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-   -   A request for Graal Online managment: (https://forums.graalonline.com/forums/showthread.php?t=134258513)

cyan3 04-14-2010 09:15 PM

Quote:

Originally Posted by Trak (Post 1569234)
I know but what I'm trying to say is, if they are truly as good as they're made out to be then why not have them make a server worth advertising? It may help bring the playercount back up..

Many of the individuals in the Global Development Team are already committed to other server projects as well as their duties to the Global Development Team and other commitments in their own lives. Forcing them to work on another project wouldn't be very good for time management and will likely fail because of it. On top of this the work for the Global Development Team is strictly voluntary without any sort of payment for the time and hard work they put into it.

Trak 04-14-2010 09:21 PM

Quote:

Originally Posted by cyan3 (Post 1569236)
Many of the individuals in the Global Development Team are already committed to other server projects as well as their duties to the Global Development Team and other commitments in their own lives. Forcing them to work on another project wouldn't be very good for time management and will likely fail because of it. On top of this the work for the Global Development Team is strictly voluntary without any sort of payment for the time and hard work they put into it.

True but it'd be nice to see something worth playing.

Daniel 04-19-2010 11:06 AM

You dont even know what you are talking about!!

Imperialistic 04-19-2010 12:21 PM

Quote:

Originally Posted by cyan3 (Post 1569236)
Many of the individuals in the Global Development Team are already committed to other server projects as well as their duties to the Global Development Team and other commitments in their own lives. Forcing them to work on another project wouldn't be very good for time management and will likely fail because of it. On top of this the work for the Global Development Team is strictly voluntary without any sort of payment for the time and hard work they put into it.

Meh.

Most of the Graal Development Team are striving for advertisement to server staff to utilize the GDT and have the option to request our knowledge and help. There is no such thing as forcing the GDT to do something if our participation is optional :P.

Heroin 04-20-2010 04:02 PM

Quote:

Originally Posted by Daniel (Post 1570454)
You dont even know what you are talking about!!

you here to start a fight with me?

Inverness 04-20-2010 04:17 PM

Quote:

Originally Posted by Daniel (Post 1570454)
You dont even know what you are talking about!!

Who the hell are you talking to? Learn to quote.

Mafukie 04-22-2010 11:46 PM

1 Attachment(s)
here we go again

Daniel 04-24-2010 11:48 AM

Quote:

Originally Posted by Mafukie (Post 1571409)
here we go again

yo dawg

Darklux 04-24-2010 01:13 PM

You are always writing here that the players should do this, and that, more content, better playerworlds.

Do you even read or think about the words you are writing?
This is a commercial game and currently not running, as there are only engine updates (that only somehow help few developers), no/bad marketing, overpriced subscription fees and overall a business concept which is just not working anymore.

It would be certainly nice to have some more good playerworlds but I highly doubt that it would change anything or appeal new players, it would just split the existing players on more playerworlds.

Crono 04-24-2010 01:56 PM

Quote:

Originally Posted by Darklux (Post 1571816)
overall a business concept which is just not working anymore.

this business concept never worked

Hiro 04-24-2010 02:45 PM

Quote:

Originally Posted by Crono (Post 1571836)
this business concept never worked

and honestly, who expected it too besides CJ?

Heroin 04-24-2010 06:04 PM

dont talk to daniel like that or ill declare jihad on you

Thrashsoul3 04-24-2010 06:55 PM

They need to create another official server financially supported by Stefan. I wouldn't mind a sequel to GK, but it needs to have a much larger variety of game play and more depth. I think if it had zelda-style puzzle dungeons with long quest chains that Classic had mixed in with PvP and events it would be a huge success.

Hiro 04-24-2010 07:17 PM

Quote:

Originally Posted by Thrashsoul3 (Post 1571886)
They need to create another official server financially supported by Stefan. I wouldn't mind a sequel to GK, but it needs to have a much larger variety of game play and more depth. I think if it had zelda-style puzzle dungeons with long quest chains that Classic had mixed in with PvP and events it would be a huge success.

i've been talking about this for months, and it's been shot down as a bad idea every single time by the community as something the player's need to accomplish, not stefan

coreys 04-24-2010 09:52 PM

Yeah, because the players need to accomplish making good content for this game, not the creators of the game. :P

Thrashsoul3 04-24-2010 09:58 PM

Quote:

Originally Posted by Hiro (Post 1571888)
i've been talking about this for months, and it's been shot down as a bad idea every single time by the community as something the player's need to accomplish, not stefan

We've seen all those servers with great staff come and go, its obvious that its not going to work. Stefan needs to push the envelope here.

