Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Zormite Republic (https://forums.graalonline.com/forums/forumdisplay.php?f=90)
-   -   Information on the Zormite situation. (https://forums.graalonline.com/forums/showthread.php?t=69254)

Googi 10-08-2006 11:22 PM

Quote:

Originally Posted by Raelyn (Post 1228075)
What's happened in the past is in the past, why are you trying to avenge something that is long dead?

The is no "why" here, it's an ends, not a means.

Like I said, I'm not trying to become leader to be leader. I'm trying to become leader in order to create circumstances under which an election that the staff will recognize can be held. You, if you want, would be able to run in such an election.

Sam 10-08-2006 11:36 PM

Quote:

Originally Posted by Googi (Post 1228079)
The is no "why" here, it's an ends, not a means.

Like I said, I'm not trying to become leader to be leader. I'm trying to become leader in order to create circumstances under which an election that the staff will recognize can be held. You, if you want, would be able to run in such an election.

I dont see any reason why you should not be the election supervisor, so dont worry.

Draenin 10-08-2006 11:38 PM

Quote:

Originally Posted by Raelyn
What's happened in the past is in the past, why are you trying to avenge something that is long dead?

Because it was bug abuse, and unjustified.

Waltz5 10-09-2006 12:37 AM

Quote:

Originally Posted by Damix2 (Post 1227914)
Give it to Googi or Kyden.

Sam doesn't like me because I don't sugarcoat everything I say. However, Googi is a good choice that actually has a possibility of being selected.

On a side note, I love how everyone says "I am/will be trying to bring <insert kingdom name here> back to it's former glory!" Yet Kingdoms have been relatively inactive for the past 2 years? (estimation)

CidNight1142 10-09-2006 12:40 AM

I'd have to say going with Googi, Kyden, Damix, or someone in that line would be a good idea. I really think having a person in who doesn't take the system so seriously will do a better job.

And yes, they should be upset about what Alarico did. Since it was fairly atrocious.

Raelyn 10-09-2006 01:05 AM

Quote:

Originally Posted by CidNight1142 (Post 1228118)
I'd have to say going with Googi, Kyden, Damix, or someone in that line would be a good idea. I really think having a person in who doesn't take the system so seriously will do a better job.

And yes, they should be upset about what Alarico did. Since it was fairly atrocious.

So you're disqualifying me because I take myself and my position seriously rather than immaturely blowing everything off and doing whatever "feels" right?

Waltz5 10-09-2006 01:09 AM

Quote:

Originally Posted by Raelyn (Post 1228129)
So you're disqualifying me because I take myself and my position seriously rather than immaturely blowing everything off and doing whatever "feels" right?

Take the pole out... it's Graal.

And if you have power right now, why isn't Zormite flourishing with members as you said?
Vote Googi.

Draenin 10-09-2006 01:11 AM

Quote:

Originally Posted by Raelyn
On a side note, I love how everyone says "I am/will be trying to bring <insert kingdom name here> back to it's former glory!" Yet Kingdoms have been relatively inactive for the past 2 years? (estimation)

Lack of Players.
Quote:

Originally Posted by Waltz5
And if you have power right now, why isn't Zormite flourishing with members as you said?

Lack of Players.

Raelyn 10-09-2006 01:12 AM

Quote:

Originally Posted by Waltz5 (Post 1228131)
Take the pole out... it's Graal.

And if you have power right now, why isn't Zormite flourishing with members as you said?
Vote Googi.

I was only given power, and limited power, a few days ago. You try reviving a kingdom in 72 hours.

CidNight1142 10-09-2006 01:12 AM

Quote:

Originally Posted by Raelyn (Post 1228129)
So you're disqualifying me because I take myself and my position seriously rather than immaturely blowing everything off and doing whatever "feels" right?

I think that 'taking yourself and your position seriously' will cause you to overthink the situation. Some of your ideas are great. Working with new players really is the key to good kingdoms. You can have all the power wielding lvl 110's in your army and you're still going to have an 8 member kingdom. I'd much rather have 30 members ranging from levels 5-110. But in that same respect, having a simplistic leader that isn't going to expect the world from the level 5 noob is going to help your kingdom blossom in that way.

