![]() |
A text-based game consists of text and nothing more.
|
Quote:
Quote:
Quote:
Quote:
|
dos / text games are still gfx when displayed on screen ... and you can argue all you want but they still are graphics
|
Text maybe be applied to the screen, but that doesn't mean it is graphical.
|
Quote:
|
Bah. Well of course if you guys want to get so technical then everything is considered a graphic that exists because HEY anything that is visible must be a graphic! So sure then script is a graphic in that you can see it...
But thats such a stupid argument. The point about script is that it provides information that is interputed by the computer which executes actions..and tells graphics to be displayed or change or whatever if needed. A txt only script game can survive and work on its own without graphics, but the same is not true the other way around. |
Quote:
Lets put it this way, Zen, would rather play a MUD, or play a game with actual decent graphics? I'm sure 99.9% of gamers would say graphics. It may just be the eye-candy, but programmers would be out of jobs if people didn't make graphics now'a days. Whilst the artists could go into pencil and paper drawing. The deal is, the two infact do rely on eachother. Board games require no coding, except perahaps the machines that make them. Those machines need programming, no? I'm surprised you, being the Global Graphics Admin cannot realize this, and close the argument stating that programming and graphics are equal in value. Graphics and programming rely on eachother. Without the other, one will not function. Period. |
Quote:
Quote:
|
Quote:
Quote:
1) Have you even been reading the thread? We're talking about the differences in graphical quality, not style. And specifically in relation to Graal. If Playerworld X had beautiful graphics but terrible scripts, whereas Playerworld Y had default graphics and superb design, which would be more popular? 2) Putting 'side-scrolling graphics' into a folder is not the same as making a side-scrolling game. The programming defines every single part of game's behaviour. How the user interacts with it, how it reacts to his actions, etc. The graphics are just a visual representation of the underlying game. Quote:
Quote:
Quote:
Quote:
|
Quote:
|
Quote:
Playerworld x has great graphic but no scripts while playerworld y had graphic and great scripts. But playerworld Z great scripts but very very bad graphic. See Kaimetsu they would rather play playerworld y because it has graphic maybe not the best but it has them and it has great scripts that use them. Scripts might define the playerworld "and things" but with good graphic its not as fun. So I would have to say that scripts nor graphic are better then each other. Both of them combinded are great cant you see that? Both need to be done well you cant say 1 is more important then the other. |
Quote:
Quote:
|
Quote:
I know you were trying to say that people would rather play a server with regular graphic and good scripts then a server with good graphic and no scripts. That is because the scripts are what make the game fun. But still a server with better graphic and good scripts would have more players then the other one. If there was a server with like a 6 color tileset and great scripts people would want better graphic. You need to have a balance of good scripts and graphic. Sure playerworls with good scripts but are lacking graphic may get a good player bace but graphic do make it better. Btw Kaimetsu whats going on? First you block me on aim. I asked you why you said you dident want to talk to me. Then your basically calling me an idiot on the forums. Wtf did I do to you man?!?! |
Quote:
Sure, if there were a playerworld with great graphics and great scripts and great everything then it'd be the most popular. So? That isn't relevant to the debate. Quote:
|
Quote:
K then I have also ran out of silly ness and insain ness for the moment on the forums you should read my new thread in the graal main forums its going to be getting interesting ;). Btw I know you dont want to play Battle field any more so I wont ask you to like I dont ask karsh. |
Quote:
YOUR GETTING ON EVERYBODYS NERVES |
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
|
Quote:
|
Quote:
Without programming how do you even apply the graphics? They sure don't just make themselves show up in the game. |
Quote:
Hmm maybe your right its not really worth it. You cant really please everyone yeah I should stop this lol. |
Quote:
I'm just going to start off by saying that I deleted my post(s) for the people that are wondering/curious. Kaimetsu IS right about what he is saying; we just want to believe what we do for fun actually has worth and meaning to it. And in some ways, yes, it is meaningful and has it's worthiness. But to look at the big picture, graphics are only a very small part of what can actually make a difference in the quality of a game (in this case, playerworlds). People that are interested in a game only for it's graphics are not looking at this big picture, only it's frame. Graphics are only the finishing touch to a bigger complexity. Take, for example, the human body. It has it's head, the brain, the eyes. It has it's own, unique figure. Then it has it's indentity; what it is, why it is. It's has a skin, and that skin tells the viewer what this being is. Programming and graphics can pertain alot to this example. The engine is the brain; programming sets the boundaries of what that figure can do and what it can't do. It set's the life into the figure, gives it it's intelligence, and so fourth. Then we have the skin: This is where graphics come in. Graphics merely tell the viewer what this figure is and who it is. Graphics are only what the person can see: programming is what gives those graphics feeling and actuality. So hencefourth, graphics aren't as powerful as we (artists) seem to want them to be. It's something even I hate to admit, but it's certainly true. Quote:
|
Quote:
|
Deek arguing with kaimetsu is like arguing with a monkey, they just seem to be able to pull **** out of the oddest places and sling it at you. It doesn't have to be legitimate ****, but it does make you try to figure out what the hell he is talking about. Anyway, Kaimetsu knows nothing of graphics leave it at that. He spends his days arguing/debating with 12 yr olds on the forum about a game that he doesn't even play. If he has intelligence he isn't using it to get ahead in this world.
