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Which idea are you talking about? I didn't have the attention span to read more then a sentence. All I read was Cops & Robbers so I voted yes.
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You mean my Idea? I can't get on graal atm so i can't download the editing tool so i can't creat any maps so i can't show you and i can't stop saying can't.. Will do later tomorrow, i need to revise today !pissed! !pissed!
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i can help?
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Prisoner of War
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This will be a LONG, boring post, so bear with me.
Ok, now this is the idea i origanally had, ive started LATing the 1st 4 levels of the map, i think it could be a good new planet/event. The last 2 outside and 2 inside levels i havn't had time to make yet, but i will make them later, the 2 outisde will basicly be the same as a1 and a2 but the oposit way around, and the inside 2 will be a bunker like the ones on iricia, and it will have 4 holding cells inside. Idea: There are two teams, Team A and Team B. Team A all start in bunker A, and Team B, all start in bunker B. They leave the bunker to find a small icy map, and there objective is to capture all of the oposing team, to capture them, they would have to kill them. Upon being killed, instead of being transported to a dropship you would be transported into a holding cell, still inside the game. You can unstick from the holding cell at any time, but once you're out of the game you can't enter untill the next round (Like DM and GWs). To win the game, one of the teams must capture all of the oposing team, but theres a twist. Inside each teams bunker (Where the prisoners are) there is a control panel, which would have around 2500hp, if that is destroyed, then all prisoners inside the bunker would be freed, allowing them to carry on fighting. (This would mean teamwork is required, to save your friends, and gaurd the prisoners, theres no way that everyone could go free roaming, that way the prisoners would easaly be freed.) I think it should have around a 10 minuit time limit each round, and it didn't add kills/deaths because someone could easaly abuse it by letting out the prisoners then killing them again, over and over. The classes would be same as Iricia, or whatever lol. Heres a few pictures of what it would look like: (Couldnt fit it all in lol) |
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Lol. Im gonna base the map indoors instead, i got a few good ideas for it, im gonna have it as one giant building, that has about 8+ rooms, including: A few Corridoors, 2 holding cells, a garage, a diner, a training facility and a baracks. You should be able to hide in rooms of the building when the going gets tough, then sneak your way into the oposing teams holding cells, and free ur buddys :D!!
Made 1st holding cell so far, not great, but its ok. (Cant be botherd taking a pic so heres the .nw) |
The levels look linear and quite basic. No offense, because it is very hard to not do that with Zone's tileset.
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how did you egt the edit????
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There nothing great yet, but heres the 1st Prison room, two Corridoors and a bridge (Levels not linked yet) *Edited them a little, now its got a bit more design, its levels are linked and you can walk under some images (Eg. Bottom of the bridge) |
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Pictures for those who don't got Editor
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they look neat. im too lazy to open them yet.
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mmm mayby make more tunnels to go through would be funner :)
i mean how did you install the editing progam?? |
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;X i have it now how i get the zone tiles i put it there but it wont let me seperate it >:(
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Updated my levels, not looking too bad, i got i think.. 8 levels? Not sure lol, 2 more to come, "Med Bay" and "Armoury". Then all i need to do is fix glitchs and stuff. I got all the links working, doors are openable now, you can go under some tiles, got the 2nd prison added in, a Canteen, another corridoor and Maintence. Can't be botherd taking pics so you'll just have to play the .nw versions :D |
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If thats not clear enough for you then i don't know what is, you save the zone tiledefs into the offline tiledefs then save your level as zone_wars and then reload it. Then woopy do you got it :D. Tiledefs are in graal/levels/tiledefs i think Heres the other 3 |
i cant open them....
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ok but...
edit: when i openned them they look funny, not the same tiles has zone O_o... Quote:
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i downloaded the edittor all 3 O_o
saved ur file oppened it with editor than i saw the funky tiles with red and blue o_O |
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http://forums.graalonline.com/forums...ad.php?t=72107 U need to change the TileDefs |
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how do i change my filedef ???
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and whatd you guys think of my levels? any positive critiscm? |
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*Edit You got too many of those green barrles, replace some with those gray pickupable crates :D Makes it look more sexy. Quote:
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Jo, your levels look a little bundled. Especially the repair one. Place your image NPCs carefully, they make up more of the level than the tiles themselves!
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