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skillmaster19 02-04-2011 02:32 AM

Quote:

Originally Posted by ffcmike (Post 1627623)
As disappointing as the fact that Classic iPhone is absolutely nothing like Classic and a very poor representation of PC Graal's standards as a whole?
Rest assured though, it will probably be the easiest and most effortless option.

I agree, but apparently this overpriced hat shop server makes more money than real game. the game was looking great up until may, then the expensive hats starting coming and the gralats packs and the pet morphs and it just took a giant dive. it was cool when the onnet forest quest came out, and many more were supposed to come, but stefan changed his mind and found out a server of this style is much more profitable.

ffcmike 02-04-2011 02:51 AM

Quote:

Originally Posted by skillmaster19 (Post 1627635)
I agree, but apparently this overpriced hat shop server makes more money than real game. the game was looking great up until may, then the expensive hats starting coming and the gralats packs and the pet morphs and it just took a giant dive. it was cool when the onnet forest quest came out, and many more were supposed to come, but stefan changed his mind and found out a server of this style is much more profitable.

Obviously the intention first and foremost is to make money, but you can't exactly play down the chances of achieving this through other means as it's not like they have really been attempted thus far, I for one actually do agree with the concept of micro-transactions, I just don't believe the current iPhone servers are utilising it in a decent or fun way, it could be much more effective to create actual gameplay and sell items as a form of aid/upgrade/perk on top, but the way it has been done is more or less revolving the entire server around it and alienating those not in a position to be paying inflated prices for trivial things that aren't of any real use.


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