![]() |
Liking Origin, HAH, good one jerret.
|
Quote:
|
Quote:
1. Creative freedoms of making your own world, game, whatever (Something that Minecraft is beloved for, obviously cant commit copyright infringement and other legal no-nos) Which is a lot to say as a game for sandbox style enjoyment. 2. Ability to create WHATEVER KIND OF GAME YOU WANT, meaning, you have the potential to appeal to all kinds of players, Want shooters? We got that covered, Want an RTS? We could have that ready to go with effort, Want to play a card game? ****, Classic has Triple Triad from FF8, we could have UNO and many other addictive card games in a lil while, Want a RP game? Valikorlia obviously is able to provide a sorts to this craving, Want an RPG? Well, dependant on the RPG style, if you want an MMORPG, I guess Zodiac can cover you, want a traditional RPG? Classic has you covered, Want seriously... ANYTHING ELSE? Just make it. It's obviously not as easy as speaking it, but its not impossible. Yet somehow, ROTMD which is a mmo bullet-hell RPG, will win against Graal as it is right now 99/100 times, will succeed over Graal, that 1 time is in a bizzaro universe where Graal actually succeeded on its own and didn't need steam in the first place, also Stefan is king of the universe and (You get where I'm heading with this) tl;dr: Graal has no chance for Steam because its content is incapable of satisfying people, let alone actually passing the voting process. I was actually more or less saying what I said because you were saying that linkrulz4's points were invalid. But I will say that yes, the game could easily live between more then one platform, if anything it's obviously better, but I'm speaking strictly on Steam with Graal and why Graal is that trashy girl that Steam's friend's (community) would say "Dude, she's so the wrong for you, dude, she has tried to get with every dude around here, she even tried to get me, man!" at this time. One more thing to say, My question is this to those who are hard-set on Graal with Steam: If this was something ready to happen, how will we make it ready for the show? Because Greenlight for players is a shooting gallery for the observers, they can shoot and knock it 1100 different ways if they want to, which on its own is a negative for any game potentially going up to greenlight, how would we sell the idea to people and make them want it? how would we make it happen? Because I can say without a doubt that it wouldn't work because our content isn't up to par at this time. |
I don't want to deny that Graal lacks a certain level of quality for Steam. It still makes a nice goal, though. Shoot for Steam. It might eventually end up there.
|
Graal doesn't need Steam. It needs to run side by side with the iServers. It would be one of the few multiplayer games you can play on multiple platforms.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
I've said this in some other thread, but the main reason iOS was originally separated was because it used a different account system, which isn't the case anymore. |
It actually does matter, since iOS is a modified version of v6. The reason is simple though, keep everyone running the same version, v6. It makes scripting easier and I don't have to make multiple versions just to support v5.
To the average player though, they don't care. |
WoW and Guild Wars 2 just got released on steam! so awesome! why isnt graal on steam?!
|
v6 needs to become a stable release that everyone is forced to use.
|
Quote:
|
Quote:
Quote:
Short Version: Waste of my time. |
Quote:
|
Quote:
Oh wait, no, that's just you. I know the differences between v5 and v6 development wise just as good as anyone else, seeing how I made an entire server from scratch and had to script it for both versions. Get off your not-as-high-as-you-think horse already. |
I am not on some high horse, it makes more sense for everyone to be using the same version of Graal. Ignorance is bliss.
Quote:
|
Quote:
|
The only issue that's a major problem is the FPS, which I've only seen happen on one of my PC's. That needs to be fixed if there's going to be a forced release.
Quote:
|
Quote:
|
Playerlist, and profiles seem fine to me? Do you just not like the change?
Another glitch would be highlight and leaving the window with your mouse, but that works okay for me since I'm on a Mac.. |
Quote:
:confused: |
Quote:
|
Texting highlighting being broken, playerlist not opening when the client is maximized and various quirks like that makes using v6 a painful experience imo.
|
Quote:
|
Quote:
Quote:
|
Quote:
Quote:
|
Quote:
|
The playerlist not sticking to the main window when minimizing/restoring Graal and the text highlighting issue are, in my opinion and from a player's view, the only things that need to be fixed before an actual release. Besides that, v6 is working quite fine.
|
Quote:
Quote:
|
Quote:
|
Quote:
|
Quote:
|
To be honest, you guys are going to complain no matter what happens. Which only means your complaint will be taken seriously close to never.
Quote:
|
Quote:
|
Quote:
|
hello!
as it has been over 12 months since this thread was created can someone tell me if there has been any updates on graal being accessible through steam? |
I don't think it's gonna happen anytime soon man. Sorry.
|
Quote:
|
You can add games that aren't on the Steam store to your steam library. Just press:
Games>Add a Non-Steam Game to My Library The whole idea of iOS servers being accessable via Steam seems pretty cool. I don't see too many MMOs on Steam, and adding Graal will certainly boost the playercount a bit. It would be a good thing to consider, if Graal ever manages to pass the greenlight and pays the fees. All-in-all, I don't see it happening, but hey, Graal made it to Android, why not Steam? |
| All times are GMT +2. The time now is 08:36 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.