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-   -   Limit the use of spell scrolls? (More people vote please) (https://forums.graalonline.com/forums/showthread.php?t=71753)

cyan3 01-28-2007 09:16 PM

They should keep the scrolls the way they are i used scroll to level 14 and then i got DoV. but maybe make it so you can use scrolls but dont get EXP from them since people use scrolls for pking and killing mosters.

Quote:

Originally Posted by Ravenblade1979 (Post 1270641)
Plain and simple. The staff needs to release more stuff. yeah a new fighting system for kingdom wars and pking is good. But what people want is the flying tech, new monsters, new craftable items, new quests. They are bored with what they have now. I personally would like a few new events added.

Off Topic
Yeah, The should add new things not change old things now pking will not be as fun and more boarding

Newbie_p2p 01-28-2007 10:11 PM

Quote:

Originally Posted by cyan3 (Post 1270659)
Off Topic
Yeah, The should add new things not change old things now pking will not be as fun and more boarding

I agree, They dont need to change Graal Kingdoms they need to add to it.

Draenin 01-28-2007 10:28 PM

By putting limiters on the scroll system, Stefan, you will be eliminating any chance of users ever reaching level 110 legitimately within, say, four to six years. Alchemy is not a 'quick fix' for level 110. It takes a long time to accumulate the necessary rubies, and even longer when you gather all of the other materials. (Took me about three months to gather the rubies, two weeks for the other materials, a month for my alchemy equipment, and another two weeks to get all the scrolls I needed to read.)

If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.

ReBorn_Spirit 01-28-2007 11:48 PM

Quote:

Originally Posted by Draenin (Post 1270693)
By putting limiters on the scroll system, Stefan, you will be eliminating any chance of users ever reaching level 110 legitimately within, say, four to six years. Alchemy is not a 'quick fix' for level 110. It takes a long time to accumulate the necessary rubies, and even longer when you gather all of the other materials. (Took me about three months to gather the rubies, two weeks for the other materials, a month for my alchemy equipment, and another two weeks to get all the scrolls I needed to read.)

If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.

that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.

Waltz5 01-29-2007 02:39 AM

Quote:

Originally Posted by ReBorn_Spirit (Post 1270738)
that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.

And you're only increasing the gap that you fight so hard to close.

Googi 01-29-2007 03:05 AM

Everybody seems to be forgetting that nobody scrolls their way to level 110. People scroll their way to the low twenties, and they can easily get to that point by using heavy rods.

zell12 01-29-2007 03:31 AM

Should steal some ideas from wow, instead of a game like crossfire... :p

Ravenblade1979 01-29-2007 05:11 AM

This is just too funny. This is another thing that will end up dead in the water.

Waltz5 01-29-2007 05:15 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1270830)
This is just too funny. This is another thing that will end up dead in the water.

However, the fact that the staff is reaching out for opinions is a step in the right direction... in my opinion.

ViperZakuto 01-29-2007 02:15 PM

I agree with waltz here.
If you set a cap of 20 on scrolls diamonds will get rarer. x.x
10-20 levels would be good depending on how much exp 10 or 20 gives you.
give them enough to level with... but not power level.

Ravenblade1979 01-29-2007 04:27 PM

Quote:

Originally Posted by ViperZakuto (Post 1270920)
I agree with waltz here.
If you set a cap of 20 on scrolls diamonds will get rarer. x.x
10-20 levels would be good depending on how much exp 10 or 20 gives you.
give them enough to level with... but not power level.

As if we haven't had enough problems with diamonds. Thanks to darkreign they are now 1k each to buy which pretty much doubles the price on anything for sale. Someone tried to sell Marks +12 on the server at a discounted rate...which was 100 dias. Umm didn't they origninally sell for that.

The economy is screwed and unless ppl go back down to the old 500 plat for 1 dias then we will never recover and ppl who may want to buy stuff will resort to usding.

What has to happen is the people making the scrolls need to exercise caution. Sell so much to a customer and move on.

cutelilmurderer 01-29-2007 05:30 PM

That requires dependability though, truthfully players can not be trusted to perform these kinds of tasks.

