my pants that the administration would much rather leave GK as it is and let it die/update it yearly, than starting on a new big project. |
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Reset solves nothing until the server is fixed. History repeats itself. I think it is too far beyond. The game is not balanced, there is not enough to do, the classes mean nothing. Get some professions, more item drops, and a larger amount library of items at that.
Either that, or just delete it and work on G3D. |
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"He has to hire new people to work on stuff" that's what we've said.. err like the past 3-4 years. So yeah.. We're pretty screwed if you ask me. |
When this thread finally ends. I wonder how long it will take before another thread like this is made. I think the record stands at 4 days.
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What is the point talking about it when we all know nothing is going to get done?
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Because it's the only way the administration knows that you guys are upset. Granted, this may be brought up a million time to many but it's better then being completely silent.
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The only way sensible enough to fully fix kingdoms is to completely rehaul the mudlib to include different things and a few new functions concerning the way things are handled gamewise methinks with all the complaints concerning balance and such with items or so. The calculations could be a bit better.
But I'm really going off hear say. |
Re-set.
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Reset
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*Stefan has logged on.
/serverreset /serverreset 4813 toall: Game fixed. *Stefan has logged off. |
75% of the people who wan't a reset don't even play. So why do you care?
Do you just want to ruin the game for the people who already play it? |
Of course they do want to ruin it. The only post in here to get their post count up.
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But I guess you're referring to the ones who don't play? I do play. |
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First of all stefan has already said loads of times there wont be a reset so stop
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Then he'll get back to updating the server. |
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Epic
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This thread made my day. It was a very entertaining read.
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Personally I would like a reset, it would balance everything but for only so long because there is more that needs to be fixed than updated. The classes you pick only matter up to level 6 because of the starting items that you use to level. After that you can buy a talisman or scroll of piety. I don't know about you all but I can't stand having powerful characters because it make the game too easy and there is no challenge. If there was a reset, how about just modifying the the items a little so that it wouldn't exactly be the same all over again.
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if only the priest could heal there would be something like grouping for maps
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You argue saying that older players will always have the advantage. It's fine for people who have been playing longer to have the advantage of... well, playing longer. But nothing else should come with it. For example, when you couldn't use recipes to make alchemy weapons/armour... I used to argue saying that it was unfair because people had already made them through random alchemy, and Stefan disabled that. Then these items that people had made fairly easily had become rare and expensive. The same applied to ice daggers, and still does. And these made up the best items of the game. Obviously, things are different now for alchemy. But the ice daggers still apply. And now it applies to levels. Wasn't that level 20 limit on the party system just added not too long ago? Think about everyone who got to use it before and leveled way past 20... now consider people who want to level up now past 20... They don't have it as easy. Also, wasn't there some bug that people used to level up? Or maybe more than one bug? I don't really know much about it... but there goes something else. And finally, the alchemy platinum--->gold--->more platinum bug from some years ago. Anyone remember that? People could have saved up millions of platinum coins doing that bug. That plat could still be in our GK economy. Think about how that would effect everyone. I don't know how other MMORPG's are, but I know that players who have been playing longer should only have their advantage because they've put in time and effort into leveling. Not because they used bugs, or because things were removed that helped those players out. |
bugs were involved in mostly anything that people have an advantage over other players with...i.e. leveling, item creation, rare items being 'duped' (not gonna go into it but cmon think about my bamboo rod), etc. The server is so screwed up right now that a reset would be the only thing that could possibly lure me back and im sure some others.
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Its not completely recent. It happen about 2 years ago. Somewhere near that mark. And I had to level up without. It's not immposible to level up without the party system. In fact, with the part system people leveled up way to fast. Thats why they took it away.
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