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If you can at least set up the gani with all your custom sprites I could probably help you from there....(just make sure they're all in the same order (sign, rock, bush, sign, rock, bush, or whatever))
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WOAH!!!!! WOAH!!!!!! YOU ARE THE BEST!!! *gives kyle a tankload of muffins, and a 5 layer cake* YOU DESERVE IT!!! You know how much stuff I can do with that??? |
-. .`
lol...I found that out when I was looking at the gani for holding up the ore you just mined. There's obviously useful applications for it, but you don't want to abuse it, I'm sure it could get laggy. |
ACTUALLY, since you're doing replaceani you'd need to reserve a player attribute for special occasions, like what carry sprite you're using. (you need a system npc to detect if a player is carrying something, just so you know) I'm pretty sure ATTR# works the same as PARAM# for gani sprites though
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oh well...i will go and play with it now. Thanks for your help Kyle :D |
you can set params using message codes...
setani ganiname,#v(varparam),#s(stringparam); or you can set attr stuff by doing setplayerprop #P#,value; |
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I figured I'd give it a shot and scripted it....problem is, it does not change the attribute at all and it immediately throws whatever i am carring as soon as I start moving :(
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you just used replaceani right? Not set the gani manually... |
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Yes, Craig. N-Pulse has Skateboards coming up. Maybe it is idea-stealing but NOT script stealing. Shadow Knight is re-scripting the whole. (He really is the good scripter N-Pulse always missed.)
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yup....i sure did :D
replaced the 2 animations then sent into a timeout loop that checked what month it was, and then what the player was carrying... |
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ack *smacks head*
that's probably cuz objects above the head are done by the gane engine...so if you're using a gani other than carry or carrystill I think it throws them...>.< |
You cant make speacial attacks with replacegani I heard, Only thing I like about replacegani is the vertical movements, =/ it sucks
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i noticed that a lot of graal relies on animation detection...especially for the sword...if it doesnt use that animation, then it doesnt do damage, unless specified in an npc :D |
At least my server is at 5 :) I only got 2 other people working on this...only W-Dragoon got a psp account...so my votes were honestly made, unlike *cough*ToTusingstafftovote*cough*
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TOT most anticipated because stefan helps them the most =/
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Heh, Im not mad just its like..
Godspeeds hogging daddy =/ I want to play with him next |
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you forgot sidra 2001 :D
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[sarcasm]And We all grovle at hes feet and say "PRAISE YOU! Now BUMP ToT to the top of the list!"[/sarcasm]
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Its just we mad cause you get all the top secret info first and can use it before any one esle can find out possiblities of it =/ |
[sarcasm]OK so what if he gave us FTP to all playerworlds.. Oops I wasnt suppose to say that. *slaps himself*[/sarcasm]
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Multi-Frame?
I thought it was multi-dir gani's that were not allowed.
That is what stefan told me when I asked him when Enigma first came out. |
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yes n pulse is coming out with skate boards i had an idea for a game palace then i asked shadow knight(his npcs are always original) too add that too it
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and also enigma had a corrupt owner so im glad its down
i worked there for a month then quit |
Was enigma taken down for good? o.O its not on the list right now
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yeah its not getting back up the owner was banned for sexual harrasement
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yeah warcaptain anyways warcaptains corrupt i was the gm there for a month then i quit because i couldnt stand him
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GM? YOu mean you Replaced Mr. Bear for a month?
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Everything is fixed on enigma, im waiting for stefan to put it back up.
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