The only reason I say this is because instead of reporting the money glitch in the first place it was exploited until someone witnessed it offhand.

Players will not moderate how much they sell to a certain player and will not moderate how much players will spend on their items. The fact of the matter is that money speaks louder than actions.

Ravenblade1979 01-29-2007 06:59 PM

True....very true. And thats unfortunate. Graal Kingdoms could be a fun place if ppl weren't so greedy.

cyan3 01-29-2007 07:05 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1270954)
True....very true. And thats unfortunate. Graal Kingdoms could be a fun place if ppl weren't so greedy.

Most people who play are greedy but you just have to live with it.

Darklux 01-29-2007 07:16 PM

Quote:

Originally Posted by Draenin (Post 1270693)
If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.

And why not?
I think the system would be much better if people couldn't ac to +1337, or just do what they want.

The only problem is that many people are beyond that point.

I like you guys for giving me more and more arguments for a reset.

Draenin 01-29-2007 07:44 PM

Quote:

Originally Posted by ReBorn Spirit
that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.

You can only do scrolls until level 20-30, and after that, they do pretty much nothing for decent experience.
Quote:

Originally Posted by Darklux
And why not?
I think the system would be much better if people couldn't ac to +1337, or just do what they want.

Yeah, it would, but since we're on Crossfire's engine, we can't do much about that.

Quote:

Originally Posted by Darklux
I like you guys for giving me more and more arguments for a reset.

Don't even start. That's sub-par 2003 equivalent logic. A reset is not going to work, and we'll be in the same exact place we are now within six months. I guarantee it. The only way a reset will ever work is if the entire statistic system is redesigned.


On another note, if a level cap is put in place for scrolls and other such means of levelling, all high-levels players currently playing will become impervious. If you want a better idea of what I'm saying, imagine someone stomping the head of someone else into a street curb 'til the end of time.

Darklux 01-29-2007 09:32 PM

Quote:

Originally Posted by Draenin (Post 1270965)
On another note, if a level cap is put in place for scrolls and other such means of levelling, all high-levels players currently playing will become impervious. If you want a better idea of what I'm saying, imagine someone stomping the head of someone else into a street curb 'til the end of time.

Being lvl 107 mental doesnt help you anyways when your oponnement has -1337 ac, -1337 wc, carrying a dragon ammy and event items so strong, that they wouldnt be released like this currently.

Where is the fairness? That you can collect 5000 diamonds to buy his items and kill him then?

Maybe you are right, but what are the other options to make gk playable again?
All items ec-buyable and a extreme giveout of ec (as it would be 200 ec for a drag-ammy if the price was fair)?
Its the only way - but however, people will cry, because they kept the items for years or bought them with alot of money. But thats the case in all options to improve things - like removing all special-stats of items superior to normal items, or other things to achieve fairness.

Googi 01-29-2007 10:50 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1270933)
As if we haven't had enough problems with diamonds. Thanks to darkreign they are now 1k each to buy which pretty much doubles the price on anything for sale.

It does not "double the price of anything on sale" because hardly anybody gets diamonds by buying them with plat. Most people get their diamonds by getting them directly or by selling non-plat items for diamonds.

However, 1k plat diamonds is a bad thing and I will personally try to force the price back down to 500 plat if it doesn't go back down within the next few days.

Admins 01-30-2007 12:16 AM

Hmmm 18:13 for keeping the current system? What should we do?

zell12 01-30-2007 12:29 AM

Read why it doesn't make a difference, then make your decision I guess.

Draenin 01-30-2007 05:15 AM

Quote:

Originally Posted by Darklux
Being lvl 107 mental doesnt help you anyways when your oponnement has -1337 ac, -1337 wc, carrying a dragon ammy and event items so strong, that they wouldnt be released like this currently.

It does when you can boost your AC to meet theirs and write scrolls you can use on yourself. Back when I did Brigid stuff, I could stand up to pretty much everyone except perhaps three people.
Quote:

Originally Posted by Darklux
Where is the fairness? That you can collect 5000 diamonds to buy his items and kill him then?