Drakeero 10-09-2006 01:13 AM

Uninspired leaders who don't take their rank seriously usually get to watch their kingdom utterly decay beneath them unless they're good, or the kingdom itself is relatively powerful and self-maintaining.

Zormite is not very healthy right now, and it is certainly not self maintaining. It needs a leader who will take its development (not its state of war with everyone) seriously in order to improve.

CidNight1142 10-09-2006 01:16 AM

Quote:

Originally Posted by Drakeero (Post 1228136)
Uninspired leaders who don't take their rank seriously usually get to watch their kingdom utterly decay beneath them unless they're good, or the kingdom itself is relatively powerful and self-maintaining.

Zormite is not very healthy right now, and it is certainly not self maintaining. It needs a leader who will take its development (not its state of war with everyone) seriously in order to improve.

The only successful kingdom leader in the past year has been Alan Steele. He's the only one who's lasted longer than a few weeks, no matter a year or longer. His approach is most definately not powergaming and manhandling his ranks. He has fun. He runs events because they're fun and he keeps his members happy by being nice to them and not treating the lvl 110 powergamer any better than the babyfaced lvl 4 noob. A little bit of nonchalance goes a long way.

Waltz5 10-09-2006 01:16 AM

Quote:

Originally Posted by Draenin (Post 1228132)
Lack of Players.
Lack of Players.

Oh yeah... I know. And for that I blame mainly Stefan and Bjorn. Oh wait better stop, I don't want to dissapoint Sam again.

Quote:

Originally Posted by CidNight1142 (Post 1228137)
THe has fun. He runs events because they're fun and he keeps his members happy by being nice to them and not treating the lvl 110 powergamer any better than the babyfaced lvl 4 noob. A little bit of nonchalance goes a long way.

Nothing against Alan, but he also has the easiest kingdom to run and participate in... come on, what adolescent kid doesn't mind being a Pirate? Arrrrrrr.

Raelyn 10-09-2006 01:16 AM

Quote:

Originally Posted by CidNight1142 (Post 1228135)
I think that 'taking yourself and your position seriously' will cause you to overthink the situation. Some of your ideas are great. Working with new players really is the key to good kingdoms. You can have all the power wielding lvl 110's in your army and you're still going to have an 8 member kingdom. I'd much rather have 30 members ranging from levels 5-110. But in that same respect, having a simplistic leader that isn't going to expect the world from the level 5 noob is going to help your kingdom blossom in that way.

I'd never expect the world of a level 5 noob, I'd expect the rest of the kingdom to be doing their best to try to help no longer BE a level 5 noob.

I think your logical is flawed.

Furthermore, having a simplistic leader will only result in your kingdom being led by a simpleton.

CidNight1142 10-09-2006 01:17 AM

Quote:

Originally Posted by Raelyn (Post 1228140)
Furthermore, having a simplistic leader will only result in your kingdom being led by a simpleton.

Or one that leads the most powerful and popular kingdom for well over a year. Whichever one works.

OasaTor_PK 10-09-2006 01:21 AM

I am clearly the best choice for this:
1.) I have RP skillz.
2.) I own you all.
3.) I dont take no for an answer.
4.) I am elite.
5.) I rock your face.
6.) I deserve it cause I rock some socks.

Raelyn 10-09-2006 01:23 AM

Quote:

Originally Posted by CidNight1142 (Post 1228137)
The only successful kingdom leader in the past year has been Alan Steele. He's the only one who's lasted longer than a few weeks, no matter a year or longer. His approach is most definately not powergaming and manhandling his ranks. He has fun. He runs events because they're fun and he keeps his members happy by being nice to them and not treating the lvl 110 powergamer any better than the babyfaced lvl 4 noob. A little bit of nonchalance goes a long way.

I highly disagree, while I do think that having fun and holding events is a good way to run a kingdom, keep in mind, he became governor because he is Lisa's husband, an already established member of CP, and despite the fact that he had only been playing graal for about a month, was handed the position on a silver platter, after it had just been exploited away from Ziro and sold USD to someone else.

