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Something odd is also happening when the client closes (either by Esc, Cmd-Q or Graal->Quit); it is freezing temporarily and then bringing up this crash report: HTML Code:
Exception Type: EXC_BAD_ACCESS (SIGSEGV) |
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Not exactly specific to the Mac, but is skewed polygon textures fixed in the newer version? Right now it distorts the texture at the crease, making the feature virtually useless:
http://i48.tinypic.com/20ra89u.png |
Good news: the Windows v6 beta test can be started in a few days.
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There is sometimes a bug that when you start the client, the window remains totally black until you move the window (the native Mac window, not the login window) or resize it.
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Emoticons are not always moving properly when the player is warped while the emoticon is visible. It stays in the old place and either moves after a second, or doesn't move.
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I can't seem to upload files using Client-RC on any servers (Era, Era Dev, Testbed).
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but it never appeared on the server :\ |
When you resize the Graal window, Graal appears to run at a higher frame rate in order to create smooth resizing with GUI controls (using vertSizing and such). As a result, scheduleEvent and possibly other time commands run faster than Graal's 20 FPS.
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Attaching players not working right?
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Chris the attach bug has already been fixed some weeks ago. There is also a new version, Skyld will soon release it.
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Thread is too long to read.
Bugs that bother me particularly: When closing another window (like hitting f7 to close the playerlist), graal client doesn't get focus back. Full screen doesn't work. Sound works differently (if you played a sound, it would overlap the previous identical wav file, now it stops and starts it again, which ruins some scripts like my flute). Some of my scripted windows freeze and can never be closed. |
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Also, the message window images need to be uploaded on Login, otherwise it just shows white text. I think I got them from Classic iPhone earlier on Windows, but I don't have them on Mac. Quote:
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On Mac currently text, pointer, crosshair, col-resize and row-resize are supported. |
GuiMLTexEditCtrl's seem to not update the height unless you change the text. If you have a multiple-line profile quote, for example, you have to click in the text and type something for anything but the first line to appear. I've also noticed this in PMs when copying and pasting.
Also, windows are still sometimes sticking, especially when using the "Close" button, such as in profiles. It also occurs with "Send" in PMs, so it's most likely a problem with destroying the window. EDIT: GuiControl.cursor is perfect. |
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Ignoring players still does not work.
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I think Tigs problem had to do with a menu / moved graal control, but I can check that too.
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I just bought a macbook. Never used a mac before... I don't know why I did this. After playing Graal PC I'm noticing a few things missing here or there.
Jail tool is mostly transparent Scrolling arrows transparent Options menu transparent, any scrolling like sound tab transparent |
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How is this even considered presentable? What makes iPhone staff think the cliffs are good? They don't even tile right. Whats with the left over St. Patricks day stuff? And even though this is an iPhone server, the staff are given the PC version to handle things easier right? At least make it easy on their eyes, get rid of that overlapping gui stuff. Wake the **** up Stefan, you need a slap. |
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Attached the levels3d folder that contains the GUIBlue images, don't remember how the Mac's graal folder is accessed though, but should be able to just drag and drop then delete FILENAMECACHE and start the client up to fix the problem. |
SUCCESS! Thanks Fowlplay4. I couldn't find FILENAMECACHE but my problem was fixed anyhow.
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Yes just select a gui style like "toon". It is planned that v6 will use gui styles by default (*.wba)
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Find a better *.wba then :) People from Atlantis/Zeron also provided GUI graphics which we will eventually use.
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Totally ignored me :(
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Jesus Christ yeah, default blue rocks the toon. Toon is terrible.
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the default gui should not look like crap just because users have the option to change it :|
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