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I'm pretty sure rippers have the same spread as appirces, if not more. They deal more damage, and shoot twice as fast.
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Appirces: Shoots a total of 4 bulelts. Am I correct? |
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Apripper Variance: 20 Degrees |
Appirces Damage: 9 per bullet
Apripper Damage: 20 per bullet |
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And aprippers in total do 40. |
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In a long range battle I like ApRippers. I don't fight long range, ApRipper or Appirces can't reach to long, I get close... |
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My close range pwns you. Nobody ever fights me close up though :frown:
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All in all no weapon can be lame since it is open to everybody's use, am I correct? :D
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poeple change opinions change stefans favorite vidoe game and type of piza changes. The world changes dude so obvioulsy they have risen to a point he thinks its a bigger deal and his opinion changed.
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Lets just get back to topic. The Majority says change apprippers, they might be changed if Stefan feels they need to be changed.
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Yeah so with CTF released, aprippers need to be changed.
I said they didn't because scout was only available on GWARS and Spar. On Gwars they make no difference in the turns of battle because mechs walk all over them. In spars well, its a spar. But apripper + ctf = doesn't work. Remove apripper from scout or weaken them. The delay isn't the problem here, it's the power + speed on a small map like CTF. How the hell are you gonna capture the flag when theres someone equally fast using an apripper? |
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@Crono -> pirces dont always create a shield of bullets. Only like 60 % of the time you use it.
Topic -> if you nerf rippers, nerf event weapons, too. |
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Kills CTF. |
Aprippers fire too fast for close-quarters combat if you can't return fire. Crono ftw.
But on a side note, CTF is more popular than Iricia now. And also more fun. But less well designed. Fix. D: |
CTF is well designed and also one of the oldest maps. It was on the original Zone (Angel/Dell's).
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CTF has a garbage design... 3/4 of the map you don't need to walk in at ALL. It needs to be smaller, and get rid of all the useless space.
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I sorta agree. It has way to many trees/deadends. The trees aren't that bothersome. NEither are the dead ends. I kinda that that it just needs like a fun little tweak like a 3rd team is adde when you havre more players like koth im not sure.
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Upper right no ones there really!! Or they coud make a giant chicken leg at the top that the team can come out of and the chicken leg extends for like 5 screens? Yes I know thats not a good idea but they should make a world about food itd just be funnny! oh and howd we get to tlaking about this on an apripper thread?
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Do you even know the routes? Half of the map is definitely used. |
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but they could get rid of some of the trees. Trees=Lots=Lag |
Agreed. Trees don't "lag" but rather freeze Graal for some time.
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I freeze a lot there
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the threads about aprippers speed. close the thread, the people are way off topic.
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...i started the thread. it was started long before ctf was realeased -_- dont try to get all *****y with me fool. learn what your talkin about damn...im gettin tired of all you fools...this is why im only on games for like 10 minutes...cause ya'll piss me off...get outside damn...go meet some people...ya'll just ***** all the time...your last post was about how the map takes a hella long time to load. that has nothin to do with the thread I started so the thread should be closed. you dont like it? o well. get over it. its a game.
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