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-   Zone (https://forums.graalonline.com/forums/forumdisplay.php?f=135)
-   -   Jetpack - Running (https://forums.graalonline.com/forums/showthread.php?t=87728)

bahamutstevetff 09-05-2009 12:14 AM

i think the old way was better, if you could get to your jetpack quick enough w/o dying on the old inventory screen, you deserve to live!

darksage15 09-05-2009 04:33 AM

I think I have a solution.. make people able to be hit from a certain distance from the ground.

Minomato 09-05-2009 06:38 AM

Quote:

Originally Posted by Deas_Voice (Post 1521007)
but wouldn't the rockets be VERY lame if u can't "absorb" it? there is no other way to get away from it.

who cares if they run? better for you, u can run after them and kill them as they try to heal! or just heal youself and keep fighting, either u die or you live, that's what Zone is about, right?

Rockets can't catch bikes very easily. Also, they're rockets. They're 25 a piece, and if someone's willing to waste a lot of money to try to kill someone, then the odds can be in their favor, provided they have control over the base and suitable protection to be able to effectively use the launcher. On another note, I think you can actually blow up rockets with mortar fire or a grenade/barrel explosion.

People care if they run, because the ones who run are usually the type that has the commando class. They run faster than your bullets.

The way things are looking right now, it seems like Zone's about how many "friendly medics" you can muster from the other side to unbalance the game.

hilary1612 09-05-2009 05:50 PM

Just make it so you can't use the jetpack if there's enemies within a set radius around your character or make jetpack have a set up time on it.

bahamutstevetff 09-05-2009 08:43 PM

yeah, make it so jetpack takes five seconds to equip, simple.

RevolutionJS 09-06-2009 12:54 PM

just remove the whole hotkey system.

pico57 09-06-2009 04:15 PM

Zone is already Dead.
Do you really want turn the playercount into negative? XD
if it is your goal, just continu this way with stupid ideas
^^

bahamutstevetff 09-06-2009 05:09 PM

Quote:

Originally Posted by pico57 (Post 1521445)
Zone is already Dead.
Do you really want turn the playercount into negative? XD
if it is your goal, just continu this way with stupid ideas
^^

oh your right, everyone will quit when they cant run away.

Tenchry_P2P 09-06-2009 07:32 PM

this idea would probably make people stay online longer knowing they can kill people instead of have to run around the map chasing someone for 1 kill.

pico57 09-06-2009 08:16 PM

Quote:

Originally Posted by Tenchry_P2P (Post 1521487)
this idea would probably make people stay online longer knowing they can kill people instead of have to run around the map chasing someone for 1 kill.

Killers will continu playing

Killed one will stop x)

ff7chocoboknight 09-06-2009 08:24 PM

Take jetpack out of gelat shop and put it in Zone shop. This is make the gelat newbs have to work for their jetpack.

darksage15 09-07-2009 12:46 AM

Quote:

Originally Posted by pico57 (Post 1521445)
Do you really want turn the playercount into negative?

That line sounds familiar... OH YEAH

http://forums.graalonline.com/forums...ad.php?t=87420

Tenchry_P2P 09-07-2009 02:32 AM

Quote:

Originally Posted by pico57 (Post 1521496)
Killers will continu playing

Killed one will stop x)


no because both people actually will try fight each other instead of run off like you.

MagikMasterMind 09-07-2009 02:46 AM

I'd like some overheat system.
If you fly longer then x seconds in one flight, you're jetpack should overheat and shouldn't be able to fly for atleast 10seconds, the time it cools down.

BigBear3 09-07-2009 03:35 AM

Right when I had enough cash to buy jetpack it went into gelat shop. Took me 2 years!

RebelArbiter 09-07-2009 08:16 AM

I think the "fix" for the jetpack will be it more expensive >_>

pico57 09-07-2009 11:11 AM

Quote:

Originally Posted by Tenchry_P2P (Post 1521574)
no because both people actually will try fight each other instead of run off like you.

Why so serious :o

Tenchry_P2P 09-07-2009 04:39 PM

Quote:

Originally Posted by pico57 (Post 1521604)
Why so serious :o

get on topic nub, but so far we have idea of being shot and not being able to use it, overheating system whilst in mid flight, and alot more energy consumption.

DeathOfRa 09-07-2009 04:51 PM

HERE IS AN EPIC IDEA.
Delete Jetpacks.

Deas_Voice 09-07-2009 05:09 PM

Quote:

Originally Posted by DeathOfRa (Post 1521626)
HERE IS AN EPIC IDEA.
Delete Jetpacks.

hell no. they are a part of the history already.
stop selling them instead.

