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I like it= D
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Added a preview video for anybody wanting to watch it. I will be adding more! |
How will you handle the building/destroying of land?
Unless your somehow going to make an infinitely~ spawning world like Minecraft. Otherwise, wont all of the resources be used up almost immediately? :P |
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Is wall collision detection working out well for you? I know sometimes there can be issues when making side-scrollers like being able to scale walls if the detection isn't just right.
Also, you should definitely try out a game called Spelunky if you guys are looking for more inspirational ideas. Spelunky is a roguelike set in a very deep set of caverns with varying themes and a lot of items that make a huge difference every time you get an upgrade. Might give you ideas for what kinds of weapons and items would be useful to include. Here's some footage, along with hilarious commentary by my favorite user on youtube: |
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I kind of don't like the movement. The physics seem stiff and the collision is a bit off. It's fine on the left side but when colliding on the right you collide like 4 pixels away from the block. Also you slide off the corners of blocks on the side, and you shouldn't(it's a good technique when the player is PUSHING against a block corner, but not when they're not actively applying their force against it, like when just sitting on the edge).
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Update ~ Dusty
Fixed the movement system up a bit. The "getting stuck" bugs from before have been cleared up, and a few others too. The collision detection is near perfect now. Thanks for the help Dusty. Update ~ Crow Fixed the weak memory editing boundaries. Extra protection has been put in place to stop the movement being edited so easily. Thanks for letting us know and providing us with some entertainment yesterday. Funny 0PiX0 sadly had to dash off after fixing the movement system, but I managed to get a clear estimate as to where he was dashing off to. |
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your idea is boring and totally overdone. im trying to be helpful when i say stop. you have alot of drive, which is great. focus in the right direction. this not being the right one.
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I do have a lot of drive and I have a bundle of great ideas. I have a small but amazingly talented staff team and enough time to get somewhere with this idea. Thanks for your input though. Hiring Information We are hiring Graphic Artists to help out with GUI graphics, tool graphics and also work alongside with our Animation staff to determine a suitable template so we can animate your work into usable tools and weapons for players. You won't be working on the tileset though. Application can be found in this thread. |
dont need stupid minecraft server , want minecrafT? play minecraft .
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When it comes to this game in general, there's exactly not a whole lot you're capable of even making, so before judging it based on its base, you'll want to figure out exactly the details are. |
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i looked at terraria and alot of their ideas would be great for use on your idea here. it seems to be more like a 2d shooting game with Wormz like weapons. could be alot of fun. But graal is restricted to 20fps which could be a problem for smooth looking animation
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I don't actually agree with him, I want you to keep going with this server, but just because someone else makes a negative post about your project doesn't mean it's useless. He's just expressing his opinion just as everybody else who posted "good luck" did, but I don't see you telling them that their posts are useless? |
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Update
Aeko kindly made us some new tiles, since the other ones were just plainly for testing and getting something down to use. Image attached. |
Looks great :) but shouldn't the water level be even? xP
also the darkened (by water) earth tiles makes no sense. |
Absolutely lovely! I love it :D
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Added a bit of a platform to walk on, and I tried to add it underwater too, but as you said, it came out wierd. x.o especially considering that fact I only made it for the darker water, and used it up higher too XD Stone will probably be changed? I guess that's what it is... doesnt really work. |
Are the blocks dynamic? Like if you remove a block under water does the water flow down?
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Not going to lie, from what I see, now it feels like the graal characters feel out of place (At least the way yours appears to me in the screenshot)
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I think I just seen a new Dig-dug 0_o
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I thought it was 3D , this ain't gonna last you pretty much made gravity wars off zodiac into a server... Your ideal of minecraft is super mario bros with editing. |
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You should darken the screen the further you go into a cave away from the source of light from the surface.
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You don't really have that much knowledge on the project yet to be making that sort of statement unless you're just stating it out of hatred because you dislike its creator or you're just being a troll. |
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