Money does not make you the victor of a battle.
Quote:

Originally Posted by Darklux
Maybe you are right, but what are the other options to make gk playable again?
All items ec-buyable and a extreme giveout of ec (as it would be 200 ec for a drag-ammy if the price was fair)?
Its the only way - but however, people will cry, because they kept the items for years or bought them with alot of money. But thats the case in all options to improve things - like removing all special-stats of items superior to normal items, or other things to achieve fairness.

Once again, you're looking at the wrong thing to fix. The battle system needs to be rewritten. (Dumbed down, if you will, so that we wouldn't have to deal with so many complications when fighting.)


Quote:

Originally Posted by Stefan
Hmmm 18:13 for keeping the current system? What should we do?

Keep them as they are. Here's why:

- Scrolls become largely ineffective for players to read after level 20, regardless of what level the scroll is.
- Similar to the way priests may charge for blessings, others may charge to write scrolls, since they usually aren't free in the first place.
- Some higher-end players like myself don't charge, however, and may write them for friends who may not want to slag on the gloves or plate mail they've been gathering materials for the last few days.
- After a few dozen casts, heavy rods fail, which can be detrimental when in something like a brutal or an immense.

cutelilmurderer 01-30-2007 10:23 AM

I hope this upcoming combat upgrade does not cap the speed outside of the arena.

If everything is going to be nerfed (even the scrolls which seem to help) then whats next for level-nerfing, agility?

The mental stat has like fifteen different skills while agility has four. Leave the scrolls alone, they are not hurting anyone.

ViperZakuto 01-30-2007 11:32 AM

Quote:

Originally Posted by Draenin (Post 1271169)
Keep them as they are. Here's why:

- Scrolls become largely ineffective for players to read after level 20, regardless of what level the scroll is.
- Similar to the way priests may charge for blessings, others may charge to write scrolls, since they usually aren't free in the first place.
- Some higher-end players like myself don't charge, however, and may write them for friends who may not want to slag on the gloves or plate mail they've been gathering materials for the last few days.
- After a few dozen casts, heavy rods fail, which can be detrimental when in something like a brutal or an immense.

this is very true, The reason why some people shot up in mental real fast was because of a cauldron +5 that was being passed around, not from skill scrolls being read. It shot some people from lvl30 to lvl 107 in 2 days. I'm pretty sure it was illegal. Nobody ever did a thing about it though.

I got my mental from 20 to 32 with a +2 cauldron, took me a few weeks alone for that. DoPV doesn't really give that good of exp unless you have cauldron+2 or higher.

Draenin 01-30-2007 04:44 PM

A + on a cauldron just modifies the average amount of exp you get per item yielded. Proficiency is mainly determined by your int and mental level, which is why at least half the time below level 50-60 mental, you will slag.

I did mine with a +2 as well, even though I used to have a +3.

Ravenblade1979 01-30-2007 04:46 PM

Quote:

Originally Posted by Googi (Post 1271066)
It does not "double the price of anything on sale" because hardly anybody gets diamonds by buying them with plat. Most people get their diamonds by getting them directly or by selling non-plat items for diamonds.

However, 1k plat diamonds is a bad thing and I will personally try to force the price back down to 500 plat if it doesn't go back down within the next few days.

I think when someone says a clean DoF that was originally 50 dias to get is now 100 is saying something. or that a discounted item (aka Gloves of Marsmanship +12) costs 100 dias even though thats the original price. The price won't go down. i have seen ppl pay upwards of 1.8k per dias. These ppl just offer and ppl take it.

Draenin 01-30-2007 04:49 PM

Quote:

Originally Posted by 1979
i have seen ppl pay upwards of 1.8k per dias

If everyone keeps selling for 500, there shouldn't be a problem. Besides, there's no reason for the values to go up, considering they are becoming a bit less rare. (Due to people who are farming them a lot now.)

