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-   -   Graal v4 Bugs - For Stefan/testers (https://forums.graalonline.com/forums/showthread.php?t=58740)

Admins 05-07-2005 09:15 PM

Quote:

Originally Posted by SmallLars
there is still no refresh when i enter a lvl with a new tilset that the client needs to load from server ......

Would be good to prepare some example level or so, because I have never seen that problem.

SmallLars 05-07-2005 10:01 PM

reinstall graal or clear up your webgifs/tilesets.
and than walk into the dungeon on kingdoms ....

when u want to see a lvl on atlantis than warp to
world_bn-07.nw 40 52
and enter the house in front of u -> tranadia_arkan.nw

osrs 05-07-2005 10:09 PM

My problem with logging on N-Pulse apparently has been solved. :)

Admins 05-08-2005 01:33 AM

> Serverside showcharacter npcs are not displayed correctly;
> wrong attributes, gani. x/y position seems wrong too

??? Can someone help me or is this a joke?

CheeToS2 05-08-2005 01:57 AM

1 Attachment(s)
Quote:

Originally Posted by Stefan
> Serverside showcharacter npcs are not displayed correctly;
> wrong attributes, gani. x/y position seems wrong too

??? Can someone help me or is this a joke?

Sorry, was not very clear.

If you make a character NPC on serverside, it does not show the right head/body/etc or gani, and it shows up at the wrong x/y position. I've attached an example; the top half is v2, the bottom is v4. Both NPCs are the same, except one is serverside.

SmallLars 05-08-2005 03:45 PM

the var "graalversion" returns 3.04 in v4 o.o

Rick 05-08-2005 07:54 PM

Quote:

Originally Posted by SmallLars
the var "graalversion" returns 3.04 in v4 o.o

Stop using GScript1 then. :cool:

SmallLars 05-09-2005 01:08 AM

docu_scriptfunctions_client.txt for gscript2

Script functions:
Global:
graalversion - float (read only)

Admins 05-09-2005 01:29 PM

Quote:

Originally Posted by SmallLars
the var "graalversion" returns 3.04 in v4 o.o

Only if the old script is used, otherwise it will correctly display v4

Admins 05-09-2005 04:33 PM

Quote:

Originally Posted by CheeToS2
Sorry, was not very clear.

If you make a character NPC on serverside, it does not show the right head/body/etc or gani, and it shows up at the wrong x/y position. I've attached an example; the top half is v2, the bottom is v4. Both NPCs are the same, except one is serverside.

Ok problem of reading the npc colors when the npc data is received from the server, fixed.

HoudiniMan 05-10-2005 03:12 PM

When you highlight a long nick name in the starting screen the highlight shows out the side of the typing element.

Make your nickname WWWWWWWWWWWWWWWWWWWWWW
and highlight it left to right or right to left and you will see a red bar.

Ajira 05-10-2005 03:42 PM

Quote:

Originally Posted by HoudiniMan
When you highlight a long nick name in the starting screen the highlight shows out the side of the typing element.

Make your nickname WWWWWWWWWWWWWWWWWWWWWW
and highlight it left to right or right to left and you will see a red bar.

Yes I forgot about this. It happens for any GuiTextEditCtrl/GuiMLTextEditCtrl.

Admins 05-10-2005 07:56 PM

For the baddies-bug i need some test level

Skyld 05-10-2005 08:04 PM

Here are a couple of problems I have noticed:

- GuiMenuBars are not visible, and do not work
- GuiMLTextCtrl and GuiMLScrollCtrl in combination (I assume) on the serverlist shows the highlight selection bar outside of the control if you select a server and then scroll the selection box
- If a person is located using the Guilds section on the global playerlist that is not on a public server, they appear under Zone in the Servers tab

CheeToS2 05-10-2005 08:52 PM

Quote:

Originally Posted by Stefan
For the baddies-bug i need some test level

Alright, it is on N-Pulse, cheetos_bulldog.nw

They are spawning in the middle, and one is stuck on a wall near the top.

CheeToS2 05-10-2005 09:01 PM

Quote:

Originally Posted by Skyld
- If a person is located using the Guilds section on the global playerlist that is not on a public server, they appear under Zone in the Servers tab

I don't think it is putting it under Zone, it is just putting it at the bottom of the list; maybe there should be an "Other" section?

