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-   -   Graal Mode 7 (https://forums.graalonline.com/forums/showthread.php?t=76204)

Admins 08-13-2007 10:08 PM

Hmmm can eventually check if the perspective can be corrected when drawing the polygon.

DustyPorViva 08-13-2007 10:09 PM

:o that would be great!

Pimmeh 08-14-2007 09:28 AM

Quote:

Originally Posted by Gerami (Post 1339599)

http://atdpweb.berkeley.edu/brokenlo...ages/nowai.jpg

Tyrial 08-22-2007 10:47 PM

Quote:

Originally Posted by Pimmeh (Post 1339893)

wai.

Elk 08-23-2007 02:14 AM

http://img204.imageshack.us/img204/2397/uhohim9.png

Felix_Xenophobe 08-23-2007 02:33 AM

Quote:

Originally Posted by Elk (Post 1342374)

haha

bscharff 08-23-2007 08:51 PM

(I've Only Read The First Page - I'm Too Lazy LOL)
Awesome Idea!
Possibly Add Some Sort of Scripting Command Such As
Mode7("mode7tilesetimage");
Then Use
clientr.mode7 = true/false;

DustyPorViva 08-23-2007 08:59 PM

Actually, the way mode7 worked on the SNES I believe, is that they created the level, and just mode7'd it, and it turned it into a 3D enviroment.
That means there would be no reason to have a special mode7 tileset.

xXziroXx 08-23-2007 09:36 PM

Quote:

Originally Posted by DustyPorViva (Post 1342533)
Actually, the way mode7 worked on the SNES I believe, is that they created the level, and just mode7'd it, and it turned it into a 3D enviroment.
That means there would be no reason to have a special mode7 tileset.

Exactly.

Kyranki 08-23-2007 09:54 PM

Quote:

Originally Posted by bscharff (Post 1342531)
(I've Only Read The First Page - I'm Too Lazy LOL)
Awesome Idea!
Possibly Add Some Sort of Scripting Command Such As
Mode7("mode7tilesetimage");
Then Use
clientr.mode7 = true/false;

Uh dude, something like this would not be editable via a clientr string nor would it be editable via a function. Most likely way would be enabled through a serveroption or Stefan enables it on the GServer.

Inverness 08-24-2007 03:41 AM

clientr flags should certainly not be used for this.

Also you need more than just a single function to control it, the thing needs to have a wide range of movement: scrolling, rotating, etc.


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