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I got sooooo many ideas for expanding :O
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Also I'm wondering.. Are events just going to be cut out?
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separate rooms.. I never once thought of putting 1300 people in the same level, I was trying to ask how they plan to integrate events.. or if they just won't have them. My main point I've been trying to make is how are the going to change things to fit the playercount and stay true to the server.. It sounds impossible with a modern server, were everyone has guns, with 1000+ people on.. |
I don't see why there shouldn't be events. Just set a player cap and it should be fine.
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I hope GameCenter doesn't freeze up the Era app randomly, like how it does to Classic.
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I also propose multiple unsticks, since one unstick has enough traffic as is, multiple unsticks would be able to balance it out. While the 500 people are idling, the other 500 are pking |
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Another idea I could see happening is a three level system for each event. for example.. The Event house has a list of events to go to, you pick which event you want to play, then you join in on a open level of the 3 levels for said event. There would be a wait, but with short events and 3 levels to be used for each event, it wouldn't be that long of a wait.. |
Dumb question, are the events automated or hosted by people?
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Its been pushed to monday "Weeee! Blame stefan for that one!"
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In other news Stefan decided to major his time working on android dinosmash and that's why the game is delayed. Wish he would finish Era real quick. |
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Well, we're working on it every day. For the past two weeks we've been working on it none-stop. Stefan has said Monday we should all be done. Right now (this minute) we're adding important things to keep players interested.
It's worth the wait guys, I am excited about it ^^ |
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I've done all the levels (modified, created new etc) Noto has done the graphics, I've modified them and myself and Stefan have done the scripting. only took us a month o-o |
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hmm dont get the last part of post D:
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Show everyone there's still a shot for development. |
ahh hehe ^^
Well, the scripting is all new. (Everything, nothing has been taken from Era main server) Levels have been modified, quite alot actually. Although, they were here to begin with. Graphics, not really touched the tileset, so that's practically the only thing thats taken from PC Era without modifications. Alot of the stuff has been added to Classic iPhone. I designed a rotation system for Era iPhone furniture, which is now added to classic (Stefan loved it hehe) I've really enjoyed doing this. For future Era iPhone staff it's alot easier to add things and implement things. There's practically no lag clientside and serverside. If Era main wants to use the same kind of systems it would be fun I must say hehe :) |
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