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I will say this though. I am still going through with this. Nothing can make me change my mind. I know what I'm doing, if I didn't, I wouldn't be working in the game development industry. I'm not just going to implement this without planning, obviously. I'm not a retard. This is just early preconception. It will go through many stages before I'm actually working with it in the game. When I meant "this isn't final, it can be modified" I'm not talking about once it's public, I'm talking about while it's in development. I won't be changing it on a whim once it's released. I do believe that people can change. There are many reasons people decide to be jerks, pkers, untrustworthy players, irresponsible players, etc. I'm trying to erase these reasons. I believe it can be done, you don't, and that's fine. I don't really expect you to. |
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You just don't understand that I'm NOT implementing this right away. Why do you think I made this poll. You're not giving constructive critiscm, you're flat out telling me my idea is terrible and won't work. That's not constructive, buddy. You don't see how anybody could fail to understand my game design, yet you still don't understand it. That doesn't surprise me. |
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Konidias: I'm assuming your Beta Team will be exploring all possibilities when it comes to handling playerdeaths?
Konidias & Tyhmetsu(yes, I made this post just so I could say that): How would the use of 'unstick me' affect this debate? If there is a bug that kills instantly, then a player would probably pause and unstick themselves so it doesn't happen again, giving a report of what level it happens in. A beta team may quarantee the area. If there is a bug, then the player gets their stuff back. Maybe have it scripted so a person would have all the last variables from the last they died be tied to a player in strings. An example would be "prev_gold". However, a player must make sure they don't die again or the information they want to be seen will be lost forever. Reguarding PKing, I would think maybe a possibility would be for lowbies to have optional lent gear, making their defence higher. As well, pausing and unsticking themselves might work (depends on how you work things out). I think this is some food for thought your guys' debate. |
I'm closing this for three reasons.
1) Koni just said he's doing it regardless, thus this poll and discussion is a farce (thread went off topic) 2) Koni's getting defensive and lashing out at the contributors (thread got mean) 3) Nobody's actually listening to anyone if everyone's to be believed (thread serves no purpose) I'm also going to apply the standard rule of no thread necromancy to it. Harsh, but necessary. Koni, if you feel up to accepting comments on your death system again, contact me; I'll reopen THIS thread and you can continue where you left off. |
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