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You have to keep in mind, Stefan, we might not be as old as you are, but we're 7-year-olds. Graal v5 was a major step in the wrong direction, and has seriously screwed up the warm, welcoming feeling of the old Graal website and the trials who just want to play. Just leave them alone and let them purchase on their own time; your prices are quite expensive for a short-term payment. In your quote, you said "It's better to see what is good in the old stuff and then take that and build something new and exciting." Your website doesn't reflect this belief. The new website barely has any elements of the old website. The old website was very effective and easy to navigate, but your new one is a horrible death-trap for web surfers. In short, you should reconsider what you're doing to Graal right now. Graal v.4 was perfectly fine. It just needed a little work. With the release of Graal v.5, you screwed up most subscription status and the browsing of the website, which makes it harder to renew your subscription because you can't find the subscriptions page. Graal might have some cool features now, but they don't overshadow the bad qualities of it. :\ |
Stephen and Ian summed it up pretty much. You have got to realize, that we're trying to help out and not the opposite. We love Graal, otherwise we wouldn't bother in the first place.
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I have to agree with the new site being confusing.
I have a hard time locating stuff, and the navigation does confuse me. I did like the old better than the new, but if they are trying to target a younger playerbase, then the layout would be fine as far as looks, but it would be far too hard for a younger playerbase to navigate. To us that have been with Graal for a long time, the site in no way reflects Graal, not even the pictures really. I guess it just depends on what age group they are trying to attract. I dont see Graal, as it is now, as being a game for a younger crowd at all. I would really like the site to reflect the game as it is.... |
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How do you know the site doesnt reflect what they want Graal to be? Maybe they dont share your view of the way Graal should be. We have no way of knowing what they are going for because they dont tell us. I am an oldbie, and I miss the old ways as much as other oldbies, but it's not coming back... |
Pages like http://www.graalonline.com/playerworlds/ display graphics from the game. I'm not sure what you mean with easy navigation, the number of menu entries have been reduced drastically.
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It's a website, make it to help everybody - if you WANT to. If you don't want to, for whatever reason, then don't. But, don't you think it's possible if you made a killer website they would use it once they see it? Even if they did pay (not confirming, just hypothetically) for the current site, don't you think they would use a better one if all they had to do with hand out some Gold time? I mean, come on, how many games would you even know where to SEND a killer website for their review? I don't know if you're a serious web developer, but a live company site would be a good addition to any portfolio. It's not like this is even a difficult job. Everybody has a chance to change Graal, and everybody is waiting for everybody else to do it. If I could make websites, I would make one for Graal. I just suck at making websites. |
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Oh, and it's not a matter of numbers, navigation is a *****. I can't find anything on the new site. Quote:
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As I said, I volunteer to redesign the website if need be, just say the word and give me ideas and if I have Stefan/Unixmad's permission, I'll make a new one with better design and navigation.
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There should also be clear rules made up for playerworld owners. Things they can or cannot do, and maybe some suggestions on what to do or not to do....and linked on the main page. To make myself clear, I do really like the way the website is done....it is very well done, but the colors throughout, and graphics on the main page just lack Graal feel to me. That being said, I'm not going to massively complain about something relatively minor. I will simply get used to it, but I do think rules, and TOS needs to be easily accessible. |
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I could make a design but it would be meaningless to them and I'm really not willing to waste my efforts. I put a lot of effort into great ideas and great development when I was younger only to watch it go unused, and I'm no longer willing to do that. Quote:
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Stefan, how can you not see how hard the site is to navigate?
No new people will have a clue what Playerworlds or Zone are. The colors look like crap, and your target audience definitely couldn't navigate that. If you want, I'll get a video of my seven year old sister trying? |
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What was honestly going through you guy's minds, leaving behind these?
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PS: Taken on a Mac, or with a Mac skin? |
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Stating that you miss the old ways, but have little faith in any kind of progress towards that feel is kind of depressing. Sure, you'll probably not see the old site exactly as it were, but regression of old concepts isn't the same as adapting on top of them. What we're seeing is basically just starting something completely new, but that doesn't mean the site can't have another overhaul to something in the spirit of what the past sites had. |
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I use the iFox skin with Firefox, I won't deny Macs have some eye candy, but it's easily emulated on Windows. |
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The extra comment wasn't needed though. |
Oh, and bright colors aren't even good for targetting children... unless you want 6 year-olds. Children are a lot more mature(not in mentality, but in taste) these days than they were 10 years ago. Children play games like GTA at age 9 in this decade.
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I don't think GTA is more tasty or mature than games like mario kart or Zelda just because you have gangs, guns and cars. I liked GTA2, but the recent versions were too boring for me. I don't really like the idea of going more GTA style, it's like following the herd. We actually plan to go more "back to the roots" with Graal. |
I don't think Dusty meant to go more GTA style. That was more of an example of the higher maturity level (so he says) of children in this decade. The website does not account for this.
I think nearly all Graal players would associate it with Green and Gold (My highschool's colors 8D) and I think that color scheme needs to be readded to the website, because I certainly liked the old ones better than the current. |
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As I said, I'll redo the site if need be,
does everyone want that? |
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In my opinion there's not enough intellectually/creatively mature developers to fully take advantage of the system. That may be a mix of the targeted audience (youth) and uninspiring documentation. I'm not really sure. I think a lot of the problem is stemmed around volunteer players holding authority/management positions in the actual administration. I really think this is a very bad idea. Would love to see paid employees who can also develop doing that sort of stuff. That would be pretty expensive, no doubt. But I'm not talking in the immediate future. |
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In other terms, No one is going to join and the people that are already in it will leave eventually due to life. |
There have been a lot of changes that the majority of the playerbase disagree with(or at least the forums), and Unix doesn't listen. That's a bad business habit to get into.
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I think it would make sense to have the site be better organized and easier to use.
Some of my main problems with the website are not being able to find the simple buttons (Create an account, Play now, Upgrade to Gold) I think a large amount of competitive online games have their site organized in a way that you see things like create an account, play now, or upgrade to gold. I would like to see the website simplified because I have trouble finding stuff. I think it would be nice if it had something like this: Obviously the bottom stuff would be cut off when you open the page. Just an idea though :) Maybe hikaru or someone could give a draft of something a little more... graphically appealing? I was just thinking more of organization. There should probably be a support option on the right side too. :) |
Integrate the support center with the main site/get more "compulsive" checkers.
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The site needs more information. An introduction that states what Graal as a whole is, pages that go into detail about playerworlds, gold worlds, subscriptions and all that. Pages for each of the gold worlds and what they're about.
This separating the website into different sections for each subscription is bad. It creates a lot of duplicate information and also makes it hard to find stuff since the subscriptions don't really do well for catagories. They should go back to the old way of organizing links: by content. |
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Take a look at the attachment I'm posting. It's from another website of a popular MMORPG (names etc blurred out). You can see how it's easy to upgrade, play, create accounts, see information such as parent guides, easy link to forums, etc.
(I hope I blurred it enough?) |
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