Skyld 05-10-2005 09:17 PM

Quote:

Originally Posted by CheeToS2
I don't think it is putting it under Zone, it is just putting it at the bottom of the list; maybe there should be an "Other" section?

Well, yes, but to the average person, they would likely assume Zone.
An "Other" section would be a good idea.

CheeToS2 05-10-2005 10:19 PM

Quote:

Originally Posted by Stefan
Hmmm and it should display the (on servername)

Yes, it does :)

Admins 05-10-2005 11:53 PM

Quote:

Originally Posted by Skyld
Well, yes, but to the average person, they would likely assume Zone.
An "Other" section would be a good idea.

Hmmm and it should display the (on servername)

maximus_asinus 05-11-2005 12:32 AM

O:
Cheetos travelled back in time to reply to Stefan's post before he made it.

p2p_Sir_Link 05-12-2005 12:21 PM

Yea I was about to say that's pretty leet.

HoudiniMan 05-13-2005 12:01 AM

1 Attachment(s)
New monitor got here yesterday (Dell 1905 OMG!) and a new bug was born.

Note in lower right corner how the chatbar as well as NPC text sent there doesn't hide after they disappear

Using resolution 1280*1024

Ajira 05-13-2005 12:35 AM

Quote:

Originally Posted by HoudiniMan
New monitor got here yesterday (Dell 1905 OMG!) and a new bug was born.

Note in lower right corner how the chatbar as well as NPC text sent there doesn't hide after they disappear

Using resolution 1280*1024

It is a problem with the redrawing of images on the right-most side of the level. I thought Stefan fixed it though. =x

HoudiniMan 05-17-2005 11:03 PM

Actually, it seems it's a problem when my screen is displaying area bigger than the level's tileboard.

The glitch doesn't happen when i move to the left a bit, it happens when it runs off the side of the level's board.

Admins 05-17-2005 11:59 PM

Quote:

Originally Posted by HoudiniMan
Actually, it seems it's a problem when my screen is displaying area bigger than the level's tileboard.

The glitch doesn't happen when i move to the left a bit, it happens when it runs off the side of the level's board.

Already fixed :)

GrowlZ1010 05-18-2005 01:38 AM

Some GScript2 objects cannot be stored in variables:
(also, note that showimg rotation exists now :cool: )

HTML Code:

showimg(2,"head122.png",10,0);
 e = findimg(2);
 e.rotation = 20; // doesn't work
 player.chat = e.x; // doesn't work

 showimg(2,"head122.png",10,0);
 findimg(2).rotation = 20; // works fine
 player.chat = findimg(2).x; // works fine

 e = this.getvarnames();
 player.chat = e.size(); // 72 - works fine
 say2(e[0]); // works fine

 e = this.getfunctions();
 player.chat = e.size(); // 0 - doesn't work
 say2(e[0]); // doesn't work

 player.chat = this.getfunctions().size(); // 98 - works fine
 say2(this.getfunctions()[0]); // works fine


HoudiniMan 05-18-2005 02:23 AM

Quote:

Originally Posted by Stefan
Already fixed :)

Oh yeah, maybe now it is, but it wasn't a couple hours ago!!

Ibonic 05-19-2005 08:12 AM

""- If somebody logs off before you can read their PM, the PM bubble on the playerlist tabs doesn't go away"

I think we should be able to read PMs like this instead of them disappearing and us having to look in history to see :\

--

While I was on Unholy Nation, I noticed that when I died in a spar room where v2 would normally set me by the door, v4 did not. NJ said "it might be a triggeraction", but we haven't inspected it.

Some of the custom emoticons on UN also don't work as expected and as they do in v2.
[Edit]The emoticons (even the standard ones) seem not to start at the first frame when using them multiple times, which seems related to this problem..[/Edit]

On the classic server I had a problem where my sword and bomb/arrows etc. would not work when they should have. I reconnected, reloaded the client and so on and the problem still existed. Then when I changed to the v2 client, and it worked again as expected. But I haven't been able to reproduce this and can't provide more info yet.

Admins 05-19-2005 01:04 PM

For the sparring thing please give me the level name, for the emoticons the emoticon-keys which dont restart

Admins 05-19-2005 06:38 PM

About the menu stuff:
You need to set profile = "GuiMenuBarProfile", because the background is only drawn if profile.opaque = true.