Kaimetsu, saying artists don't think is like me saying all 20 year old british men obviously have no social life, and plan to live with there parents at 30. [edit]and Kaimetsu if you think graphics people are dumb, why don't you stay the hell out of the graphics forum and let lord zen mod it? He is more than capable of such a feat, even if you don't think so. That would keep you from listening to us 'idiot artists' and would keep us from having to listen to your 'superior than thou' ignorant attitude. You know nothing of graphics, you can't make graphics, you don't even know the process! [/edit] |
Quote:
And yet again, we ARE talking about Graal and all. Graphics, in this sense, don't have to be taken that seriously. |
Quote:
Quote:
Umm I dont know about you but it does require a bit of brain power and thinking process to make good graphic... |
Quote:
|
To me art comes natural, so there isn't that much thinking involved with what I do.
When I do lighting, it comes natural where the shadow falls and where the light hits. I don't have to even think about it, I just draw it. |
Quote:
It does me too but I guess I'm more aware of my thoughts then most. |
Quote:
|
I know that I certainly can think for myself. :o
And hey, just because I am the gfx admin doesnt mean that I have to let my judgement become clouded and stand up for graphics in every since for every dumb argument that comes my way, like I'm a hero or something, which I'm not. Its pretty damn clear that script can stand alone to make a game work and be fun, but if you had just graphics they would sit there and do nothing--no interactivity--it'd just be a pretty picture to stare at. Graphics do help, they can help alot--but only if it is adding to and inhancing an already really great code. Scripting is the base of any game's infrastructure. erm, duh lol. |
Quote:
Quote:
Quote:
1) Quality of art isn't as significant to a game as gameplay. 2) Programmers tend to be of above-average intelligence, while artists do not. Also artists predominantly use the creative sides of their brains, while programmers use the logical side. Quote:
As for the rest of your spiteful bile: Grow up. If you came back to the forums simply to flame people then you're not going to be staying long. |
Quote:
Basically, you just defended Kaimetsu saying Graphics people do not think. Again you really do a great job of representing the graphics community as GGT admin and as moderator of these forums, I solute you. :rolleyes: And no Kaimetsu, I am not here to flame people. I took your comment personally since I create graphics. It seems unlike the rest of the crew here, I do think when I am doing graphics. Quote:
|
Quote:
|
Quote:
|
I read this whole thread, and well, think of it like this:
Scripting is important. But, to visualize all scripting, graphics are needed. Even though you need very little graphics to have "a game", the more and the better graphics are included with the great scripting, the more enjoyable the game will be. |
Quote:
|
Quote:
Meanwhile, programmers almost exclusively use the 'logical' half. It's only reasonable to expect that they're usually more logical people. |
Quote:
|
Quote:
Quote:
Quote:
Quote:
And until you manage to at least understand the topic of a debate that you started, I'm not gonna continue to reply on the subject. |
Quote:
But besides that, I think you totally misunderstood my post. I was not responding to anything you said, infact. It was to a comment Scott had made which he was talking like he was disappointed in me for not sticking up for the graphics side of this argument better. And no I didnt just say that I wasnt competent enough to admin this part of the forum--WHERE did you get that from? Also, how am I defending Kaimetsu in saying that graphics people do not think? Quote:
Man how did you manage to screw that up so bad, hah. |
| All times are GMT +2. The time now is 12:40 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.