If you want to argue here about Googi's vendetta being proper because Zormite was stolen and sold USD, you might as well replace Alan as leader of CP for the same reason.

Alan has done alot for treating his members well, and keeping the game fun with frequent events, but in that same respect, he doesn't run a kingdom of pirates, he runs a kingdom of adolescents who think pirates are cool. Arrr.

Raelyn 10-09-2006 01:24 AM

Quote:

Originally Posted by OasaTor_PK (Post 1228145)
I am clearly the best choice for this:
1.) I have RP skillz.
2.) I own you all.
3.) I dont take no for an answer.
4.) I am elite.
5.) I rock your face.
6.) I deserve it cause I rock some socks.

7.) You're an idiot, and that trait would go much farther.

Raelyn 10-09-2006 01:25 AM

Quote:

Originally Posted by CidNight1142 (Post 1228141)
Or one that leads the most powerful and popular kingdom for well over a year. Whichever one works.

CP doesn't need a ruler to be powerful and popular, the theme alone makes it popular.

It's alot harder to convince someone to roleplay a fish. I mean, seriously.

CidNight1142 10-09-2006 01:28 AM

Quote:

Originally Posted by Raelyn (Post 1228146)
Blah

Yeah, mistakes of leaders long before Alan had the kingdom really should lessen the fact that he's still by a huge margin the most successful kingdom leader in recent GK history. To deny that his method doesn't work is pure jealousy.

But you've got a great point, we really should have found some real pirates to play GK. Adolescents pretending to be pirates is terrible. Adolescents pretending to be fish is much more acceptable.

Drakeero 10-09-2006 01:29 AM

CidNight, thank you for supporting one half of my argument.

My aggressive improvements will be in the land and buildings of Zormite, but as for the recruits, do I wish them to be happy and productive members, but I would not force them into over complicated RP's, maintain rigid event schedules, and such things. I would create an environment easier for people to advance in the game by their own effort instead of having to scratch for their own survival, or have everything handed to them.

But I WOULD however, man-handle the ranks quite a bit. For starters, there's too many of them, and they're too complicated or even meaningless! Trim down, short, simple, a few mininstries for some variety, but not that sprawling mess we have now.

CidNight1142 10-09-2006 01:31 AM

Quote:

Originally Posted by Raelyn (Post 1228148)
CP doesn't need a ruler to be powerful and popular, the theme alone makes it popular.

It's alot harder to convince someone to roleplay a fish. I mean, seriously.

That excuse may sort of work for Zormite. But consider Samurai and Dustari, who sit in nearly the exact same position as Zormite. Japanese culture and playing knights are, well, obnoxiously popular with today's youth.

CidNight1142 10-09-2006 01:32 AM

Quote:

Originally Posted by Drakeero (Post 1228150)
Trim down, short, simple, a few mininstries for some variety, but not that sprawling mess we have now.

I agree with this. Less is more in this aspect.

Drakeero 10-09-2006 01:36 AM

Simplicity is good, because less things can go wrong, but on the flip side... the simplest thing you can do in Graal is pretty much swing a pickaxe at a rock. Very straightforward, yet I haven't had any competition for stones in days.

Diversity, is a good thing as well. It allows for more fun. There are more things to do, more things to explore, break up your routine so you don't get bored.

Complication, is sometimes good, because it leads to diversity. But complication for the sake of complication, is death to a kingdom.

Things must be kept simple enough for people to have fun, but complicated enough to maintain diversity. Anything I introduce, try to do, I try to put together into a bigger picture in my head. So things can mesh together and be both diverse and moderately simple.

CidNight1142 10-09-2006 01:38 AM

I'd say that Zormite needs to start simple. Maybe even just a straight line of 'military ranks'. After a decent member base is made, then create some ministries and add members to those ranks.
In other words, don't create complexity until you have enough members to call for it.

Drakeero 10-09-2006 01:40 AM

Another little peice of wisdom I believe in.

