![]() |
Well, Ed, the problem with heavy rods is that there is no before-cast animation delay. When you cast with a heavy rod, the spell is instantly fired, and the delay comes after. As for damage on heavy rods, I'm not sure, but consider that your mental level is probably a lot higher than that of other people.
|
Well Stefan has fixed a lot. Its just up to us EM's now to host fair spars like melee only and magic only spars. There's even a bows only spar
|
Quote:
|
Quote:
|
Quote:
Quote:
|
Quote:
|
Quote:
|
i walked out of the trade when it was being lamed and somehow the knockback knocked me to hotaru o.O
|
The whole problem in my opinion is the fact that dex affects speed. You should never have a stat that is meant for certain classes (namely archers) affect something so vital as speed. I personally think speed should have it's own stat (of course it is way to late in the game to do such a change) but that is just my 2 cents :).
|
Quote:
|
Also...when ill, it shouldn't knock you back. =/
Thats just kinda stupid to be knocked back by illness. =/ I mean, I can see getting knocked by a sword or something, but illness? Thats just pushing beyond unrealistic into the land of stupid, and failing...no offense, of course to the staff the worked on this system, but the illness thing needs to be fixed up to stop that little bit...just doesn't fit right, and looks weird. O.o |
Quote:
|
Yes need to fix the illness thing, was not ill while testing it on the debug server :D
We can also make it possible in spars/battles to only allow certain weapons/magic, like on Zone. |
Quote:
I hate the fact that most of my items are useless since most of them are speed/dex items. |
Quote:
Quote:
|
| All times are GMT +2. The time now is 07:05 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.