( timer idea is still better )

BigBear3 09-07-2009 05:14 PM

That's a terrible idea.

ff7chocoboknight 09-08-2009 12:32 AM

Just make them work for it. Instead of wasting their parents' money they could earn the jetpack.

bahamutstevetff 09-08-2009 12:47 AM

Quote:

Originally Posted by ff7chocoboknight (Post 1521715)
Just make them work for it. Instead of wasting their parents' money they could earn the jetpack.

listen to yourself!

ff7chocoboknight 09-08-2009 12:56 AM

What's that mean? I don't use gelat because I have a Classic account. My jetpack is permanent.

BigBear3 09-08-2009 02:49 AM

Quote:

Originally Posted by ff7chocoboknight (Post 1521722)
What's that mean? I don't use gelat because I have a Classic account. My jetpack is permanent.

Listen to yourself!

Shadow5596321 09-08-2009 04:57 AM

Idea: Let's not give the mangement the idea that we want this fixed before better content.

bahamutstevetff 09-08-2009 09:51 AM

Quote:

Originally Posted by Shadow5596321 (Post 1521752)
Idea: Let's not give the mangement the idea that we want this fixed before better content.

the management are too busy scheming for money, so it dosent matter either way, like lowering the gelats from a gelat code from 155 to 145, a cookie to the person who figures out why.

Tenchry_P2P 09-08-2009 06:15 PM

Quote:

Originally Posted by bahamutstevetff (Post 1521775)
the management are too busy scheming for money, so it dosent matter either way, like lowering the gelats from a gelat code from 155 to 145, a cookie to the person who figures out why.


3 gelat codes to upgrade instead of the normal 2 such a rip off anyway problems should be fixed so players actually play instead of updates that bring zone to a week MAX

BigBear3 09-09-2009 04:07 AM

Quote:

Originally Posted by bahamutstevetff (Post 1521775)
the management are too busy scheming for money, so it dosent matter either way, like lowering the gelats from a gelat code from 155 to 145, a cookie to the person who figures out why.

You're scheming for money.

bahamutstevetff 09-09-2009 04:42 PM

Quote:

Originally Posted by BigBear3 (Post 1521902)
You're scheming for money.

im scheming for cookies!

DeathOfRa 09-10-2009 03:35 AM

Better idea, make jetpacks consume 10 energy per nanosecond. RUNNERS.

hilary1612 09-10-2009 05:52 AM

Make jetpack have a like 5 second freeze time for setting it up and it resets if you get hit. Adding a big energy consumption wouldn't really stop runners considering you could just run/dodge and go to a wall/obstacle, fly over it, and repeat and get away.

Tenchry_P2P 09-10-2009 03:34 PM

that's a good idea mr boingggg :O

Minomato 09-11-2009 01:04 AM

Quote:

Originally Posted by hilary1612 (Post 1522127)
Make jetpack have a like 5 second freeze time for setting it up and it resets if you get hit. Adding a big energy consumption wouldn't really stop runners considering you could just run/dodge and go to a wall/obstacle, fly over it, and repeat and get away.

Well, YES, if your aim/weapon sucks, then you won't hit them. The point is, people won't be able to fly around all over the place while you have to wait for them to land about 10 seconds later to actually be able to shoot them.

MiniOne 09-15-2009 09:46 AM

Make jetpacks explode when they get hit :)
Either wait a minute before access again or go dropship and return.

Leoxx 09-15-2009 07:08 PM

I like the explosion part better. Jetpacks can give the edge when someone needs to sneak around if bikes are unavailable or just too risky. If you up the energy, chances are you will lower the flight to just a jump >_<.

Dante55555 10-13-2009 01:52 AM

Quote:

Originally Posted by darksage15 (Post 1520584)
I like it, it might run Dutchies out of Zone =]

Great idea, because making the players leave is totally what they're aiming for.

Quote:

Originally Posted by Liberated (Post 1520650)
You think about Zone in the shower?

Don't judge me.

Quote:

Originally Posted by Crono (Post 1520651)
Zone was fine when jetpacks came out and continued to be fine months after as well, the jetpack is not a part of the problem.

I believe having Jetpacks as a hotkeyable item is the problem.

Quote:

Originally Posted by Jcs1919 (Post 1520663)
just remove it

I tried, but Stefan didn't want to.

Or was that something else? Good Ideas That Stefan Didn't Like is a really broad category.

Shadow5596321 10-13-2009 09:42 PM

You don't have to remove the jetpack, just make it cost more energy.

Dante55555 10-13-2009 10:44 PM

Quote:

Originally Posted by Shadow5596321 (Post 1530014)
You don't have to remove the jetpack, just make it cost more energy.

I meant removing jetpack as a hotkeyable item, not removing jetpack entirely from the game.

Shadow5596321 10-14-2009 12:57 AM

Quote:

Originally Posted by Dante55555 (Post 1530025)
I meant removing jetpack as a hotkeyable item, not removing jetpack entirely from the game.

My mistake then.


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