Stephen 01-30-2007 04:54 PM

Quote:

Originally Posted by Draenin (Post 1271279)
If everyone keeps selling for 500, there shouldn't be a problem. Besides, there's no reason for the values to go up, considering they are becoming a bit less rare. (Due to people who are farming them a lot now.)

I personally think it's a decent idea for the value of diamonds in plat to increase. It's painful for new players who are trying to buy diamonds. However, the newer players that are selling diamonds can use plat a lot more than the average player.

And once plat becomes less common it will naturally assume it's previous value.

Ravenblade1979 01-30-2007 06:42 PM

Quote:

Originally Posted by Stephen (Post 1271283)
I personally think it's a decent idea for the value of diamonds in plat to increase. It's painful for new players who are trying to buy diamonds. However, the newer players that are selling diamonds can use plat a lot more than the average player.

And once plat becomes less common it will naturally assume it's previous value.

While this is a good idea. I have seen this type of thing result in scamming and over pricing of everything else. New players will be like "Well so and so charged me this much for it" and then when u tell them u can get it for what you offered they get mad and call u a noob and storm off to try to rip off another player. THis really isn't a good thing for us to be doing to them. New players need to be able to buy the dias like we do (if it gets back to 500 plat per dias). What would it say to you if someone sold u a dias for 1k each but u wanted it for spells. But the dias may help u get a better item. What would you do?

Your not going to buy the dias your going for the spells.Why?? Because they are cheaper and you can get more of them. Apparently gold keys went up to 30k plat or 30 dias. Whats up with that? Are we so greedy that we have to overprice and make it harder for new people to get stuff. Aren't we supposed to be enticing players to come to the kingdoms and buy gold so they can work to get the stuff? It don't seem like that. With all the jacked up prices and usding going on we have lost sight of what this should be. It should be fun and not a chore to get stuff like dias. We should form a team (sam's idea) of some sort that will help new players out. Show them places to go for stuff like dias, iron, coal etc.

I would gladly do it if such a thing could be formed. I been helping a few people out. Usually if someone asks where they can get plat the first thing I say is to dig for corn and sell it to the store where you do the corn growing quest.

Draenin 01-30-2007 11:59 PM

Raising the price of diamonds will make it tough to prep things and so on.

Googi 01-31-2007 12:36 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1271306)
Apparently gold keys went up to 30k plat or 30 dias.

I don't see any Gold Keys going for 30 diamonds. Don't say something like this if you've just seen it once or twice because it makes people think that the price actually has gone up.

Draenin 01-31-2007 12:41 AM

If you see someone selling for an above normal price, them or the people they're selling to are likely doing it for a reason.

Sam 01-31-2007 12:54 AM

Quote:

Originally Posted by Stefan (Post 1271087)
Hmmm 18:13 for keeping the current system? What should we do?

Hmm sad to say, but for me it looks that the majority said keep it like it is.

Ravenblade1979 01-31-2007 03:32 AM

Quote:

Originally Posted by Sam (Post 1271517)
Hmm sad to say, but for me it looks that the majority said keep it like it is.

Yeah that looks like the way it is. The economy will calm down as long as ppl are willing to lower their prices

pooper200000 01-31-2007 03:59 AM

Quote:

Originally Posted by Draenin (Post 1271454)
Raising the price of diamonds will make it tough to prep things and so on.

is that good? I contributed I played gk a couple of days ago and bought dias for 2.5k plat each. :D then I got scammed..... I don't like gk.

Draenin 01-31-2007 05:16 AM

Quote:

Originally Posted by pooper200000
is that good? I contributed I played gk a couple of days ago and bought dias for 2.5k plat each. then I got scammed..... I don't like gk

You payed five times as much as you should have.
Quote:

Originally Posted by Ravenblade1979
Yeah that looks like the way it is. The economy will calm down as long as ppl are willing to lower their prices

If I had my magic gear still, I'd write 'em for free. :3
Quote:

Originally Posted by Sam
Hmm sad to say, but for me it looks that the majority said keep it like it is.

Your reaction surprises no one.

xLadyNeriahx 02-01-2007 02:05 AM

Dont bite my head off, but my opinion is leave it the way it is O.o


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