Ibonic 05-19-2005 07:38 PM

Quote:

Originally Posted by Stefan
For the sparring thing please give me the level name, for the emoticons the emoticon-keys which dont restart

townsparmedium2.graal -- sorry about that x_x


It seems that all of the emoticons are affected, e.g. if you press ctrl + A, it first starts with A, then if you move / press another key when it's at F, and press ctrl + A again it will start at the F etc. but on v2 it would always start at A. Same with Z/B etc.

The custom ones on UN (not sure how they are working) such as ctrl + 0 (zero) have similar problems, and some of them (ctrl + ', ctrl + /) don't work at all.

[Edit]
Whenever I get the "Another player logged into your account" message, v4 will freeze and become unusable.

Admins 05-19-2005 10:10 PM

Ok fixed the problem on Unholy Nation (it was not calling playerenters after the player died). I have also modified the animations to restart if they are displayed again after being invisible for 200 milliseconds. If two people use the same emoticon then it will still show the same animation step though (for optimization).

zwr 05-20-2005 05:49 PM

when i summoned a "few" (20-30?) monster pets, my handle count for the graal4.exe goes to 230.000 and many nice errors about no memory left start appearing :)

Skyld 05-20-2005 09:15 PM

Z height of serverside database npcs are not always updated on the client.
An example would be my ship on Era, which does not always appear to land in Graal 4
The Z does update on entering the level, but not when it is being actively changed.

Edit
I have checked out the problem on a couple of other servers, and different Graal versions. I realise that it is not actually a problem with Graal 4, but Era, regardless of the Graal version used

pacMASTA 05-20-2005 09:39 PM

In graal4 linux will the shield position be fixed and the hellish chat be fixed?

CheeToS2 05-20-2005 11:30 PM

1 Attachment(s)
Quote:

Originally Posted by zwr
when i summoned a "few" (20-30?) monster pets, my handle count for the graal4.exe goes to 230.000 and many nice errors about no memory left start appearing :)

I can't get this to happen, but I sure had fun trying :D
Does it happen to anybody else?

Ibonic 05-21-2005 04:20 AM

When "locking" Windows XP (windows key + L) with the game window focused and returning, I received a "Win32 API function failed" error message and black screen. After doing it a second time, the game completely froze and I was unable to close it without using the task manager to force kill the process.

While on Classic in some sparring rooms that disable weapons, such as gc_sparring_01.nw - the weapons are not (re)enabled when they should be. The reproduce this, it's best to have a (Game Coordinator) tag in the said level and type "start" without quotes to enable the weapons ; "stop" disables the weapons. Using version 2 there is no problem, but it does exist in v3.
[Edit] Note, this uses save[]

Skyld 05-21-2005 07:32 PM

Quote:

Originally Posted by Ibonic
When "locking" Windows XP (windows key + L) with the game window focused and returning, I received a "Win32 API function failed" error message and black screen. After doing it a second time, the game completely froze and I was unable to close it without using the task manager to force kill the process.

I do not experience this problem with either Graal 3 or 4. :o

Ibonic 05-21-2005 10:38 PM

Quote:

Originally Posted by Skyld
I do not experience this problem with either Graal 3 or 4. :o

I have no problem with Graal v3 doing this, but it's a different case with Graal v4. For me it's reproducible on multiple XP (SP1/SP2) machines, and doesn't appear to happen on Windows 2000/2003. One of the machines uses an ATI video card while the other uses NVIDIA; Both are using DirectX 9.0c with the newest drivers etc.
I have my XP user accounts passworded (hence the "locking"), if that matters. I'll see what else might affect it and edit my post later when I have more time..

[Edit]
Ohh, seems to only happen when the playerlist is open, even if one or both of the windows are minimized. Big key there >_<

[Edit2]
Seems that we can't play music etc. with another program while Graal v4 is running- I think if that's true, quite a few people won't appreciate it.

Rick 05-21-2005 11:46 PM

Quote:

Originally Posted by Ibonic
[Edit2]
Seems that we can't play music etc. with another program while Graal v4 is running- I think if that's true, quite a few people won't appreciate it.

I have no problem with doing this myself. Get a better sound card?


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