Crono 04-24-2010 10:38 PM

Quote:

Originally Posted by coreys (Post 1571941)
Yeah, because the players need to accomplish making good content for this game, not the creators of the game. :P

...what?

The players are here to play the game. There are some that choose to develop, sure, but even you said it's a game. The majority of people haven't and won't upgrade to develop, they upgrade to play. As I've said like a million times (really I've given up on threads like this), CJ succeeds everytime they have treated it as a game. Look at GTA, G2k1, G2k2, their revamp of Zone, and Classic iPhone.

cbk1994 04-24-2010 10:58 PM

Quote:

Originally Posted by Crono (Post 1571950)
...what?

The players are here to play the game. There are some that choose to develop, sure, but even you said it's a game. The majority of people haven't and won't upgrade to develop, they upgrade to play. As I've said like a million times (really I've given up on threads like this), CJ succeeds everytime they have treated it as a game. Look at GTA, G2k1, G2k2, their revamp of Zone, and Classic iPhone.

sarcasm detector = off

Crono 04-24-2010 11:07 PM

Quote:

Originally Posted by cbk1994 (Post 1571951)
sarcasm detector = off

its not ez on the internets ok u_u

tempandrew 04-24-2010 11:15 PM

Quote:

Originally Posted by Crono (Post 1571954)
its not ez on the internets ok u_u

True facts.

P.S. Graal the Adventure was the best thing that ever happened to Graal.

Thrashsoul3 04-25-2010 12:32 AM

Quote:

Originally Posted by tempandrew (Post 1571955)
True facts.

P.S. Graal the Adventure was the best thing that ever happened to Graal.

Pretty much, everyone is focused on making some elaborate scripted system or tileset for their server. Yet no one focuses on content. Classic had the most content of any server without GS2/ NPC server.

Demisis_P2P 04-25-2010 12:39 AM

Quote:

Originally Posted by Thrashsoul3 (Post 1571979)
Pretty much, everyone is focused on making some elaborate scripted system or tileset for their server. Yet no one focuses on content. Classic had the most content of any server without GS2/ NPC server.

Amen.

And G2K1 was probably one of the most feature packed servers of its time. It added so many new things to the game. Most of which were then picked up by other servers (probably because backups of the server and all its scripts were leaked).

Heroin 04-25-2010 01:44 AM

LOL do you have any idea what you're talking about

coreys 04-25-2010 03:55 AM

Quote:

Originally Posted by Heroin (Post 1571996)
LOL do you have any idea what you're talking about

Who are you talking to?

Hiro 04-25-2010 05:30 AM

Quote:

Originally Posted by coreys (Post 1572023)
Who are you talking to?

don't even give the idiots attention by quoting them


simply put, stefan won't create content for graal for whatever reason he and CJ have for not doing so, and that's the final answer to what the last couple of posts have been posting about

Stephen 04-25-2010 05:37 AM

Quote:

Originally Posted by Hiro (Post 1572042)
don't even give the idiots attention by quoting them


simply put, stefan won't create content for graal for whatever reason he and CJ have for not doing so, and that's the final answer to what the last couple of posts have been posting about

It's not nice to put me in the position where I have to take bad advice.

Darklux 04-25-2010 02:13 PM

Quote:

Originally Posted by Crono (Post 1571950)
...what?

The players are here to play the game. There are some that choose to develop, sure, but even you said it's a game. The majority of people haven't and won't upgrade to develop, they upgrade to play. As I've said like a million times (really I've given up on threads like this), CJ succeeds everytime they have treated it as a game. Look at GTA, G2k1, G2k2, their revamp of Zone, and Classic iPhone.

Thats the reason for Graal loosing market share to cashshop MMORPG where people get free gameplay without the need of "producing your own content".

I think that the playerworld based model is a pretty cool and unique one - yet it's nearly impossible to produce something competetive, as by now, those free cashshop games are created by professionals, too.

I think if Graal has the claim to become successful again, it would need a new set of public useable graphics and a sort of a playerworld building kit so that it's easier for new players/developers to produce competitive content.

Right now all new playerworlds rather seem to reach out for professional game projects (as it's the picture people have in mind right now as they think about mmorpg's) - and fail, as it usually takes too much time and effort.


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