Kingdoms can be built up just like anything else.

Raelyn 10-09-2006 01:44 AM

Quote:

Originally Posted by CidNight1142 (Post 1228149)
Yeah, mistakes of leaders long before Alan had the kingdom really should lessen the fact that he's still by a huge margin the most successful kingdom leader in recent GK history. To deny that his method doesn't work is pure jealousy.

But you've got a great point, we really should have found some real pirates to play GK. Adolescents pretending to be pirates is terrible. Adolescents pretending to be fish is much more acceptable.

First, I wasn't implying his method didn't work, no jealousy here.

Second, they don't even pretend to be pirates, they don't even roleplay, at most, they will use the words "Ahoy, Aye and Arrr." frequently.

Raelyn 10-09-2006 01:51 AM

Quote:

Originally Posted by CidNight1142 (Post 1228152)
I agree with this. Less is more in this aspect.

I know, good god, I still can't figure out why there is a rank for "commoner" when there are clearly not enough players to have "commoner" as a viable rank option, and sadly, the large majority of Zormite (inactive) members, are Commoner.

CidNight1142 10-09-2006 01:53 AM

Quote:

Originally Posted by Raelyn (Post 1228162)
Second, they don't even pretend to be pirates, they don't even roleplay, at most, they will use the words "Ahoy, Aye and Arrr." frequently.

Yeah, except for the fact that you just removed that information directly from your rear end. You obviously have little to no idea what you're talking about.

If you recall, this discussion is not about the Pirates. It's about Zormite. Let's hear some of your ideas for getting this amazing RP out of your players if you were made leader?

Raelyn 10-09-2006 01:57 AM

Quote:

Originally Posted by CidNight1142 (Post 1228158)
I'd say that Zormite needs to start simple. Maybe even just a straight line of 'military ranks'. After a decent member base is made, then create some ministries and add members to those ranks.
In other words, don't create complexity until you have enough members to call for it.

My thoughts exactly;

Emperor
-Empress
--Warlord

---General
----Lieutenant
-----Soldier

---Wizard
----Mage
-----Apprentice

---Priest
----Cleric
-----Acolyte

Granted, some of these ranks would fill multiple functions, that's all you really need to start with.

Drakeero 10-09-2006 02:02 AM

Well, as you said, start simple. You need a member base before you can do much.

It's also doubtful we'll be pulling off grand RP's right from very start. But here's an RP idea.

"The Zormite empire sent a team of miners into the stone mine on the main island, they labored for awhile, and built up a good amount of stones. A ship was sent to retrieve the stones, coal, and iron. The Crescent Pirates, want that stuff, and so they'll do what they do best. Be pirates."

There we go. Action, drama, warfare, some rules that may need to be followed via the honor code, but presto, pirates can be pirates, zormites can be zormites, everyone can have a fun time, and its a simple but muchly desired prize.

But to do that, I'd need enough Zormites to actually be able to fight. So yes, I do have much RP planned down the road, and not just rp events. I have several other RP aspects planned that I don't want to talk about here because of the amount of space it would take up.

Googi 10-09-2006 02:30 AM

Quote:

Originally Posted by Raelyn (Post 1228162)
Second, they don't even pretend to be pirates, they don't even roleplay, at most, they will use the words "Ahoy, Aye and Arrr." frequently.

That's pretty much roleplaying. RPing doesn't require you to be an elitist who writes a 6 page backstory.

Draenin 10-09-2006 02:31 AM

Quote:

Originally Posted by Googi
That's pretty much roleplaying. RPing doesn't require you to be an elitist who writes a 6 page backstory.

It's good to know there are at least some out there that view it the way I do when it comes to that.

CidNight1142 10-09-2006 02:33 AM

Quote:

Originally Posted by Googi (Post 1228174)
That's pretty much roleplaying. RPing doesn't require you to be an elitist who writes a 6 page backstory.

Quote:

Originally Posted by Draenin (Post 1228175)
It's good to know there are at least some out there that view it the way I do when it comes to that.

