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Now the parking lot's empty. So now we can start letting in a few people who didn't pay for a few minutes. |
What happened to guest accounts, which were supposed to be the future of the game and have plenty of convincing power for consumers to upgrade accounts?
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Guest accounts = bad idea in my opinion but whatever. :(
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Scrapped, I think.
A Guest Account could either be pretty much the same as a Regular Account, in which case they never upgrade (and become a security risk), or pretty much the same as a Ghost Account, in which case why bother? Thus, they should do passwords. Pretty much the same as a really annoying regular account. |
I see nothing wrong with switching to guest accounts since they claimed their would be a time limit on playability. Simply offer the accounts something, allow them to save but stop progressing on servers at a certain point (I.E, on Kingdoms, don't allow them to level past 10). Give them an incentive, and if they choose to pay, let them keep the stuff they got while trials.
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Whoa, this place IS a whirlpool...Chimpy just missed the latest Ragnarok incarnation, apparently Floydian left right before I became active again, Com013 poked his head in a few weeks ago...
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its died.
i played when it was popular to. |
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They "got rid" of classic a loooong time ago Mafukie.
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I think classic's overworld and key-remembered quests should be integrated into a new revived classic-style playerworld.
I think that the overworld should be changed and it should be set in the future of Graal's history, but not have elements like what graal 2001 did. The economy and lack of questing destroyed it. For a better example, those who remember the Old Graal quests on Classic can have a pretty good idea of what I am talking about. Because you guys are all right in a way. Classic can't necessarily go away, it's what brought many of us to this game in the first place. But I honestly don't see a future that resembles anything like what its past once was. And Converting things is going to be quite a bit of work. |
Converting the overworld and all the levels at this point would be a bad idea simply because it is outdated. Classic was not the same thing since 1998. quests were added and things were updated and changed. What Tyhm did to classic was very different then what it was years before it, and it was for the better.
At this point, the quests were too simple and easy and show the limitations of the past we do not have anymore. Why put the effort in to converting something thats way subpar when you can take the same ideas and story and make something new with old concepts, displaying the current power the graal engine has. The current idea, as it has been for the past month or two, is to make a complete connected story with old concepts and characters alongside more material. Something that was completely written out ahead of time, with every quest relating to one another. Not just random quests that have nothing to do with each other. A full story. This is what I and a few others thought, so now, this is what is being done. Large progress has been made. At this point you cannot release a quest or two, it just has to be completely redone. |
Maybe we need a list of what makes Classic Classic.
Nafets river, and the bridge, and Fuitad's house. Brother's House. The Golden Gate. The aliens that are awesome at maths and say Thank you for making that. Master Li's quest. Some form of the lizardon caves. Some form of the Gnome quest. Some form of Ninji Castle. Some form of Avalon and (regrettably, the force-uploaded) Destiny. Supernick's. Burger Refuge. Level13. Angel Clan. The Wedding Chapel. The Swamp. The pub in the middle of the swamp. Kull's Castle. Sardon's Tower. Zol's Snow Town. Zol's Pub. The Desert. The Mace. Bowling. Vangel's Chapel. Giant beds. The genius of the old Classic map was that you could Learn it, and build shortcuts. On Kingdoms, if you need to get from Point A to Point B, the shortest path is a straight line - relatively few barriers, none you can't Just Kinda Walk Around. But Classic, to get to Kull's you gotta go up to Vangel's Chapel, give that guy his boots...To get from the swamp to the Snow Town you can't just go straight, you gotta take the bridge (or Fuitad's water slide) through Graal City, take the path behind SuperNick's/NL's to the dirt area, go through Nearorner/Onnett, across a little ways, up the stairs... I generally object to Server Wipes. It only results in people re-doing other peoples' work and releasing the same ammount of content after months of work that was there in the first place. If that means continuing with the current system and worldmap, so be it - here's some features that ought to be retained, but by all means, update the Lizardon Caves as long as they're Done in some as long as you update while converting, instead of after...'cuz that sucks. |
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Classic is on the list to be removed as well as the other servers. Its just that well, they dont have any servers to replace classic and those other dead servers at the moment. But when they do (if ever) I'm sure they will be removed from the classic list. (May keep classic status though)
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Wait now, so what is going on with classic? I see Hell Raven saying one thing, and Tyhm listing another.
I'm interested in seeing something like what you guys are talking about come back to Graal. |
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However, Classic is focusing on that medevial zelda feel under my wing, so burger refuge has to go. Eldandy's love shack is coming back. Besides, all good rpgs have a brothel involved quest. |
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Change the name please. It just wouldn't be the same... |
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I feel we disagree on the definition of "Classic". I never cared for many of the anachronisms: burger refuge being one, ATM cards, motorcycles, etc. Some of it can be explained using the timeline that I only partially implemented, where Graal's about 800 years in the future, after we've all nuked ourselves back to the stone age and worked our way back up to swords and simple explosives...but refined gunpowder's proving elusive in this strange new world, making it hard to make anything smaller than a bomb "stable".
So what is Classic? A medeval server like Kingdoms? A staplegunned together server of competing guilds forever reeling from Pachuka's insistence that, having made half the world once, he won't allow his old levels re-uploaded? A world of broken quests to explore with no knowing what links will forever wall you or what quests will waste your time? Eldandy's Love Shack is a fine name. B52's yo. |
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Tyhm, not only is it a fine name. It was what was there before Burger Refuge and a few others. I know you never cared for the anachronisms, but all the classic servers are doing it! I still think of Graal as Zeldaonline, and so I think Classic should emulate the Zelda roots. Most of that list that doesn't contain anachronisms will exist as part of the story. I am actually glad you mentioned Kull. He slipped my mind and fits in perfectly for a plot point. |
Well Im guessing your going to have bosses that dont look like **** and thus that means your going to have some of the best graphic artist on graal.
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Which brings us to the standing issue of It'd be really nice if the Global Scripters scripted a Basic Baddy for General Use... |
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i think someone was thinking about doing it around last summer though. |
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Cool, lemme know if you need the ganis. (I think I've posted them already...but I may not have)
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Tyhm and Hell Raven working together..
Things have changed in the last few years. |
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if it has more then 20 players on it, thats considered good compared to the other. well nevermind. its 3rd. But i could care less. The only people I remember play Classic. why bring this up every other month? let it be dead with all 24 of us on it :). If they delete Classic, I delete me :) which everyone would like. so... yeah.
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