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Cool PKT, great update on the cliffs btw Dusty.
You should add stones that look breakable like Zelda's bombable cave entrances. |
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Here's some actual cliffing in action! For those with virgin eyes, turn away now!
There is actually an update, if you can't tell. I edited the diagonals, made them a little lighter, and I think it fits a lot better now. There are some tiling issues, really only on the large cliffs... but I should note I still have a few more diagonal tiles to use up that will take care of that problem. |
in my eyes the whole thing would be cooler with a little bit more saturation :O
this lesser saturated tiles looks so lifeless :) http://home.graffiti.net/chrischi4u/dustysatu.png |
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Thanks for the comments about the 3d thing.
With the saturation, I am not sure, I sort of like the flat green. And the bench looks better imo. Maybe the Baddie would look better with a flat(er) skin color? Not sure. Looks really nice so far Dusty. If any color correction at all, I would suggest a photo filter, it's a magic filter, hehe. Though it's not really nessecary, since I allready like the current colors. |
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I definitely like the saturation edit... though I'm working off the current colors of pics1. If I do a recolor it'll be when I'm done the tileset as a whole, most likely.
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When will tileset be done? Looks amazing :)
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iaminluv xxx
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Small update. The cliffs are getting there!
As for an ETA... not anytime soon! :P |
The cliffs fail to show depth well, in my opinion. Besides that, awesome!
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I'm not sure why the chimney has to be vertical rather than horizontal, but horizontal may make this nasty symmetry a little more ease for you.
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Eh, I just kind of 'updated' the default Graal chimney's, which were already vertical.
As for cliffs failing to show depth... I honestly don't know what you mean there. They have to be tileable, thus they can't really be darker at the bottom and lighter at the top(which I'm assuming is what you're wanting). Otherwise, I think they go back more towards Zelda's style of depth, in which the cliffs look much more like objects rather than flat surfaces, due to the way the darken as you go around. |
this is looking great, I can't wait until it's finished!
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the cliffs only need a shadow like on my screen to show depth :O
but one other thing... isnt this part on the door wrong ? http://home.graffiti.net/chrischi4u/doorthing1.png i did a small edit ^^ http://home.graffiti.net/chrischi4u/doorthing2.png |
Lovely
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I like your tiles dusty, a good compromise between arca and classic style.
Colorwise, I like both versions. |
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a server like this in 3d would be so cool, with like orthographic view and fixed camera so it looks just like the normal 2d servers but would have like real shadows on the objects and other flashy stuff.
or maybe perspective view would be flashier tho, for like rotation of the camera and stuff xP |
That's what I wanted to do with a 3D server.
Basically, it'd be like what Pokemon Diamond and Pearl did. Oh, and Zelda: PH I guess too... I think it'd be cool as hell. |
yeah bird's eye perspective would be cool for graal 3D :O
http://home.graffiti.net/chrischi4u/birdseye.png |
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Well I think the cliffs are done. Well, the huge chunk of just getting the actual tiles done. All I have to do is fix up random bits of floating cliff tiles. I was kind of sloppy with the last of them, but I think it's good enough. I'm tired of seeing brown.
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Cool! Yeah a server like PH would be so sweet!
Dusty can those tiles be stacked to be even higher cliffs? |
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Nice! :)
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Well, I'm done the cliffs. I've attached a little screenshot that shows it going back and forth between pics1 and my tileset. Right now, the conversion isn't perfect, but I think it would be good enough... though, these problems don't really exist if you make levels with my tileset from scratch instead of converting. I just didn't want to make it where converting would leave you with tons of useless levels.
The higher cliffs don't look that great, but admittedly I never liked higher cliffs that much anyways. They never really looked right. |
Still looks much too flat.
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Doesn't look flat to me, but I can see the grid on the sides of the cliffs, but you probably already knew that. Just wondering, are you going to add tall grass?
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As for tall grass... you mean the swamp tiles? Probably. My goal is to completely revamp pics1. |
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Already redid them :)
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:)
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