^^

jonnyrocks2 10-09-2006 02:38 AM

Quote:

Originally Posted by Googi (Post 1228174)
That's pretty much roleplaying. RPing doesn't require you to be an elitist who writes a 6 page backstory.

I fully agree upon that. :p

Raelyn 10-09-2006 03:30 AM

Quote:

Originally Posted by Googi (Post 1228174)
That's pretty much roleplaying. RPing doesn't require you to be an elitist who writes a 6 page backstory.

No one needs a full 6 page backstory, but it would help if they acted like pirates and not just talked like them.

For once I'd like to be scammed by a pirate, stolen from, or killed by a pirate.

Googi 10-09-2006 03:33 AM

Quote:

Originally Posted by Raelyn (Post 1228202)
For once I'd like to be scammed by a pirate, stolen from, or killed by a pirate.

In other words, you want them to be Karakaze Troupe (i.e. You want them to break established server rules in the name of RPing.)

Sam 10-09-2006 08:33 AM

Quote:

Originally Posted by Waltz5 (Post 1228115)
Sam doesn't like me

That's wrong!
Quote:

Originally Posted by Waltz5 (Post 1228115)
On a side note, I love how everyone says "I am/will be trying to bring <insert kingdom name here> back to it's former glory!" Yet Kingdoms have been relatively inactive for the past 2 years? (estimation)

I remember when Nalle was queen of Samurai. There was also all other kingdoms much more active, also their leaders.
Active is a kingdom if the leader is active and doing RP and is online to play the game.
You can see that in CP.
For me a good choice is an leader who dont idle on debug or in traderoom, but cares on his kingdom members and make and have fun together!

Raelyn 10-09-2006 05:49 PM

Quote:

Originally Posted by Sam (Post 1228334)
I remember when Nalle was queen of Samurai. There was also all other kingdoms much more active, also their leaders.
Active is a kingdom if the leader is active and doing RP and is online to play the game.
You can see that in CP.
For me a good choice is an leader who dont idle on debug or in traderoom, but cares on his kingdom members and make and have fun together!

Precisely, which is what I have been trying to do with the few active Zormite members we have now. Unfortunately, it's hard to hold events between me, Uri and Drakeero, but I have been trying to get us together for hunting and helping new members and other things as well. We were mapping together this weekend, and I intend to make group hunting a common thing. With the addition of new low level members, for alot of them, leveling up and buying new skills and spells is priority. Something very important to me is making sure all the members of the kingdom are of an adequate level to be able to survive on their own while hunting in dungeons and maps etc, and making sure they have the basic skills and spells, like restoration. We all know how frustrating it is to run out of food and get diseases when you're new. Also, providing new members with skill scrolls is a must, I know as a barbarian, starting out, I must have failed literacy and piety a half a dozen times, but in GK, these are truly mandatory skills.

I had to struggle to come up with these, and I wish I had others helping when I was new. So that is something I would like to assist new players with, because it is so very frustrating.

Raelyn 10-11-2006 12:12 AM

Quote:

Originally Posted by Raelyn (Post 1228578)
Precisely, which is what I have been trying to do with the few active Zormite members we have now. Unfortunately, it's hard to hold events between me, Uri and Drakeero, but I have been trying to get us together for hunting and helping new members and other things as well. We were mapping together this weekend, and I intend to make group hunting a common thing. With the addition of new low level members, for alot of them, leveling up and buying new skills and spells is priority. Something very important to me is making sure all the members of the kingdom are of an adequate level to be able to survive on their own while hunting in dungeons and maps etc, and making sure they have the basic skills and spells, like restoration. We all know how frustrating it is to run out of food and get diseases when you're new. Also, providing new members with skill scrolls is a must, I know as a barbarian, starting out, I must have failed literacy and piety a half a dozen times, but in GK, these are truly mandatory skills.

I had to struggle to come up with these, and I wish I had others helping when I was new. So that is something I would like to assist new players with, because it is so very frustrating.

So is this a dead topic, or is the fate of Zormite still hanging in the balance?


All times are GMT +2. The time now is 05:22 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.