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I'm not sure why we're struggling with recreating something that once was.
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Just recreate the original material?
You can't call it classic if it's not classical. |
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"Do what now?"
http://content.ytmnd.com/content/a/c...55adf9c76f.gif |
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Anyway, let me toss this out there: I'm not an expert with any of the tools. I'm willing to help out in whatever little ways I can, though. ... Unless you try to turn it into another "RPG-style" server with levels and armor and crap. Then I'm going to turn around and never come back, because honestly, there are games that do that sort of thing better than any of the Graal-based things, for my pocket calculator. |
Signs are actually serverside too, meaning they use the NPC-server :P Really, it's silly to want to build a server without the NPC-server.
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The obvious answer is no. In 2001, Graal was much more populated and there was tons of new content being created. Neither of which are related to mindset in any way, shape, or form. The current stagnation of Graal has made the game nothing more than a graphical chatroom. |
Think we're kind of getting off topic here...
Anyone got more ideas on the future? |
What kind of server is Classic?
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Graal has always been a chat room with benefits. You get to go kick the crap out of that person that just p***** you off. :D
Nelm is entirely correct though in pointing out that the population has declined in general so that in itself will start the discontent in general. People have to accept the fact though that the NPC is here to stay, GS2 is here to stay. The simple fact that I have to insist on GS2 conversions is enough to support that regardless of whether I like it better or not. @Gambet, not everyone that aged has actually matured :p |
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I guess the time to re-surrect classic has come. People have waited way to long for this to happen, and i think people did it on purpose.
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During a football game this year, the Philadelphia Eagles benched their starting QB (had been the starter for 9 years or so, taken them to several championship games,) at halftime of a game against the Baltimore Ravens (uber defense). McNabb (the QB) had a horrible game to that point, and the team had been struggling recently during the season. The backup played worse, and the team lost the game.
However, during the week afterwards the coach named McNabb the starter again, saying that sometimes "you have to take a step back to take two steps forward," or something to that effect. The team later went on a late-season run to get into the playoffs and eventually get to the NFC championship game (game before super bowl.) So what's the point of this football rant? Just like Andy Reed said (eagles coach,) sometimes you have to take a step back to take two steps forward. Break down the server, isolate the best aspects, and build on them. |
Note: I didn't read the thread and I do not know if it has anything to do with this, but:
Why do you guys think this server will be revived and stuff will be done when it's UC? Stuff wasn't getting done when it was Classic, but you really think the staffs will work? People will lose motivation, that's all. |
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Lol, honestly didn't know how else to put it, still love you though, Crono. :) |
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Indeed it does.
There's a football reference for just about anything. |
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Quick off-topic thought.
I was on UN earlier and pondered what the average age of the players is. Someone guesstimated 15, which was around what I thought. Then I thought what the average age of the classicians (from a few months ago, at least) would be. I thought around 17 or so, then realized it'd be around 21 simple because of Bell. LOLOLOLOL |
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My point is that the NPC server should be taken down in order to be able to upload the old levels without converting them. Quote:
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Yes, because uploading the old content will save Classic!
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The NPC Server is a powerful tool that should not be ignored. If they're going to rebuild from the ground up then they need to incorperate it in some way. We'd be making a huge problem for the people down the road if we choose otherwise.
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Not to mention Graal functioned a lot different pre-NPC-server. The player that entered the level would act as a host for all other players who entered afterwards. So laggy host players would mean NPCs would lag for all other players and so on. I don't even think Graal supports that sort of thing anymore.
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The old content could be appealing to both new and old players. Quote:
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They got rid of most of the content in order to implement the NPC server. Also, if Classic retains classic gameplay (as it should), the NPC server is not really necessary. |
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I assume developers who care for the server would be able to deal with it once it's done. The server doesn't need overly advanced scripting for classic gameplay. Also, the lack of an NPC server would make it much easier for regular players to submit their personal content (such as playerhouses). |
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I personally prefer the pre-heras levels, though I like some of Tyhm's additions. |
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there's no argument you can make to say classic is going in the right direction. tyhm era added content. current classic has less than pre-tyhm.
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I merely believe that the old version was superior for various reasons. I have no problem with new content, but I believe it should be added in addition to the old, instead of replacing it. |
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