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1) Food is pretty mandatory spending, if ya get my drift. 2) Gas is not necessarily mandatory, but in this day and age you really need a car to get around. 3) A cell phone really depends on your social status/job/etc., although not mandatory either, a lot people do need them. 4) You get to have the game forever, and XBOX Live really brings the replayability factor out with some games. I'd rather pay for XBOX Live Gold then Graal. I do however agree with you on how people are confused. The website has been dumbed down and doesn't reflect Graal in the least. Heck, their first website ever was better than this one. I liked it better when all we had to do was upgrade for one thing and we had access to everything. I think Graal is worth about $10.00 for a whole year in its current state. I just feel like Cyberjoueurs is just going to let the game die and move to something else. |
so, what about people like me? i'm not old enough to get a job, i don't know anyone with kids- therefore i can't babysit, newspaper route would be hell around here, and i'm pretty sure my parents won't give me the money for a graal subscription. how am i supposed to pay?
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You, as a player, a staff member, (a developer?), should definitely have say in the future of Graal. In fact, I think you would be upset if you didn't. If you're willing to to find all of the faults, certainly you could attempt find some solutions. If you just point out all of the negative things but make no attempt to contribute you just look like a complainer. You are just trying to rally up the people on the forums to perpetuate the argument in the negative direction. Where is the positive? |
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Second, why should developers have to pay to create content? Even if someone were to create a high-quality playerworld, they are still having to shell money out of their pocket for their hard work. I don't see the justification in this, as Graal would only generate revenue, not the developers. Remember, the average Graalian age is 12 or something, right? Where are they supposed to get $120? I can't even post a damn link without it getting approved because of that. They should atleast make some sort of official testbed server for serious developers that don't have the cash. It shouldn't be insanely hard to aquire access to this either. I know it makes them fast cash or whatever, but in the long run it's not going to help them at all. At least they could do is help the developers out more, and not make it such a pain in the arse. Third, why is there not a new flagship server? If they would have put some time into a new one over these past few years they could actually have something worth playing. I've always thought they strayed away from Classic too much. I think that if they'd create a hybrid server like Zodiac and a game like Final Fantasy 3/6, with awesome 2D graphics, and make it turn-based with a storyline and quests, they'd really have something worth playing. You'd have the classic feel with the quests, people could level and quest together via partying, an oldschool overworld like Final Fantasys would be amazing, and easy to make. Valikorlia used to have an overworld like that. I think it would even take less effort than their past flagship servers. The only part that would take some real time is tying in a storyline, but it could be done. It's up to the people that created the game to create the content, not the players. They've always set the bar for playerworld standards, why isn't this happening anymore? Graal2001 and Kingdoms used to have a higher average playercount than the free worlds when they actually gave a damn about the servers. I could ramble on about how I feel about the way they treat their customers but that's not either here nor there. Basically, if this game was worth paying for you'd know that it was, and judging by the worlds that cost money -- it's not. In the past it was, and you knew that it was, because Graal2001 used to have 120 people on it, and Kingdoms used to have a huge playerbase as well. Edit: On another note, I would propose Graal figure out what they are going to do in terms of making people pay. They can't do gelats and make people pay for the game. It doesn't work like that. In my opinion their best course of action would be to drop paying for the game altogether and make special things in-game buyable with gelats. You get people playing your game hooked for free, and then they want to buy items to seperate themselves from the people that don't pay. This works for a lot of games, and I guarantee you would see a surge in the playercount if the game was advertised better. |
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I'm not trying to rally up any kind of player distaste or "throwing my weight" at anything, I'm just simply showing you how you are incorrect, and in being incorrect on something as simple as demographics, you eventually cause more problems. I don't really feel that I need to keep repeating the obvious in order for people to understand that the problems that the Graal servers have are beyond fixing at our level. Sure the developers could make the best server ever, but with a limited global playercount it's just a case of stealing players from other servers, players we already had. The problems that are being outlined are not going to be fixed by making the server Classic, because the only players that it could possibly be attracting that it didn't before would be the non-paying customers. Graal needs income in order to continue, so 'demoting' their Gold servers wouldn't exactly seem a favorable action. The market for 2d online games is not as saturated as the market for 3d. As Graal Online is predominantly 2d, even though they've tried to venture into 3d multiple times, it places the product in a market that is still quite popular, a market that is a niche. I believe that globally the servers need to be improved upon in nearly all areas including framework, structure and content. The last official server release was in 2002 and the servers themselves haven't really progressed beyond this point, with the exception of Zodiac of course. This is something that can be controlled on a developer level, but as most of the players on Graal don't really have the necessary skills nor training opportunities, it is proving to be a stagnation rather than a growth. Along with the lack of developers, the website, forums, and the client need to be adjusted to a more professional look. Like I said though, this has already been said multiple times and you probably already know this, so I don't know why you even asked. |
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There is a testbed server for people to practice on, but if you want to continue with making a server you need to rent the server space. Quote:
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:rolleyes:
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I want to see this game succeed. I wouldn't be here after all these years if I didn't. They keep changing things that don't need fixing. The old website was perfectly fine, the flagship servers when they first came out were worth the money but over time they abandoned them. I don't understand why they can't just stick with something. If it works -- don't fix it. |
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We have another update planned for late March or early April if everything goes smoothly. We'll probably still release even if we don't finish all of our goals (just carry them over into next quarterly update). As I already said we intend to approach the account status problems on Graal Kingdoms. Believe me, we want to see it as active as it used to be as much as everyone else. We're dedicating a lot of time and effort to problems that people have brought to our attention and other problems we have noticed. We have a long term roadmap, and we're in this for the long haul. |
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You have just lost respect points, shame on you. Quote:
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If Not then make the price like drop a little (We are in a bad economic situation and a lot of the children's parents may not be so willing to allow their children to through $40+ dollars towards a game in a time like this) |
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WTF ur talking about? I am 13, and my dad got no big problem to pay for me 40€ a year... LIAR! |
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I stopped playing zone atm.
I played GK for 1-3weeks. I currently play on playerworld. |
Schetti not everyones parent will pay the price for subscription. Just because yours does doesn't mean anothers will. MiniOne is right on this. Not alot of parents are willing to throw that much money on a online game when they would rather see their kids out of the house having a life.
If your dad doesn't care then good for you but don't call someone a liar based on your own experience. Its pretty biased. MiniOne also pointed out economic crisis. Again he's right. Its everywhere and just because you live in a house that have parents that bring in a good amount of money doesn't mean that everyone else is in the same boat. Its tough out there and there's more important things then graal. Food, rent, clothing, utilities, payments etc. I could go on and on about this but you seemed to have formed your own opinion. I really really hope that you don't feel the economic crunch like alot of the other people have. You will find out that sacrificing stuff just to play a online game isn't worth it. |
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Back before I had I job I had to work the money off. Maybe remove child labor laws?
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